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No lag problems here, but you probably should include a quality button. Great concept, but really short, I was a bit disappointed because I was looking forward to infecting all kinds of different ships, and there were only like 3 or 4. 3/5, hope to see this again but much longer.
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i beat the game pretty easily, the smallest little car is the best i found, BUT i agree a pause button would be nice, also i found no lag, and i thought it would be cool if you could upgrade yourself but you would need more levels for it to be effective. Also, great idea and great game
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please for the love of god, can a game work out its glitches b4 being released to the general public. case in point, final boss or any boss, your ship blows up and bam, you get stuck and can't move and have to wait til your energy depletes. so mister bad dev, your game get 2/5, it would be 1 but you had originality
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THIS GAME LAGS SO MUCH I CAN'T PLAY IT. ADD A QuALITY BUTTON SO I CAN ACTUALLY PLAY IT. Seems like a great game until the lag comes in around the 1st boss fight. takes 5-10 seconds for what I told it to do to actually happen. great game though, 4/5 because I haven't played the whole game
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is it a glitch when on the last boss if you run into the lower or upper part of the screen you (your ship obviously blows up) get stuck?
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If I'm trying not to kill humans, why do I have to self-destruct whatever ship I've hijacked? Can't I just leave?
Also, how come NPC ships can pass through/behind each other, but it causes my ship (and whatever poor sap was in it, minding his own business) to explode?
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alright not so sure about about extra armour thing on Shield ship but also after beating the last boss with the ship then went to do Challenge Mode guess what? A shield ship started right behind me and I was the AI not in host but then took a ship put down shield took that ship and almost got 3000 (because of skills what else?)
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Ok, ok ultimate Cheat! Cystal Caverns, start playing and then when you see the first Shield Ship die then quickly go back into the level and there will be a Shield Ship behind you! but then wait for the Red Ships that fire backwards (easiest way of taking down shield) then take down that Shield and get the ship, It will have about 3 times as much of the Red ships! And defeated boss with it!
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"Way too easy... held 'a' then went to another window (so it continues to shoot) and finished the last level in one go..."
Strangest lie ever.....
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Way too easy... held 'a' then went to another window (so it continues to shoot) and finished the last level in one go...
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Way to easy. Getting to the boss was the hardest part. All I needed to do was get the smallest ship and stay in the open point and blast away at the boss.
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Good Game. Here's my suggestions for the sequel:
+Mouse to aim
+Missile lock to be chosen
+Bosses with no holes in the bullet patterns
+Variety in enemy ships
+Upgrades: Ship and AI functions
+More in-depth storyline
+Pause and Mute buttons
+Bigger window
+Land and Sea units (per story section)
+Bigger ship does not die colliding with small ship
+MAKE A **** SEQUEL
I like the concept, but I was greatly disappointed to see it implemented so poorly. I want to see you try again by adding new features and fixing the old ones. You want help with any coding schemes, I'm sure people in the forums or I can provide some code examples. Give it a try and give us a gem.
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naximus im not sure you noticed the first three reasons... and yes spelling should be correct in a game. if you don't know how to spell a word get a dictionary.