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i really dig the game, but it was a real downer to have 28,400 mana pearls in the same game, jump through the floor to the next level, and get NO badge. =(
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With a cursed Golem, attack with the fish (to get items) until you have all elemental resist at 95-100% and the world is yours
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This game is very good, and I love it as it is. But there are somethings that would change this game from very good to flippin awesome: 1. A save feature. I do not want to accidentally close my browser, lose all of my progress. I promise you the first time it happens, I will be so angry, I might never play the game again. 2. Real time damage output and armor ratings. (If I have the Fish of luck and my strength is 999, how much damge am I gonna deal? And vice versa with the armor.) 3. (this is where I don't really expect you to actually do these ,but maybe in future games? *wink*) Being able to multitask would be amazing. For instance, if I am attacking a skeleton and I want to cast entangle on the enraged boss figure in the shadows, I don't want to completely stop attacking the skeleton, and dash towards the boss. Thanks for reading this, Void! Thumbs up if you want him/her to actually see this!
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Once in a great while, the game will freeze for me, and then my health will quickly drop to zero... is this a common thing, or am I just special?
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I got the intelligent title by doing something not so intelligent, attracting the attention of as many monsters as I could and the used inferno, as I stood right on the fire
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hm ok you can earn a tittle again so i gues the only remaning part of my complaint is that you can only get one a run but that becomes much less important with all the other revelations
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hm looking at it it seems that what you do does have some affect but it still just randomly picks something your eligible for and i assume if it has nothing to chose it will just pick something at random
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its a good game but it would be good if getting titles was better implemented you should have to do something to get the tittles and be able to get more then 1 a run
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A few other things to augment my suggestions. 5. The mana is meaningless and should mean something other than just for titles. You could give titles based upon level or number of demons killed, etc., if you want to use the mana for some other constructive purpose.
6. There should be an indicator of how many demons remain on a level, or of the percentage of the demons a player has killed, to prevent random double-check scrolling through a level, which wastes time.
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This is a good dungeon crawler. A few suggestions, some of which other comments have also mentioned.
1. Need a level indicator.
2. Should have stat info about the demons.
3. Need a save button.
4. The drops generally increase in value by level, but not always, and they probably always (or usually) should. I had a sword that was giving 36-42 damage, and a treasure chest dropped me swords that were 11-13 damage. On another run, I got a fish as a drop on Level (I think) 11. People lose the will to fight the bad guys when the drops are so often useless.
4/5.
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This game has one thing that has not been mentioned left to be desired: a shop. Let's say you have 20,000 mana pearls. You can upgrade your starting equipment to a higher level. Or you can improve item get rate, improve stat gain, etc. However otherwise is amazing 5/5
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Fun game; wish there was an actual economy system behind the mana pearls and numbers for floors to give a sense of progression, but otherwise a good game
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It would be much better if you put in a store where you could buy stuff. Either make every few levels there is a store level, or a store section in the level, like after you fight the boss. Maybe let you upgrade items, but at least buy more items.
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There should be a hidden bonus title if one can manage to collect them all. Also, I'd like to see a level indicator and some way to change the color of the mini-map to see where the character was.
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A little bug for you guys: You can use a helmet in the place of a sword, a ring in the place of an armor, even a full set of swords. All you have to do is to equip any item in its place (like a ring in the ring slot for example) then you drag this item to any other in you inventory, like a sword and there you are! A sword in the ring place. You can use this bug to use the effects of an item. Is very useful on the beginning of the game, since the rings have no effect you can equip something like a helmet with entangle in the ring's place. + to keep alive..
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EZ hard badge: Werewolf Charmer. 3 Stamina + 1 Will per upgrade. Until you can equip 2 items giving you 100 Resist Ice stat, use hit and run tactic plus Charm for the pesky Blue Ice Knights. You'll be pretty much indestructible after a while. I got bored and quit after collecting 10 million mana and noticing the guards around bosses have way more HP than the bosses. Not that it matters since my damage output is 3K per Critical and can kill them in 2-3 hits. Apparently, the programmer forgot to scale up the bosses HP (and all of the mobs damage except the Blue Ice Knights).
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The Record Sheet didn't quite come out as I hoped. I'll give it another try, by filling in what is suppose to be 'spaces', with dashes.
Hack Slash Crawl Record Sheet
Name:---------Type:
Imeal ----------V/N
Level----------Mana Points at end of.
1--------------------------2,400 etc.
2 7,100
3 15,800
4 21,350
5 29,900
6 46,500
7 54,200
8 Died, 55,350
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I really like this game. To make it even more
fun for myself. On 'Notepad' I created a Hack
Slash Crawl Record Sheet, like the one started
below. I shorten the name generated, note the
Type (Race/Class). In this case, Imeal is a Vampire
Necromancer, I keep track of the Mana Points total
at the end of each level, before they jump in the
hole. An also at the time of their annialated.
Then I can try out different combinations of Races
and Classes, having a record of the results. To see
which is one is the best combination.
-----------------------------------------
Hack Slash Crawl Record Sheet
Name: Type Level Mana Points at end of.
Imeal V/N 1 2,400
2 7,100
3 15,800
4 21,350
5 29,900
6 46,500
7 54,200
8 Died 55,350
What do you think.
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What?! I cant use ignite or critical strike because it says i "dont have enough mana" when i have a full MP bar! Please fix this.