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I love the way the other party members are so clearly differentiated in build! I could set up any sort of party composition I liked, from shield wall to support to glass cannons. My only complaint is that the strategic element could have been developed further, like maybe some fights being set up to require more tanks or others needing more healers. As it is, I used the high-damage strikers (Maya, Alyss, Kane) equipped their debuff skills and finished most battles in under 5 rounds without ever needing to heal.
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Where do I find the 5th party member at Legend of the Void 2 ? I got Alyss , Brendan , Andras , Markus , (blank) , Kane , Rogan , (blank) , now I know that one is a premium only so wheres the last free one?.. and btw.... Legend of the Void 2 is an awesome game! :p 5/5 ^^
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I want to be able to see the effects on the characters without clicking on the circle. Also, please tell what skills my characters need to be able to equip something. Do that and the crossing out items with 'x' on the store items, too.
No other complaints from me, really. Awesome game.
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Is there any way to change the battle order? Ex. 1st turn your char, 2nd turn Brendan, 3rd turn Kane etc.? because i think it would make people have an easier time doing what they planned
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Enjoyable game. This sequel improved an already great game while keeping the basics. The only thing I didn't like is the pacing of acquiring new party members. Being stuck with another rogue for 1/3rd of the game made it feel a bit limited and was not very satisfying (especially with limited skills due to low level). Getting the 2nd party member and 3rd party member fixed it a bit. by the time I started getting the other party members, I've completed most of the game so they weren't that useful aside from the endless stages... I hope you can fix that in the future. I also hope you can add some form of new game+ feature where we can transfer our old characters to new games to relive the fun.
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Great game, a lot of diversity and well balanced dificulty. The only improvement for future versions would be to have some way for a tank to protect others. Now they are sort of useless as the high damage characters are picked off first, leaving the tanks with no purpose. And cleaning up tanks afterwards, while they have no chance is quite boring.
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please make "disable sound" option persist between launches. There is two points: 1. Armor games logo sound is too loud compared to other sounds. I even disable my headphones while starting game. 2. Usually i lesten music while playing so almost every time i run game i still disable sound in it anyway. Other than that - game is very good!
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I was playing Demonic Invasion and then I beat Captain Renault, go into the town, battle, and, woah, I find ELDRIC THE TOWN SEER!
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Good game. Could you add a label to the Shaffir's Stash Quest items so that we know which towns that they are from? I could of swore that I had all 3 of them when I quit yesterday, but when I came back today I only had two and have no idea which towns that they are from. I also went back and thoroughly searched all three towns and areas around them and did not find the third one? Unless it is in the endless forest I simply can not find it.
Also, what is needed to open the area the end of the game? The two purple locks in the Infernal Spire.
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Great game. Huge improvement from Chapter 1, and having a full party added alot of fun. Really looking forward to a Chapter 3 if there will be one :D
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Back on the skill thing I said before, now that i have played the game for several hours, i kinda wished that they are worthwhile, my mage character for instance uses its normal attack 90% of the time since the only skill that does more damage is the 2nd level lightning spell. I understand the affects, but some spells are completely useless, boulder spell cost 25 mana but does roughly the same damage WITH no added affect, fireball cost 40 and does same damage when i could use boil which is 50 but does maybe a quarter more damage AS well as the burn over time. Don't even get me started on AoE spells. I was so happy when Alyss got iron rain, only to see it do like 15s to everyone when her normal attack did like 50s. I just find this strange since the 1st game revolved around skills.
Also has anyone else found it annoying how an enemy could be stunned or frozen, yet still somehow block an attack?
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awesome job man. haven't had any of the bugs I had in LOTV1 and it seems like every aspect of the game has been upgraded/improved. very nice work
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Anyone know where in Sungard the letter for the quest "Pickup" is? I must keep walking by it. Also to the developer, great game. Both 1 and 2 are amazing. Looking forward to 3.
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when might we see the third game come out if u dont mind me asking because this is one of the best games ive played in awhile?
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Magnificent masterpiece. Jesus, it's almost as good, if not better, than the Legend of Zelda (After Twilight Princess, lol).
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This is a great game. The gameplay blends leisure and depth wonderfully. Let me just preface this by saying if I didn't think this game was great, I wouldn't bother to criticize something for free that I got on the internet; we don't have enough time to build a connection with anything. We do 1 quest, maybe 2 with each person, and then it move us along to the next area. We don't get to build any relationships with really any of the characters, and we don't care about what happens to any of them, or we would, if anything actually did happen to any of them. I'm not trying to be greedy and get everything and the kitchen sink in a free flash game, but if you just add a few more layers to it, a few more characters' journeys, a few more tragedies, you'd have something truly sensational.
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While the directions I get are good (when I actually read what npcs say) it's not very enjoyable having to read it to know what to do, or where to go. Could you add an arrow on the mini map pointing to the objective?
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I really get the feeling that skills are absolutely useless. >.> My auto attacks do like the same amount or like 2-5x more damage then them....
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i love this i just love this it has just abut everything id love to have in a gamein fact the part it misses is so minor i barely notice it try finding it yourself
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A lot of the abilities seem totally arbitrary since the bonus damage is very little and the effect is resisted so often. I feel like in this game I am just very underpowered; always just barely getting by.
What difficulty/level are you? Perhaps you're expecting spells that to 200% more damage? I tried to be a bit more subtle than that in balancing the game.
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You have made an Amazing flash Rpg that only so little develpors have been able to do and yet you have done it twice! I've been a huge fan since the first one and praise you for not letting Premium Content make this game a "pay to win, energy every 2 minutes" type game. Keep up the good work! 5/5
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My character disappeared, and I was already level 12. (No, I didn't clear my browser cache or delete the character). Definitely don't want to start over, so don't think I'll finish this.
The only way characters saves can be lost is if your Flash Storage settings aren't set properly or if your browser clears your cookies automatically. I'm sorry to hear you lost your save though, I totally understand how frustrating it can be :(