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Comments for Redshift

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jayx128

Jul. 28, 2011

Under rating threshold (show) did you know that the three playable characters are meant to be Jeremy Clarkson, Richard Hammond and James May off top gear? look at the characters names and faces (and height) and you will see.

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(3)

5566loo

Feb. 21, 2011

Under rating threshold (show) u can stop time but your still only doing this.........

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(3)

JFMAMJJASOND

May. 30, 2010

Under rating threshold (show) those other piolets are so good they can fly bbackwards

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(3)

morton1

Apr. 26, 2010

Under rating threshold (show) best weapons ever: doom shotgun x6 and 2x2 rocket launcher

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(3)

strikeoutsrus

Apr. 26, 2010

Under rating threshold (show) Quad Grenade launcher FTW . Let it rain death :p

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(3)

Elindale

Apr. 24, 2010

Under rating threshold (show) As many others have said, the major issue I had with the game was the inventory issue - constantly getting 'garbage' you have to wade through, and having no easy way to recycle items led to spending as much time managing my mostly useless inventory as playing the actual game. The easiest solutions I can see would be to break up the inventory into sections - weaponry, absorbs, reflects, and have two check boxes next to each item one saying recycle, the other saying never recycle. There should be a 'select all' option as well. Then a button, with confirmation box, letting you do it in one batch. Similarly, let the recycles have a better chance of being useful...or else possibly let us enhance an existing weapon for 10 - 25 recycles...anything to make it useful. Other than that, I really enjoyed the game, even with the very easy combat...so much so I'm going through again, hoping to see weapons I missed the first time (heard about this doom shotgun, but never saw one)

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(3)

s5546

Apr. 23, 2010

Under rating threshold (show) i got a combat shotgun 3x an lvl 1, and it still owns awhile later.

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(3)

gdstudios

Apr. 22, 2010

Under rating threshold (show) 5/5, I started playing and didn't stop until I beat it! But there are a few little tweaks that would make the game a lot more fun - add checkboxes (or another way to select several at once) to the inventory slots so that you can select 30 or 40 things at a time to recycle - the last level takes like 5 minutes to manually recycle everything. Too redundant and tedious. Also, it would be nice to be able to have like color coded items - for instance, green for armor, red for weapon, etc... there are too many items and it's too tough to keep track. Not sure if this is a bug or if I'm missing something, but several times I was looking at weapons and it had a "+" next to the atp or what have you, but it was colored red instead of blue. Just fyi. Great work!

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(3)

RacerX57

Nov. 20, 2010

Under rating threshold (show) five -o-one........501st....... any relation there???

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(7)

jojoshabado

May. 22, 2011

Under rating threshold (show) NEEDS BADGES!

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(10)

stevenkaras

Apr. 04, 2011

Under rating threshold (show) Mouse controls would give this 5/5 and top places on Kong

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(9)

wurlyearly

Apr. 22, 2010

Under rating threshold (show) The weapon and shield inventory really annoys me. It is Really badly organized and it's really hard to find the right weapon and browse through them all to see which is best. It's also annoying picking up really basic shields/weapons when your really far into the game. And the whole "redeem" thing ALWAYS gives me something I already own. Inventory defiantly needs a complete redesign

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(24)

ayumilove

Apr. 22, 2010

Under rating threshold (show) lol gatling gun with stream of bullets hitting an enemy and 60% all miss? omg enemy is using hacks

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(93)

TheDarkoko

Jan. 23, 2011

Under rating threshold (show) is not something really good and original but the artwork got my attention and i played for 2 hours 4/5

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(6)

Jarty

Apr. 22, 2010

Under rating threshold (show) nice, well done and a good 'evolution', but... - the first game was more challenging, this one seemed too easy, never had to replay levels, breezed through bosses - inventory management got to be a chore, a 'recycle all' would be good, or a way to recycle everything below a certain level - lastly the formations in blueshift were just... better, the single waves in redshift somehow cut out a lot of strategy (ie. laser no longer useful for cutting 4+ ranks at a time) even so good game, hope to see a new version

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(30)

yellowfellow50

Jan. 17, 2018

Under rating threshold (show) Anyone have tips for the recycling part

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(0)

biggestejm

Mar. 16, 2017

Under rating threshold (show) you save the solar system, but get no epic ending?

