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What do you do when you finish the game at level 19, killed everyone so you cannot be level 200 and so cannot get the hard badge ???
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I wish the rewards for the flameclaw quest were class specific. I have this nice sword, but my party consists of two mages and a rogue. Where is my warrior?
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I think there should be an "Optimize" button for equipping armor and such. You get SO many items throughout the game, its tedious to go though and sort what is junk and what is not.
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I've noticed some people asking about this so... you can only have nine skills equipped at all times. To change which skills you want to show up, push K. On the upper left side of the screen you can choose which character's skill tree you want to display.
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I find a bit frustrating to not be able to compare other equipement than those of the main character (or I don't know how to do that).
otherwise it's a really great game !
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With Debuffs skills all my enemies has like -100% damage before ending my first turn. Cool and all how i could beat the final boss without a scratch, but since buffs and debuffs can work both ways I think it would be better if de/buffs can stack to a maximum (I mean -140% attack? I block everything, still it would be cool if instead of damage they would do healing). It's a great game, I really enjoyed eveything.
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Really sucks that if a comment has even the slightest negative connotation it is immediately shot down. I suppose developers can leave nasty messages and get away with it as long as they have a loyal enough fan base.
As I've said before, I read each and every comment regardless of rating. Who would be so dumb to ignore them? The voting just represents what the majority of players think about what's saidt, and as you can see the majority of players disagree with a lot of the negative comments (not all). Why you're complaining about this I don't know...
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Anyone else find it too easy because of health and mana potions, you don't have to buy them and the ones you use are refreshed after the battle.
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Sorry but, the moment you got the 4th member, the game got.. way too easy, the first boss was way harder than the last boss.
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How do I access later skills once I or somebody from my party has more than ten of them? I can't find any sort of arrow to take me to another row of skills, something like in Bowmaster Prelude. Is there some?
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should make it where you can see all characters, even if not in your party atm. Just make something to show us who is in our party.
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Tells me to defeat the demon north of Icecliff. I do it (Earning the med badge) return to town - still told to defeat the demons north of Icecliff.
Either I'm missing something, or this is a fatal bug as I can no longer continue in the game and am feeling pretty vexed that I just started to improve my character, only to have a script out of place defeat it for me.
Read your journal. After defeating the demon you need to return to Calderia City Seer Council. - As a dev you should know there's no such thing as a "Script out of place" btw, lmao
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I don't wanna be the complainy pants but... I think the game has the same problem as the first one did. The difficulty modes aren't balanced enough. It's too damn easy, hard isn't hard at all. The only difference between hard and casual is that on hard each fight lasts longer, there is still no risk of dying. Legendary mode is however too hard (for the first game as well). I mean I really like the legendary mode, but the transition from hard to legendary is just way too unbalanced. Especially considering the transition from casual to hard. For the next game I would really enjoy the legendary mode as an impossible badge. I think for the first 2 games, legendary mode would definitely have made an awesome impossible badge (speaking of impossible badge experience).
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A level cap at level 20? While this might be worthy while you run the storyline, you should remove that cap for the endless part, otherwise it's plain pointless.
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DEVELOPER RESPONSE FROM VIOLATORGAMES
Don't like it? Can't afford it? Then don't buy it. But don't assume that you can speak for every person out there when I can load up my Kreds stats and see just how many people DO LIKE IT, CAN AFFORD IT, and HAVE BOUGHT IT :)
I can understand you not wanting to change your price or even remove it, but if one of your players has either a complaint about the game or a suggestion, it is quite rude and not very professional to pretty much say "i wont listen to you because you didnt give me money". You should take all players ideas and complaints in mind instead of just blowing them off.
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High quality game with some serious pacing issues. You gain your first 3 of 6 allies over the course of about 50% of the game. This may seem about right - half the characters for half the game - but if you look at any other party based RPG you will see that you normally gain 60-100% of your allies in the first 10-30% of the game so that you can construct and execute a grand strategy for the team by 40% through and spend the rest of the game refining it. The battles are boring because they drag on and there is little room for strategy in that the monsters are simultaneously too weak to require serious planning while also nearly immune to most strategic actions - I rarely see a boss get burned or poisoned, much less stunned, so those moves don't seem very worthwhile. This game would be a lot more fun if there were more variety in the enemies and abilities.
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Only thing I would change is you should be able to control the things you summon, I'm tired of my summon attacking all of the things it can't kill and leaving the things with one or two health alive so they can get another attack in.
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So here's the deal, I get all the way to the endless cave and I'm farming away trying to reach a descent level, and then suddenly BAM, a level cap of 20.... i was enjoying the game SOOOO MUCH, and was even thinking of going premium, so went from a 5 star game to a 3 star... really, how am i supposed to get crazy level'd up and fight the SECRET BOSSES hint hint, that pseudolone wolf's Mardek had... which btw didnt need to be upgraded to premium!!!! so dissapointed, oh and one more thing, it took forever to get 2 character, i mean even to get the first one, and then right wen u get to the end, u get like 4 new characters one after the other REALLY!!!!
so dissapointed, i was soooo enjoying the game, but the one thing that really is an rpg killer for me, is a level cap!!!!!
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Ok i just finished the game and I want to say some thing that I belive TLOTV 3 should have: (1.)If you bring an enemy below 5 hp i think and game should round down and your enemy should die. (2.) When you scrool over an item i think the bar should state what class can use that item. (3.) The shop... for one i can't tell you how many times i baught something thinking it was for rouge and then OVERPAYING and finding out i can't use this item then being really sad :(. (4.) Lastly I think THAT ALL THE FLIPPING SKELTIONS THAT USE BELITTLE SHOULD DIE IN A DEEP DARK HOLE! Well, thanks for reading (if you actually spent time to read this) and btw I really like the narritor voice at the end. Great game 10/5
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Honestly, I don't like the premium content. Yes, I do understand that it is a good way to get a few extra dollars, but I think a game this grand is sort of diminished by it. Perhaps in the future if you do premium content it could be just bonuses instead of an extra campaign. I do think this is a good game, but I feel it would be better received by more people if instead of charging for the extra campaign, it could be a side option for, say, beating the game on the highest difficulty, or completing all the side quests or some system of reward. A lot of younger users just wont play games that require money simply because they don't have money to spend. I'm not saying to stop charging all together, because you need to make money also, but make it more bonuses or a few extra features, say higher difficulty or better item drops, instead of actual game content.
Don't like it? Can't afford it? Then don't buy it. But don't assume that you can speak for every person out there when I can load up my Kreds stats and see just how many people DO LIKE IT, CAN AFFORD IT, and HAVE BOUGHT IT :)
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nice game , but IA should really be upgreaded ... i dont understand my summons attacking a full HP ennemy when one of hem is under 10hp , or ennemies doing the same on me ...
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Hey guys, still need help with finding the "demonic cave" near riverside for the "first strike" quest...the only cave i find near river side is the endless cave... but because it's endless i don't think i'll find anything in there...help would be nice! Thx :)
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Having both Maya and Kane has allowed me to make this game way too easy. The enemy can never too more than 15-30 damage at one time. Even ramping up the difficulty doesn't do much other than make the fight longer.