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amazing game! my only gripe is with myself, I manage to finally summon 2 monsters at once and guess what? I run into the last battle and forget to equip the other spirit with my demon... DOH!
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being forced to use skillpoints is...how to avoid using an automatically ignored word...ah! "Mechanically flawed": The skilltrees don't really interact much due to passives requiring a weapon type and you can't save skills, so it's either put it somewhere useless and have to respec, or save it. You can't save so you have to respec.
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Of course, instead of choosing to side with crazy engineer who have built amazing machines of death and amassed an army of engineers, i have to help some stupid knight. I hate when this happens in games.
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"My XP bar is so close! I bet I'll level up next battle!" Played through the Endless Cave for a while like that... before realizing the characters are capped at level 20... xD
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found 2 savage equips(22.5% life steal), switched to full str stats, out healed most attacks xD Anyone did something similar?
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I really like this game. I typically don't play this type of game, this is more of my brother's style of game, but I played it because it was a featured medal or whatever and then I might have gotten hooked. I only wish that I could actually use the sword that I went on a quest to get... :(
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OMG....If, in fact, there was only the three of you that created this master-piece, from this day forward, in my opinion, y'all are the greatest trio since ZZ Top! Wow!
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only thing i dont like is...enemy gets his turn first and then damaged by fire etc...shoudl get the dam first and the turn to attack
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i really like the way you addressed the tutorial aspects of the game.the small pop-ups appear just as they`t impede the flow of play
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Seer Lasole: "we should never judge a book by it's cover" ... I guess we should never judge seer Lasshole by its grammar.
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why didn't you save my progress after the crash????? Now I have to restart all those hard-earned hours of gameplay all over again... :(
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I enjoy the game, great art and system in general. Though one comment, i feel the inventory is a little clustered by being able to see what you have equipped in the inventory still, i would rather having it moved to your equipped. And to feel more immersion I would like to have the ability to skill my party members rather than they just level themselves, i like options. Just my Opinion, great game otherwise.
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Simply spectacular. Well made, flows perfectly, has an amazing sense of RPG atmosphere and it's just fun to play. Haven't felt that way since I played Sonny so good job guys. 5/5
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I walked into this game thinking "All I have to do is get these wolves and get out." Honestly, I dislike these types of games. But the simplicity in working the game makes this content rich game well worth playing. I have yet to take a look at premium content, but others have suggested that it is not game breaking, which is ideal. If you're reading comments to see if you should even give this game a chance, I'd have to say that it is very much worth the time and effort.
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I really enjoyed this game. Something I would have really appreciated though is like a bank or a storage unit somewhere. I wanted this mainly for setting aside rare and legendary equipment especially for those not of my class, for later when i get a party member of that class. But overall highly enjoyable and 6 out 5 stars.
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Uh that's not good. I just loaded and there is some weird character I never created named Frenando O.O who the freak are you where is my other character?!
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Maybe enemies like the lava golem or some bosses can be very difficult,but for me,the most difficult thing was the hexopus
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To those of you wondering where the wolves are: After you go in the second grassy area, go down instead of straight forward. You'll find a path that leads you to four wolves and an Alpha Wolf.
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Great game. Just a few things. Equiped items are still visible in the inventory. That is a bit annoying. Also sometimes when the enemy caster summons a creature it's health bar blocks the one of the caster (only when you have health bars visible all the time). But apart from these minor issues it's a great game.
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Also, if you are fond of attacking multiple enemies use lots of %chance of status effects on the guy who does it. The status effect chance still affects all who are hit by the skill.
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Turn 1. Open with area stun from archer. Execute a caster if possible with rogue and fighter. Use mage to cast a group buff. Turn 2-3 Kill chaff. Turn 3+ Cast buffs, start chopping down the big ones for the next few turns.
Long formulaic battles. Overall not too bad to play though.