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the first boss i died like ten times but then i found out it had a blind spot in the top right corner it couldent reach, it saved my but
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Needs a longer story, more awesome bosses, more ships to control, more engaging game play with upgrades and several attacks but all in all just a terrific game that could be great if it was worked on even more than it has!
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@ Ilovetodoit
you can actually posess the missiles too. crazy, i know, but if you need something almost impossible to hit to recharge a while, it's worth getting.
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@manicraccoon just posses a red fighter and blow the little shps up or posses a little ship. little ship is preferable cus youll need it took me 5 trys but the next one is eaisier
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This is a really cool idea, but the recharge on your energy is too slow and the enemies get too spam heavy to make the switching bodies thing help much. I'm currently stuck on the second level where I often get destroyed right before the boss and my energy depletes DURING THE CUTSCENE! It takes forever for that guy to say "I saw the guy who is blowing up all the stuff" too. 1/3 to 1/2 my energy depletes just waiting for him to drop a ship for me to posses. I like this game, but this kinda thing gets on my nerves.
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Excellent concept. I only wish there was more to do. More levels. Power ups. Upgrades. Unlockables. It's a solid and fun title but it's one of those things that wins you over and then just ends.
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This is the seed of something awesome. I can easily see this concept getting expanded into something much bigger. Perhaps even covering the entire solar system (and beyond).
It would also be nice if every time you possessed a new type of vehicle you could learn something to improve yourself a little bit.... Maybe even have multiple enhancments to choose from so every game is different (for a while any way!)
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I loved the entire thing, and it would be great if there was a sequel/further developed version with, as everyone else says: more ships and a longer story mode.
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you know what i never got at this type game all the enemies with guns shoot in a strait line in one spot, there are alot of kamikazes, and every boss has a at least one weapon that it can use as soon as it appears but it only uses it when you blow up half of it or something, but anyway good game needs more game material and a longer story mode
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needs: achivements,shop,upgrades,more ships,more levels. make a sequel with this advice and this game would be truly,EPIC. + if you agree.
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It's a good game, but I wish it had a more strategic element, not just "blow stuff up". Maybe the enemies should stop shooting if they see your ship destroyed?
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This is a fantastic idea, and I would love to see it expanded upon. Maybe differences in the game based on shooting down fewer enemies, maybe more levels.
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Love the game, but I hate how even if you the have the giant epic shield ship, ramming in to one of those tiny fighters kills you instantly
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i love the Shield Ship, it shoots like the Bosses do, a whole bunch of bullets in random directions. The way to get it is by shooting the top antenna sticking out of the shield when it appears.
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found the best thing for the second boss, use one of the small fighter ships when they start appearing and you'll have no trouble dodging the bullets
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I noticed when I pushed up, most of the time I kept going up and always died when dodging a boss. My keyboard never does this.
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noticed for the last boss if your the little one that if your in the top left corner they cant hit you then you can continue firing in the middle once the main part falls off without difficulty :D
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Codys, yeah, it's kind of silly, but it causes epic damage to enemies on contact and is useful if you just got blown up and are willing to swap to anything.
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wtf I was in survival was doing so good but had to let my energy recharge half way through 2nd boss and out of nowhere a missile comes and kills me!!! wtf delayed much :P
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Nice ending! =D 4/5 because it isn't long enough, but you could make a sequel about how humans are mining those crystals and you need to defend your home =D Just press + if you agree ;D
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It's truly a great idea, bt with a lack of levels and inhabitable ships, playing gets rather boring. I would also like to point out that there are six types of ships: the one you start with, the energy transport ships, the rocket ships, the bigfighters, the little fighters, and the ship with the shield. for that last one, you have to hit it with just enough shots to destroy the shild, than kamikaze and possess the ship. it's power is truly amazing against bosses.