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i think it would be pretty cool to have a book that gives you the names and stats of all the monsters you have encountered so far
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Atlantian Magus is also a pretty good choice (Although ice spells are way better than fire ones and Hunter has good buffs too); get over 100 of a resistance to start gaining mana from attacks of that element, and those annoying Charge-Ice-Golems are a problem of the past. Ice attacks own almost everything except pure physical (and ice, duh, use fire on them), and even then you can freeze the harder enemies. Also, the "arc" spells (such as both ice spells) pass through walls... And so do Charge-golems if you use this bug (Yes, they teleport through walls). Which can be awesome since you can get resistance to have Mana-bots following you. If you have over 100 fire resistance than you can spam the DOT fire spell on yourself for super mana regeneration like the Ice-Charge-Golems. I ended up suiciding at floor 17, with 1m+ mana pearls... Got bored, really. Needs save!
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The damage report is messing up for some reason. It is saying "ENEMY ITS YO OR" where my enemies damage was supposed to be and "YO E OR" where mine is. Please + if you have same problem
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This doesn't display properly in the browser (tired it in both Firefox and Chrome) I can't see the right or bottom portions at all.
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Awesome game. Feature aside from a save? If you could key 'spacebar' to toggle the inventory screen.
Werewolf + Warrior = Fun.. especially when you dump every last point into stamina. Get Swarm and you're golden. :D
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You should be able to open the inventory by pressing 'I' (or anything else). Also you should be able to equip the equips by double clicking them, and there should be a button to go back to the main menu
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This game would definitely need a sequel since it's so broken. The after level 30 or so everything becomes like a joke. Only ice monsters continue scaling, hence if you get ice resistance to 100 you can't die after that point. All other monsters will hit you like 6 or 11 while you have at that point +1k health easily. The item stats start to be totally random too after that point and you can find weapon with 500 ish damage for example, mix that with being a vampire and that will grant you 1k life leech on every hit. lol
Love the idea but too many flaws, sequel would be awesome where all these bugs would be fixed and maybe some goal so it's not just endless floor after floor without monsters changing.
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You know you played this game too much when u kill bosses with one strike,the healthbar of the enemies is a long as the screen and your comfortable fish of luck does a damage of more than 1000.Thanks for a wonderfully useless wasted time Void.Great game.
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To equip more than 1 sword/helmet/armor at the same time equip a ring and then drag that ring onto something in your inventory and that piece of equipment will now be in your ring slot. This is really helpful when you have 2 helmets with really great stats of if you want to equip 2 or 3 swords to increase your damage. + this so others can see!
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Jumpingspider: Every once in awhile, I'd get a blank area. Just go back the way to came to escape (I usually travel to the left as it was normally on the right side of the game area for me). If you're careful you can deal with this area, even being blind. By this, I mean if you're trying to kill any remaining bad guys, go in just a little, then back out, if no one follows, go in a little further and retreat, etc. It isn't fun to fight when you can't see, so it is much easier to retreat to where you can see. (Doing this you might want to avoid entering at the middle unless you're prepared to fight multiple guys at a time.) I hope this helps. Good luck!
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Drobotov02: The Ice Knights are indeed difficult to beat if you don't have the right armor on. It is imperative to use ice resistance armor against them. FYI, unlike the other enemies, if you have 100 percent ice resistance, they can't harm you at all. Until you are prepared to battle more than one enemy at a time, be very careful how to approach an enemy, this doesn't just mean to move slowly, but also from and to which direction. Be careful. Also, know your spells, and if you need different armor or different spells while in battle, if you click inventory, the battle pauses. If you do this, keep in mind that you'll have to click on the enemy to start attacking again. / Once people get the hang of the game the only things truly missing is save so that one doesn't have to play it in one go, and it would also be helpful to know what level one is at.
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This is in answer to Iluvtrolls and any others having difficulty seeing the whole game screen: exit to your prior page, then adjust your zoom before reentering. (For some reason, adjusting zoom while in this game doesn’t work. And yes, if you are in the middle of a game, since you would have to start over regardless, you might as well at least get yourself killed first so that you can unlock a title. Backing out of the game is what I have to do when using my Opera, if I happened to have entered with my zoom incorrect. I have checked, and I do notice though that it seems to self-adjust on Chrome. So some browsers do not have this problem.)
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Celestial+Lightwielder=invincible... also found a bug, if you die on a sanctify circle you can keep playing, as long as you dont die off the circle
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would've finished the game if it had a save system. in the end, i got bored and just let the berserker take me. it was fun while it lasted though.
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It really needs two things badly. 1. Save feature, 2. Floor level indicator.
It just feels like a never ending battle, that you'll only ever play once because you have to start all over each time. Other than that this is honestly one of the best rpg/action battle type games I've played.
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You can equip a fish to each of your ring slots, by equipping blank ring, and then dragging the equipped ring onto a fish in your inventory. with fish in your ring slots, you'll get a nice damage boost, +40% drops, and some stats, great for early on.
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With the exception of Dash, casting offensive spells should NOT make you move forward. That's the opposite of what a spell's function is for; it's a distance weapon. Why would I want to go closer to enemies I'm Entangling to keep away or reach me before I can kill it with damage spells? Know what I mean?
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This is a Great game, definitely a Masterpiece, and i am going to give you advices on how to beat this game: INVINCIBLE CHARACTER - Golem Cursed: at level up put 2 on Strenght and 2 on Stamina, focus getting 90+ in all elemental resistances and ALOT of armor - at level 40 youre almost invincible to elemental atacks (if you got 90+ in resistances) only thing that could beat you is basic attacks. When high-leveled screw all those stat bonuses focus on getting equipment with high AR and DMG, and of course Ele. Resistances. Now, how will you believe this works? see it http://tinypic.com/r/2lvmo8m/6 I had to suicide as i had to leave, but im sure i could've reached much further - i was killing bosses in 4 hits, Dealing 2k+ on monsters. Vote Up so others know!
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Everybody! The point for mana orbs are to get you a title.(see character creator.) The more mana orbs you have the better the title you get.
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Is anyone else having problems with every screen beyond the main menu being off-center so the playing area is pushed to the lower-right offscreen? I'd like to earn Sunday's Badge of the Day for this, but if the game's currently broken... :-(
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Useful tip : Sanctify effects STACKS ! One sanctify doesn't provide you enough HPregen to survive a fight ? Then spam 2-3+ Sanctify and you will regen way faster ;) With a Celestial and good armor/resistance/stamina you'll be pretty much invincible ! Just don't forget it doesn't last forever. Just upg all stats at same rate, a little much on Stamina and less on Willpower (since Sanctify only costs 100Mana and you won't have to spam it 20 times in a fight)
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i like the necromancer, but its a pity, that the skeletons stop become stronger after int is 20. more int doesnt make them stronger.
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just a random musing 2 things would make this game alot more fun, 1. a chance to spend those manapearls and 2. a way to upgrade either spells or gear
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Vampire wanderer took me to the 30th floor. Had just enough willpower to almost always be under the effect of the Shield spell, and invested all the rest in Strength. Self-healing while hitting scales with your damage output and i ended up hitting for more than 500 per swing, effectively healing for 100 health. That was a lot of fun. Great game, can't believe it's actually 9 years old..