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(2)

ehgit

Mar. 15, 2017

Under rating threshold (show) How about some sort of dialogue after finishing? It's just....done. Very anti-climactic.

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(2)

mario1664

Aug. 02, 2011

Under rating threshold (show) awesome game

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(2)

bongoro7

Apr. 03, 2011

Under rating threshold (show) And for all those complaining about the absence of an inventory sorting mechanism: It IS kinda sorted already - notice that if you ever have two (or more) of the same item (one plus one normal OR two of one), they are always next to each-other AND when you claim an item from recycles, the item doesn't go straight to the bottom (or top, for that matter). For those complaining about how long it takes to clear your inv... Using the keyboard makes the process go at least 3x faster. Use the A key to select, and arrow keys to navigate.

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(2)

Savior42

Apr. 24, 2010

Under rating threshold (show) Nice game. However, there are a few thing that could be improved: - there should be a story. OK, maybe there is, but it's hidden behind a crapload of macho-lingo I cannot be bothered to read - the inventory needs some work: 1. The items should be sorted alphabetically! This is a must. 2. There should be two panes: one for newly found items (with a "recycle all" button) and one for stuff I decided to keep. Now I have to go through my whole equipment list every minute or so to get rid of all the junk I pick up.

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(2)

Asokai

Apr. 22, 2010

Under rating threshold (show) Amazing Game!! I normally love shooters, but this one had the leveling RPG element, which made it even more awesome because you feel some sort of progress. The weapons were all unique and they were interesting to try out just to see what they looked like. But, as mentioned above I believe the Cascade Triple Rocket Launcher was the best :).

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(2)

paralellschism2

Apr. 22, 2010

Under rating threshold (show) all dead =(

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(2)

chickenmaster45

Apr. 22, 2010

Under rating threshold (show) love it

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(2)

dontremb

Apr. 22, 2010

Under rating threshold (show) Great game. Easy enough that I didn't get frustrated and quit, engaging enough that I played it straight through to the end. For my money, the X-01 Absorption shield is amazing. Also, the Titanium Shotgunx5 will kill anything.

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(2)

Phoenix00017

Apr. 22, 2010

Under rating threshold (show) I really want to like this game, but I can't help but feel that, despite all of the weapons and the good production values, the game is just simply boring. I like the stats, I like the random rolls on hits, I like the variety of weapons (though random drops is weird - you don't get a sense of progression from it), but the enemies are slow and boring and the first two levels felt like a chore. I honestly haven't the patience to press on. Could be awesome, but needs some more compelling gameplay to go along with the rest. 3/5

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(2)

losser379

Apr. 22, 2010

Under rating threshold (show) Great game, smooth game play and pretty interesting 4/5! But I find it hard to believe that bullets miss when you clearly see they touched your enemy, especially rocket launchers. Other than that, the missions are fun, but repetitive. The inventory though looks overstuffed with information on the stuff though, but overall, it's an awesome game :)

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(2)

nin10do_diehard

Apr. 22, 2010

Under rating threshold (show) great game, but how the hell does an emp miss?

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(2)

ClarkyAC

Apr. 22, 2010

Under rating threshold (show) Generally a good game, I like the style of progression, though after around 6 missions (inc side), it can become a bit of a grind. Graphics are good, sound good though a little repetitive (though i'm aware that a vast majority of music and sound would just add to a ridiculous load time for some). Another point is the "miss" idea, as this game requires some action to attack it's targets rather than standard point and click. Perhaps lower the damage instead of miss for random shots instead.

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(0)

Paratroopa123

May. 09, 2015

Under rating threshold (show) Last mission: "There's something else out there..." *Transmission ended* Ships, slowly increasing in difficulty? Why not just normal ships? (Later) This is taking a while. Is this survival mode? If so, it should have mentioned that! Where's the gunship? (Later) *ENEMY GUNSHIP DETECTED* Finally! *Giant purple and black orb appears* WAIT WHAT IS THAT. *Orb starts shooting bullets and missiles from inside, with no visible cannons* WHAT? *I die* :O *Retries from gunship checkpoint* *Orb re-appears* *Dies again* Does that thing even have HP? *Eventually, orb explodes* What? No end dialogue? No levels after that? We should have something that at least someone explains the orb, or at least some confused speaking.

