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Strength bonus from items has no effect. The bonus shows up in green, but does not add to the total (white). Damage seems unaffected too.
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unfortunately, I also cannot play this game because I don't get the whole screen (like blom3rn said) once i click on play, the game isn't centered in the flash window, and part of the screen isn't accessible. Which is a real shame, because this game is really fun, hopefully this is fixes soon, because I really have the itch to play this again
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So if you accidentally sell your only weapon, you can't attack at all and therefore will lose. That's sort of a major flaw.
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You can equip a fish to each of your ring slots, by equipping blank ring, and then dragging the equipped ring onto a fish in your inventory. with fish in your ring slots, you'll get a nice damage boost, +40% drops, and some stats, great for early on.
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I don't get the whole screen when i play this game! Parts of the bottom and the right of the picture is hidden :( I havent zoomed or anything. It is fine in the menu but when I start a new game it hides the mentioned parts
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Never given it much credit before but Swarm is actually really good. I've never even given it a second though but after using it in my best run so far, I am keen to try it again.
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I would like to see an indicator of what floor I am on. You could put it on the top corner of the screen or have the game say what floor you are on when you enter the floor. Either way it would be nice to see a floor indicator.
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how do i access my items? how do i center the sceen? how do i use abilities? i think ether the game is broken, or the design is just lazy.
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@ Draginity+Jotabeas: The point of entering the dungeon is to make money. (The Mana Pearls.) So, screw saving the princess or killing the evil mastermind! I'm here for Cold Hard CASH!!!
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Mana pearls are useless, there is no motivation other than "go as deep as you can" and the interface is pretty damn bad. Also, balance is somewhat lacking. Seems more like a cheap mobile game than a flash game.
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Floor 38. It has been since around 20 floors ago that I've noticed a peculiar overturn in power... Normal floor monsters are - by far - stronger than the bosses now. They drop better loot, too. Don't think this game was meant for people to go much beyond floor 16 hahaha. GG, very good (and balanced) while it lasted!
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Watch as you enter a terrible dungeon to save the princes... what's that? Oh no princess. Then watch as you enter a terrible dungeon to defeat the evil master mind... what no master mind. Then why am i entering this dungeon, risking my life for nothing. Great.
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Finally done the 15!! Was a Kitilid Necromancer Lv 26 and swarmed by a group of Blue Dash Warriors after defeating the level boss.
Now I can finally sleep soundly at night :)
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just a tip: there should be more badges for this game because some people only play for badges and so that would be great for Hack Slash Crawl because it is so fun and addicting that there would be a lot more people playing it and realizing how awesome it is
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A Tip: Become a Werewolf Explorer and when you level up increase your stamina for ridiculous regeneration with added defense and resistance.
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After nearly five years of playing this game, I give you this:
http://www.kongregate.com/forums/3-general-gaming/topics/562726-hack-slash-crawl-in-depth-game-guide
Please, rate this up so that others can see.
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Well, badge whore that I am, I finally got the hard achievement, with a golem juggernaut called Zullivrelicon the Epic and Devastating. Although this game is excellent, it turns out that the hard badge was better tweaked than the advanced game, since now Zullivrelicon (the Epic and Devastating) is such a badass that there's no challenge anymore. The blue bastards that move fast and used to kill me by ganging up on me can just gang up and pound away, with zero damage, because of my armor and ice resist. It's like shooting cows. The only spells I've used in the higher levels are shield and charge, with those on almost every fight. No need to bother with intellect. Just keep luring enemies away from the group and finish them off one by one. Apparently monsters are individualists and absolutely refuse to cooperate with each other.
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I just discovered that if you want to know what level you are on, click on Achievements and then click on high scores. You should be on the high scores for the day at least. BTW, I have a question: What is the point of plain rings that don't do anything? The only thing to do seems to be to sell them in exchange for pearls that also are useless, since you can't buy anything with them. WTH?
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Randomly froze for me. The game occasionally moves my player but it's frozen...how did people set those records? I'm only 60 levels down and the game won't unfreeze
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One problem: My golem looks so good with red armor and a horned helmet that even when I find better armor I won't give it to him. This is an excellent game by the way, although there are a few things on it that could be fixed. Like having automatic self defense. It's frustrating when taking on two or more enemies at the same time that I try to switch target enemies and just accidentally pick up something that the one I just killed happened to drop. And I agree with other commentators that knowing which level you're on would be helpful.
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Wont even't comment on the gameplay. Well made thou, like all those other point click games out there. Nothing special moving on.