Under rating threshold (hideshow)
I hate to be "that guy" but the round that is designated as 7.92x48 should be 7.92x57 (Mauser). Sorry. I'm a gun nut.
Under rating threshold (hideshow)
Resolution of this game. Never fight a battle face to face when you could easily win it from halfway across the field and kill every one of the bastards.
Under rating threshold (hideshow)
Some suggestions for an endless war 5 if there is going to be one... make the sniper bullets go faster, make it so you can get in vehicles, make more future weapons, make more grenades;flash,stun..., and well thats it, but amazing game overall.
Under rating threshold (hideshow)
The best of the endless war series, like most people, Endless War 4 was kind of a dissapointment as it was a sequel to an amazing game, many things that people hoped for to be in the sequel were scrapped, I know that it is a good game and some people prefer it over number three, but as someone who has been playing Endless War 3 since it was released, I was majorly dissapointed at the new game .
-Mastermoose
Under rating threshold (hideshow)
Me : Johnson Take Care of That Dude Over Here
*Everyone Goes To It*
Me : Well ... Good job You All did Manage to Take it down
(R.I.P Johnson 1984-2017)
Under rating threshold (hideshow)
Definitely needs badges. And it doesn't have them. But on to my opinion. (I know no one cares but whatever.) I think this game is the best in the series. I was so hooked that I played every mission in the game, even EW1 and 2. The dev should put the API!!!!!!!!!!!!!!!!
Under rating threshold (hideshow)
Just needs a feature or something when you switch back to other previous Wars (Endless War 1 or 2) it should stay on that War after you finish a mission.
Under rating threshold (hideshow)
It would be really cool if there were profiles for the guns, stats that told you what type, and how powerful etc. Also maybe some history about the guns
Under rating threshold (hideshow)
The KORD 14.5 Machinegun does 500 damage and is fully automatic. It takes about 200 damage to kill a standard enemy with full health and armor. With a 1-hit kill weapon that is fully automatic, you automaticly win the game.
Under rating threshold (hideshow)
I'm sneaking up behind the guy in bunker, suddenly "Get him!" yells the guy with machine gun across the map "charge!" he yells spraying bullets (most of which hit the bunker) "He is taking out the bunker, kill him!" *bunker guy starts picking his nose* #face palm
Under rating threshold (hideshow)
I've been ignorant before....but if I see my friend die in front of me, I'm pretty sure some bad guy is near by. Oh, and of course I could easily hear someone sneaking behind me without making a sound..that's easy
Under rating threshold (hideshow)
-Tries to throw a grenade in mid-battle-
G must stand for Grenade!
-Presses G button-
It drops gun...
-gets shot-
Lol.
Under rating threshold (hideshow)
API is short for Application Programming Interface. An Application Programming Interface (API) is a particular set of rules and specifications that a software program can follow to access and make use of the services and resources provided by another particular software program that implements that API. It serves as an interface between different software programs and facilitates their interaction, similar to the way the user interface facilitates interaction between humans and computers.
I had no idea for just a minute ago. Thanks wikipedia!
Under rating threshold (hideshow)
Copy Pasting qweztu's comment to preserve this!
The best glitch is the merging glitch, where you can have the projectiles from the current weapon, but the ammo count, firing type, and damage of the second weapon. Method: Hold Reload with the current weapon, and switch to the second weapon before releasing Reload. "Switch" means press 1/2/3/4, or pick up a gun from the ground. The Reload and the switch can happen simultaneously. Grenades do not do anything as a first weapon, and don't do anything interesting as a second weapon (fires first weapon once while throwing nade normally). Some favorites: Flaregun-Knife, BOZAR-Minigun, LAW-Knife, Gauss-Minigun (For BOZAR-Minigun you have to hold R, drop BOZAR, then walk over Minigun) To reiterate, the second weapon is how much ammo you have and how the ammo is being consumed (speed/amount), but the first weapon is how that is expressed, whether it be a single bullet, burst of bullets, or a rocket (or melee if you want to waste ammo like that).
Under rating threshold (hideshow)
Found a fun glitch. Pick a weapon whose rate of fire you want, weapon 1 for now. Weapon 2 is the one you want the effects of. For now lets use a minigun for weapon 1, and a flaregun for weapon 2. have 2 out, then switch to 1 and almost simultaneously hit reload. If done right you look like you have 2 out. Minigun that shoots flaregun shots=win.