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(11)

Icorre

Sep. 28, 2012

Under rating threshold (show) Alright, this was an AWESOME GAME! I absolutely loved the fact that I'd pick up a weapon and think "alright, this has gotta be one of the best weapons I'm gonna find" and then finding another that puts the first to shame! Not to mention the length and story on the game were both impressively long.

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(4)

bongoro7

Apr. 03, 2011

Under rating threshold (show) OOH! I just figured, the only reason I like the saw blade launcher so much is because I'm using CLARKE. His bonus is one extra point of damage (ATP) per level up, regardless of your chosen weapon type; because of this, rapidfire/multi-hit weapons are much MUCH more effective than their slower, high base-ATP counterparts. Sweet.

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(4)

cnoevil

Aug. 23, 2010

Under rating threshold (show) 4/5. the gameplay was far superior to the last game, as was the item system and the levelling. What made me change my score from 5/5 to 4/5 was the complete lack of an ending. If you bother to add plot scenes, why not just put in a little extra effort and make an ending? Anyway, the best weapon in my opinion is the cascade Missile Launcher+.

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(4)

shadowphantom72

Jun. 30, 2010

Under rating threshold (show) best weapon in the beginning is the combat shotgunx3

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(6)

new_gamess

Jan. 28, 2016

Under rating threshold (show) this game very cool game but not bold 2015 game

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(3)

LT3ShadowBolt

Apr. 11, 2014

Under rating threshold (show) Inventory needs filter options

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(3)

49475147

Jan. 28, 2012

Under rating threshold (show) need badges

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(3)

CaptainMaks

Apr. 28, 2018

Under rating threshold (show) Pro Tip: To unlock Final Boss and see the true ending You mast to complete all side missions and you will see new level past Depp Space Good Luck :)

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(3)

Evernewb

Mar. 18, 2018

Under rating threshold (show) this game would be so much more fun with proper inventory management tools, most notably a sort newest function and an auto-recycle toggle for items since you will literally never use most of the inventory once you have the next item up the chain (moreso with weapons than shields, some of the early shields stay useful).

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(3)

Kodemunkey

Jun. 14, 2011

Under rating threshold (show) Needs a lot more variety.

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(3)

bongoro7

Apr. 03, 2011

Under rating threshold (show) Don't mind me - I'm just spamming my thoughts (not my intention, mind you)... You'll come up with your own strategy.

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(3)

ZeroIketskie

Feb. 18, 2011

Under rating threshold (show) ... No one else loved the music? O.O

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(3)

robotrocky3

Dec. 09, 2010

Under rating threshold (show) The recycle function needs a complete overhaul. I hate getting the exact same item I put in come out of the recycle. At least make it a rank 3 or above item please. Also, once you get the tripe saw blade launcher and a lightning weapon, the rest of the game becomes very, very easy. A autorecycle for rank 1,2,3 items would be appreciated also.

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(3)

jcpereyra04

Nov. 06, 2010

Under rating threshold (show) STORY MODE COMPLETED REWARD: BROKEN MACHINE GUN lol

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(3)

MASTER104

Oct. 03, 2010

Under rating threshold (show) Nice game nice weapons i give it a 5/5 fun gaem i like to play it alot when im bored :)

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(3)

SaraAutumn

Aug. 17, 2010

Under rating threshold (show) Would've loved to have a female char here =/ Well, I'll stick to blueshift then :D

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(3)

k0n5t4

Jun. 03, 2010

Under rating threshold (show) Upgrade system would be nice (shotgun x2+1 in recycle=shotgun x3)

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(3)

Annilizer

May. 07, 2010

Under rating threshold (show) I would like to see a shop and maybe a leveling up ability. so u get Exp and Money etc, and when the enemys drop stuff, u can get "emp bomb refill" that would be sweet <-- in my eyes, would enhance the game.

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(3)

opalt

Apr. 22, 2010

Under rating threshold (show) Very nice shoot-em up. The Cascade Rocket Launcher is the best weapon I've found (x4), After I got it, I rarely saw enemies appear on the screen. Though I'm wondering, is there an ending sequence I missed out on?

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(1)

Dilpil

Apr. 21, 2010

Under rating threshold (show) Cool idea, but has some serious problems. The levels are quite repetitive- it would be nice to see enemies with more interesting move patterns. The levels are also probably too long. Lastly, please remove sheild items entirely, they only clutter my inventory.

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(40)

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