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Comments for Legend of the Void

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VampierSym

Nov. 17, 2011

Under rating threshold (show) i would like to know how long my guy is going to be frozen or stuned

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(-1)

Developer response from violatorgames

MAX 2 turns.

Flameberge

Nov. 17, 2011

Under rating threshold (show) Just like Sonny. cried. 5/5

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(-2)

Developer response from violatorgames

Hahaha thanks for the compliment!

Plasterduck

Nov. 17, 2011

Under rating threshold (show) Disregard my previous comment, apparently the creator updated the game while I was playing it. Reloaded the game and breezed through the final battle. Much better

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(-1)

SandalJack

Nov. 17, 2011

Under rating threshold (show) Wow... i've never seen a skeleton bleed so much

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(1)

assuper

Nov. 17, 2011

Under rating threshold (show) "watch your back, ifarted

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(0)

PurpleMonkey88

Nov. 17, 2011

Under rating threshold (show) wow... this is a really well done game. And you seem to pay close attention to your fans here and implement all the changes that people want sooooooo..... i really think this game could use more naked women walking around.... and a pizza delivery button. Alright, let's see if this works. :D

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(0)

Developer response from violatorgames

Added.

capt_phallus

Nov. 17, 2011

Under rating threshold (show) I just changed from one character to another once I realized I'd have a warrior class guy with me, and Rogan is referring to me by the old char's name.

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(0)

Developer response from violatorgames

Two warriors can be super powerful!

Plasterduck

Nov. 17, 2011

Under rating threshold (show) I reached the final battle and after about 25 tries, I gave up. They're resistant to any status effects. I think I managed to stun one of them once. Earthquake is far too overpowered, especially if you give it to both of them.

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(0)

gh0sTk1ll3r

Nov. 17, 2011

Under rating threshold (show) the first thing i tought, when i attacked, this looks like sonny, but i dont know yet if it is

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(0)

Developer response from violatorgames

Definitely Sonny style turnbased combat

djengis88

Nov. 17, 2011

Under rating threshold (show) the game froze when i was battling a revenous wolf idk why it was its turn to attack

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(1)

Developer response from violatorgames

Next time please try and send a bug report with ScreenShot. I haven't heard of this issue yet.

DeathclutchMMA

Nov. 17, 2011

Under rating threshold (show) There should be races, and then you can choose a face.

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(1)

Developer response from violatorgames

In the future... show your support and it will happen!

thewhitefox

Nov. 17, 2011

Under rating threshold (show) Whats the hotkey for sword attack?

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(-1)

Developer response from violatorgames

Q

Haskier

Nov. 17, 2011

Under rating threshold (show) Sidenote for my post earlier: i kept trying and (after 30-35 tries or so) completed the endfight. I barely finished it and was pretty lucky so here's a pointer for warrior classes; make sure both Rogan and your own char have at least 1 Stun ability (2 would be better though). First try to stun Blaek and make sure he stays stunned while you kill him as fast as you can. If you have to fight them both at once you're a dead man so keep him stunned. Make sure you have a lot of health potions (you'll need 'em). Once Blaek is down, just keep consuming those health potions 'cuz Gazzar can do some serious damage with his spells. Once his mana runs out he's basically defenseless and he'll be easy to finish off.

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(0)

Zalfak

Nov. 17, 2011

Under rating threshold (show) It would be nice if items that you have equipped didn't show up in your inventory; or at least have an option to filter out equipped items so they aren't accidentally sold, and don't generally clutter up the inventory

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(0)

thewhitefox

Nov. 17, 2011

Under rating threshold (show) So, you commented that "all monsters auto-level with you so grinding wont be of much help, you'll just be fighting enemies with more abilities!", I dont think we should be "punished" for grinding, we used our time to train and get better not to have more problems.

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(3)

Developer response from violatorgames

It's not punishment so much as a way to keep the gameplay balanced.

hobohuhn

Nov. 17, 2011

Under rating threshold (show) It would be good if you could see the currently equipped weapons´ or armors´ stats if you hover your mouse over an item for the same slot to allow for direct comparison.

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(4)

hlkafhhashfjshf

Nov. 17, 2011

Under rating threshold (show) Developer response from violatorgames: "Just FYI, all monsters auto-level with you so grinding wont be of much help." Stopped playing when I read this.

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(2)

Developer response from violatorgames

Why, do you just want an easy to beat game?

Mako250

Nov. 17, 2011

Under rating threshold (show)

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Developer response from violatorgames

Yo dawg, I heard you like to comment in your comments...

natazip

Nov. 17, 2011

Under rating threshold (show) Am I the only one who likes this game because the Developer listens to the players and updates it accordingly?

