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lol.. expiriment mode.. handgun, 2x damage, and the splitting pullets perk.. spawn size 30 of the mother spiders, shoot one bullet get 200+ kills
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so.. rescuing people gives me 500 more exp then the last time i did it.. great. killing zombies and getting supplies? 50 more for zombies and 25 more for supplies?? (i can understand supplies giving less exp as they also give health kits) killing zombies should be like +250 each time you do it, or maybe have it as a bonus % of experience from the ones you killed (so 50% bonus on killing 75 zombies, each zombie was 100 exp per kill, when u kill the 75 and turn in, you get a reward of 3250 exp)
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If you have the flame thrower, start shooting and switch weapons midway, the next gun will have a very rapid firing rate.
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can you guys fix the mutlikill cause everytime I get a multi kill it counts as 1 kill on the zombies so can you fix it?
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you should be able to pick up supplies and run back. also make it that the supplies lower every day to make it more realistic
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hey does anyone else notice that on the day with mutated zombies sometimes it glitches and there are no zombies for the rest?
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Why is it that almost all zombie games end up having you fight hordes of undead creatures alone while everyone you save just stays in a base
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I would like to see a Endless Zombie Rampage 3, a 2.5D game with atleast more than 1 area, weapon attachments to make the guns better and more guns and zombie types. Maybe even more? click the "+" button on the right if you agree and do a @jobitcho to add more to this comment.
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Best tactic: buy a flamethrower and start firing it, switch to your handgun and it should now fire incredibly fast and have infinite ammo.
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best tactic: buy magnum and collect xp till day 8. then get the light machine gun, and kill as many zombies as possible untill you get a lazer cannon. then buy perks