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Just a quick tip if you decide to make a Legend of the Void 3- people don't like direct enemy scaling. Maybe if just the enemy health scaled, or if they scaled only to a certain point. Later on in the game, it almost feels like leveling is a detriment as it makes your gear less effective, that the best strategy is to find/buy the best gear possible and avoid most fights.
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Dunno if this is a common issue, but my computer can't run the game. I could play the previous one on highest graphic settings but this one, even on low, just complains about bugs in the script and crashes my Flash player. :/ Otherwise, it's super exciting to be able to play as a girl in this installation~~ It's cool that the base outfits for girls are the same as the one's for guys. @.@ Can't get it to play, but it's still a 5/5 from me.
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stevenmuzila I agree to the fullest. Legend of the void 3 would be epic. I hope they make another RPG game like this!
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Great sequel. Previous chapter was one the first games I ever donated creds too. Just one thing that doesn't seem right though: Why isn't one able to customize the (main) characters skill bar? I wasn't able access the latest top tier skills, because my skill bar has already been filled up. Also it would have been more convenient to be able to order the skills in the bar.
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i came across i slight glitch last night where the information for my ancient tome stayed on the screen even after i moved my mouse away from it, nothing got rid of it and it was there until i closed the game. Hope this can help and no one else encounters it
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Uh that's not good. I just loaded and there is some weird character I never created named Frenando O.O who the freak are you where is my other character?!
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If someone knows where on the map the hidden treasure referenced to by the Wife's Note is please PM me. The game guide only has a screen shot of the precise location, with no context as to where on the world map it might be. I've tried the river west of Calderia but the screenshot would suggest that that was the wrong place
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So...Do half these notes I keep finding even mean anything? As in, is there something I can find by following their clues?
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heh, well, sorry about this, but I was dumb and decided to disregard the tutorial/hint pieces, but, what does the X on an item mean? Is my guy simply not a high enough level to use the item? (He does have the stats for it, though)
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My complaint: I'm having trouble getting used to the colors you use for text. Red=damage of weapon vs. color for other text. Um... if that even counts as a complaint. That's all I got... everything is gold- 5/5.
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I've only played a little of it so far; but I can tell right away that this built off of the last game you made and smoothed out a lot of its rougher edges, bringing out a well polished sequel. It's immersive, and very easy to get into and enjoy. Nice job.
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Thank you, sillybuddy. I always wondered if vulnerability made you take more damage or the enemies. Guess I made the right choice when I junked that necklace that gave 3.26% more damage and 13.02% vulnerability. Thanks too, violatorgames, for respoding.
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There's a random bug (at least is random for me. I can't get it to re-create on any given action.) where the sound stops working. Yes the volume is maxed in game, yes my speakers are on. The music/sound is working fine and then all of a sudden it just stops. I want to say that it seems like it happens when I'm clicking around too fast for the game?(cycling through items/skills/attributes/etc) I can't 100% confirm this though.
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For extra easter eggs and the like that you need help with: http://legendofthevoid.com/forums/showthread.php?p=8178#post8178
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On legendary difficulty, summoned demons have a health of 200+ and a magicka of round about the same-which I thought was quite cool
Anyways, this is an AWESOME game 10/10
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With Debuffs skills all my enemies has like -100% damage before ending my first turn. Cool and all how i could beat the final boss without a scratch, but since buffs and debuffs can work both ways I think it would be better if de/buffs can stack to a maximum (I mean -140% attack? I block everything, still it would be cool if instead of damage they would do healing). It's a great game, I really enjoyed eveything.
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Anyone else find it too easy because of health and mana potions, you don't have to buy them and the ones you use are refreshed after the battle.
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All I can say is that you have returned my faith that online games can be awesome. Thank you. I hope you continue with this game(or make another game like it).
My only complaint is that i am finding that no matter how good of a weapon i get i still only do roughly 20 damage at the most(normal attack). Maybe it's a class thing, i'm a rouge. And my strength stats is 20 so i should be dealing heavier blows(at least by comparison to the first game)
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in response to my previous comment, it seems you can reorganize your partys visual order (except you), but not their movement speed. looking at their stats, characters seem to "move" based on their agility