Under rating threshold (hideshow)
I think my biggest issue with this game is you have to dig out too much of the map. Having half the map full of wooden beams...
Yes, I've noticed that and dislike that myself. With the next update though, the real fun will begin. You'll be able to decorate your mine and place furniture, carpets, tables, doors, living rooms, bed rooms.. etc..etc... everything you can imagine (submissions/suggestions most welcome) I hope that will fix this issue - at least a little ^^
Under rating threshold (hideshow)
If your planning on doing elevators or carts, instead of buying it at a little store, why not traders come along with a recipe to build it, Items to build it etc etc?
Btw, I agree with illucoran, Mobs, Magma, Why not underwater lakes?
Why not, depending on the weather, it affects how you play?
Under rating threshold (hideshow)
Major problem: I ran out of wood and can't buy more I would be nice to be able to get some wood so long as you have some money.
Also: How the hell can there be a cave in when the only thing above me is air?
Are you sure there aren't any blocks of the light brown soil left? There should be thousands! Another thing is, you can mine without wood, it's just not suggested... Regarding the cave-in: The world isn't flat. There is still soil in front of you and behind you. I still makes a lot of sense.
Under rating threshold (hideshow)
Went to far left, avatar disappeared, screen switched to the right side, and no longer able to use controls, too buggy to be played at this point
Under rating threshold (hideshow)
Since this game looks king of like motherload you can consider adding artifacts which are rare but cost more. Make them foundable anywhere because to save for a first pick axe you have to play for at least an hour.
Under rating threshold (hideshow)
Has a lot of potential but at this stage its barely a 2. First you need a menu where you can mute or reset in case you get stuck. Also the game is very unbalanced, I've been playing for more than 20 minutes and barely have money to buy wood, not even talking about buying a pickaxe to dig deeper. At this point the game is VERY repetitive (which can be fine) and you dont feel any sense of accomplishment. Also speeding up the game would be fine, as you dig deeper or further, the amount of walking increases, so I do 1 minute of digging and 2 minutes of walking, very annoying. Fix/add those things and this came could be a 4.
Hey, I made the lower levels quicker by increasing rates of coal and iron. Also i added 7(!) more shops along the surface to avoid walking too much. Hope that helps. Thank you for your comments! I will add more features once I find the time. ^^
Dou you want an autopilot so you can just watch the game play itself? ^^ Sorry, seriously though, I *have* been thinking about transportation but only if you really earn it and work hard - very - hard for the money to buy an elevator or cart.. They'll be expensive. ;)
Under rating threshold (hideshow)
I'm afraid I can only give the game a 2 ("basic functionality" on my scale) in its present form. Simply putting it’s boring. I got to the steel pickaxe and then quit due to lack of interest. There is no overarching goal and no challenge, no strategy and it lacks the charm of Farm of Souls and other “unending” games. Here are some random ideas: consider adding some threats (magma pockets? mobs?); make the player consider their resources, how about different areas require different amounts/types of wood so the players need to think if they want to spend more on a chance of getting more; some way to return to the shop or move around faster (elevators? carts?) going back for 3 minutes is a pain. Technical stuff: the tune is nice but gets very tiring after a while, how about a mute button? It's possible to step outside the playing field (at least to the left) and for me the shop was either extremely unresponsive or caused some horrible lag, this last thing may be machine specific.
Thank you for your comment. As I have written this is a work in progress. Some of your ideas do make sense, and some things are under way but I really do think you have a different type of game in mind than I do. ^^
Under rating threshold (hideshow)
good game, but starts to get a bit unresponsive after a while. I found myself having to hold down the spacebar in order to sell my crap
Under rating threshold (hideshow)
I like this game. A lot. What about a tutorial so people know what they're doing here though? Oh, and also, what about a way to know if a neighbohoring square has minerals?