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(99)

Developer response from violatorgames

Haha thanks I just want the game to be as fun as possible so you all are interested in seeing a Chapter 2!

witchheadkoo

Nov. 17, 2011

Under rating threshold (show) nice game i like it :)

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(0)

PsychoFruge

Nov. 17, 2011

Under rating threshold (show) Wish there was a way to quickly and easily compare equipped items versus items to be bought or in inventory. Other than that, spectacular game!

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(2)

dartz591

Nov. 17, 2011

Under rating threshold (show) Map plz...

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(1)

axxidental

Nov. 17, 2011

Under rating threshold (show) Few things, you have hotkeys for character, skills, inventory, journal, but they only show the screen, they do not toggle the screen off when you are done. Escape also does not do this, we still have to actually click on the X which I always find very annoying in a game. Perhaps allow toggling of the panes with your hotkeys and/or allow escape to toggle the panes off. Good game :)

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(2)

Developer response from violatorgames

Awesome idea, added to my todo list!

axxidental

Nov. 17, 2011

Under rating threshold (show) /sarcasm I don't think the author ever played Dragon Age or anything /endsarcasm

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(3)

Developer response from violatorgames

Dragon what?

NyghtShaden

Nov. 17, 2011

Under rating threshold (show) You are alot better than some programmers on here TY. Ireally enjoyed this game 5/5

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(1)

liquidtheorems

Nov. 17, 2011

Under rating threshold (show) There needs to be an item comparison so that when you are looking at a merchant item it will show your current item and + - on the stats it would affect.

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(2)

NyghtShaden

Nov. 17, 2011

Under rating threshold (show) -response to Developer on Gnimsh

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(0)

Haskier

Nov. 17, 2011

Under rating threshold (show) "By popular demand, 1. RESPAWNING ENEMIES, 2. ROGUE BUFFS/CHANGES, 3. SHOP/INVENTORY IMPROVEMENTS, 4. MORE BALANCING..." REALLY needs a restat option. I'm a level 10 warrior class with primarily passive buffs and multiple hit/heavy damage attacks. Cut like a knife through butter the whole game, now i'm at the final fight and can't get past it because i got the wrong build.. Already tried 20 times but those b*st*rds keep stunning and hitting me with heavy mag attacks so i can only attack 2 times at the beginning of the fight. In other words: i'm stuck like a brick. Please keep this post alive so others don't waste their time making the same build mistake as me.

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(2)

cevgar

Nov. 17, 2011

Under rating threshold (show) Problem: Terrify's description uses the term 'enemies', but it only hits one target. Please fix.

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(2)

icecreamland

Nov. 17, 2011

Under rating threshold (show) Don't listen to the people who say that the Rogue isn't very good. I just beat the game (awesome game btw) with the Rogue. I felt like the Rogue was almost too good, he blocked a ton, and had some incredible skills

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(4)

Evilprimarch

Nov. 17, 2011

Under rating threshold (show)

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(-3)

abas124

Nov. 17, 2011

Under rating threshold (show)

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(-3)

Developer response from violatorgames

Last before bed: Due to time/work constraints it just wasn't possible to have every item be available in every color/gender. This is definitely high on my to-do list for future LOTV's, in fact I have 1 female character with armor already completed. Skin color will be a pretty straight forward addition but just a lot of work and a much larger game (+5-10MBs).

topgun21161

Nov. 17, 2011

Under rating threshold (show) Would be nice if your character could be male or female, what do others think?

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(8)

Developer response from violatorgames

Female warriors/mages/rogues will be added in the next chapter! It's a ton of artwork :(

Mngwa

Nov. 17, 2011

Under rating threshold (show) It is not true that rogues suck!! You just have to choose the right skills. I have played as a warrior at the first time and he was useless. For the second time I chose rogue and it was much better. In combat I use Martial arts in the first turn and then with a Gut and Blade Furry skills rogue become killing machine. I would say that Assassin skills are very good to play with. Plus rogue has high agility and often blocks enemy attacks.

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(3)

WildWolfofDark

Nov. 17, 2011

Under rating threshold (show) Found an interesting glitch. Used Stun to kill two enemies to win the battle. The literal 0 HP enemy mage hit me with Swarm Lord right before the battle ended, but he was still standing.

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(1)

Developer response from violatorgames

Thanks for reporting this... yes, enemies hit from AOE that weren't targeted directly MAY NOT DIE. I will work on this first thing when I wake up in a few hours.

dartz591

Nov. 17, 2011

Under rating threshold (show) Oh, and fury of a thousand suns? Hmm.... very familiar.

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(-1)

Developer response from violatorgames

Just googled "fury of a thousand suns" and did not find anything specific you may be referring to. If it's from something else than it was subconsciously stolen :P

OneLeggedRhino

Nov. 17, 2011

Under rating threshold (show) Hotkey for normal attack please.

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(0)

Developer response from violatorgames

Q

Eplov

Nov. 17, 2011

Under rating threshold (show) A map with the zones would be better, so we can understand more where the hell we are. Great game

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(2)

dartz591

Nov. 17, 2011

Under rating threshold (show) @drexelast This game came out YESTERDAY. You must really be bossy or demanding to want him to change all this in THE FIRST DAY. Give some time and the game will change. Patience is a virtue.

