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Charm was rather worthless: it's easier and quicker to simply kill them instead of using charm on them. As was anything that had distance and facing requirements to be effective. Constantly having to cancel and wait, cancel and wait to make them effective was annoying, to say the least. AoE effects that were NOT cone effects were useful as they didn't care where you were as long as you had LoS on the target location.
The game really feels like it favors melee steam roller builds than it does anything else.
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ok, well I reached a boss room, it glitched out putting me under the floor, and I died almost instantly. Now it's just a black screen, to tombstone or anything.
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there should be a added bonus to a stat if you get a full set of armor that would be nice if they ever make a remake of this game
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I thought i died at level 14, but the tombstone said level 19. Remember to have a level indicator if you are creating games like these.
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I have some real issues with the integrity of this game... I'm drawn to play it over and over, yet 90% of my deaths occur because of a continual collection of bad loot drops. By the tenth floor or so, I usually have found no rings and all my items are still white. Most drops are junk mana or white items that were useless even five levels ago. This needs to be balanced better. 3/5
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Lol, I'm in floor 15 and I do a level up every 7 monsters I kill, kind of strange. I did just read the top rated comment. I guess this game is very popular 10k likes on a comment!!! never seen so much. I guess there is no save :S Since I can't keep the game opened for long I'll just clear floor 15 and quit.
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So there was a glitch to the right of the stairs/hole on the first level where my guy disappeared and I could see stairs instead of a hole. A monster disappeared with me and my guy proceeded to kill it 1,117 times. I accidentally clicked away and ended his killing spree. XD Starting the second area as a level 11 vampire wanderer!
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pretty good game, simple but fun :) only problem i had was fighting this beaver-lookin' thing... instead of clicking on it, i somehow clicked on the ground below it, and the floor came off of the... well, floor, and immediately killed me, and left me with an infinite black screen...
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started my game, werewolf class, and then wanted to un-equip my starter sword, then the model of the ring appears as the sword.
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Did you know that if you hold down the left-click on you mouse your character will just keep running? I found it just a slight bit better than click, click, click...
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what a strange bug. I think I was on floor 4, and I used charge on a floating eye bot thing, then the screen froze, then I suddenly was locked leveling up. I went from level 6 or 9 to level 20 and it's still going....
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Fun game. It's simple, but I got the "Diablo" drive for loot even though the gameplay isn't complex. One thing to fix is to make the character auto-attack if struck. Too many times I'd try to attack but it would start picking up items.
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I'm not sure why, but the character select screen appears off center and cut off on the right and lower sides. Dungeon screen is the same. Title screen and intro are centeredand properly aligned.
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This could be an amazing game.
However there are so many bugs it's downright unplayable. Sprites disappearing, lag, game crashes after ending, etc etc
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Why has this game been chosen for a BotD, when so many people have issues with a bug that shifts the game screen (down and right), loosing access to the inventory & skills, & therefore making the game unplayable. This has been asked on Void's Profile page MANY times, with no reply forthcoming.
I'd much prefer it if the BotD was used to help support those Devs who DO care about their games, and who respond to comments made by the players!