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drexelast

Nov. 17, 2011

Under rating threshold (show) "EDIT2: Just FYI, all monsters auto-level with you so grinding wont be of much help, you'll just be fighting enemies with more abilities! (edit2 made at 80 upvotes)" this is not sounds good. if it is like this,then where is the meaning of my leveling up and get better equipments?it from a relax thing,now become a race with death,because of since of the enemies always level up with me,and harder and harder to deal with,i have to constantly buy new equipments to ensure in the race i will not defeated by them. you should change it.

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Developer response from violatorgames

I don't know if I agree. It seems most modern games take the auto-level approach, otherwise a player may unknowingly level up a bit too much and suddenly the game becomes a piece of cake with no challenge at all since you're way above your enemies in skill. Please, lets take this discussion to my shout area so we can keep it all together :)

Eplov

Nov. 17, 2011

Under rating threshold (show) Blocked in the quest where I've to find the smuggler's map

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(-1)

Developer response from violatorgames

South of New Stonefell!

icecreamland

Nov. 17, 2011

Under rating threshold (show) I would like a little sub-menu that compares the item you are looking at with what you have equipped. It's not a huge deal, but it's an obvious annoyance sometimes.

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(3)

Developer response from violatorgames

Will be added!

lorddelete

Nov. 17, 2011

Under rating threshold (show) few things, when u sell the junk to vendor its anoying that the things u sell gets in his list so I gotta look through them 2, better if u make a special list like buy back. Another thing is I woud like to c how much + skill points I have on my stats from the gear I use.

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(9)

Developer response from violatorgames

1. Good idea I'll work on adding that. 2. I want to add that too, but its kind of a big deal so it will be in a future update.

bookworm291

Nov. 17, 2011

Under rating threshold (show) my turn: wirlwind allies turn: body slam enemy turn; earthquake me and allie stunned nether got another chance to attack

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(-1)

Developer response from violatorgames

Try reloading, earthquake and stuns have been nerfed. I handled 2 of them + infernos/storms as a mage.

Mckaime

Nov. 17, 2011

Under rating threshold (show)

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(-5)

Developer response from violatorgames

Use your potions

MadCrimson

Nov. 17, 2011

Under rating threshold (show) Great. I loose a battle using up all my potions. Now I can simply try again.... without potions. That sucks.

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(0)

Developer response from violatorgames

I'll come up with a solution to this soon, for now you can try exiting the game and re-loading your character to get your potions back at the beginning of that area.

Jelx

Nov. 17, 2011

Under rating threshold (show) - Bug with "Wind Training": I selected it on my rogue and stamina increased only by 4 (which I presume is due to level up). I can't check other passive skills but you should. - The insta-kill skills are very nice but useless on elite+ opponents. For the massive stamina cost the critical is not enough in regards to other skills you can use. They could maybe do % of total monster's hp of damage? (50% for yellow monsters, 25% for red or something). - The equal level enemies should recieve different damage from my skills when they are of different type (like wizard, guard, assassin). My magic should easily damage heavy armored guys and be less effective against enemy wizards and vice versa for my warrior attacks.

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(0)

Jelx

Nov. 17, 2011

Under rating threshold (show) - The skills that buff your damage (like 20% to attack, damage, critical) are mostly ineffective. Why spend a turn casting it and then do 20% more damage (on average, they're all the same) for 3-4 turns, when you can attack 1 extra time and you'd deal on average more damage (and also spend less stamina). So either make them stronger (like 40-60%), last longer (at least 6 turns) and/or you can also attack on the same turn you use them. - The ones that affect opponent and have effect on them should be 100% (in terms of delivery, not resist). For example the strike with bleed effect should also make opponent do so unless he resists, there shouldn't be 30% to actually hit him with bleed effect AND he can also resist it. If it already works this way then disregard (though resistances are then through the roof). Just lower the initial damage otherwise.

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(0)

Developer response from violatorgames

Combos my friend! Tons of damage buffs + a death hex or similar and bye bye bad guy!

OneLeggedRhino

Nov. 17, 2011

Under rating threshold (show) At the weapons shop, let me sell things I have equipped, and equip things I buy.

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(1)

Developer response from violatorgames

At this point in development neither of those things will be able to be added to LOTV ch1. Sorry, I want to but it would be a major overhaul of a lot of code, notice how there are no "empty handed" enemies? I'll definitely work them into a future game though.

OneLeggedRhino

Nov. 17, 2011

Under rating threshold (show) Great game. For the weapons shop, a "sort by class" option would be nice, to make it easier to figure out what's the best stuff for each character.

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(3207)

Developer response from violatorgames

Added some new sorting options, hid quest/potions, and will add more soon :)

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