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please, amke anotehr in this stylee, a green shift, maybe, but also, ass a shop. give us something to work toward, instead of completely random drops. got a f-something laser early, and suddenly, the game wasn't even hard, it was strong, it pierced, fast fire...the likelyhood of getting a better weaopn just didn't seem too high, so after the third moon, i gave up. had the same equipment since the second mission.
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Really liking the art. Especially the first few stages with the zooming trees. The dialog is not bad either. Game play needs help. Kinda stale. The enemy ships need to advance on you or move around on their side of the screen or something. Reflect shield end up too good. Inventory needs TAMING. I'd like a sort by / New! / weapons / shields / recycled / And the Recycle list is just things I previously sold to 0 copies that the game will PERMA recycle in the future. You could also make the Recycle Doubles smart, and auto recycle DOWNGRADES. (normal version VS PLUS version) If I have the plus version, and then click Recycle Doubles, recycle lower rated items. (not all lower rated items are 100% worse, like say the 3 star Solar Lighting Gun vs other Lightning Guns, so do not just go by ratings) The best solution is a player controlled recycle list. If I sold it once to ZERO copies, always sell it in the future.
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Well, I dont really mind htere not being an ending, what are we gonna see, then finally getting that tea, drink, soda, couch, etc, and kickin back, mission done. What, did you wanna see some sexy naked alien robot chick saying she would be back then zooming off in an escape ship?
I liked it, the difficulty scaled well, the weapons were fun to play with, I managed to get lucky and snag a QX-6 rocket launcher, that and Impact grenade launcher x4... awesome explosive type weapons there. Powerful, and can sweep enemy rockets and grenades as well, fast reload and a large area of coverage. Better than Doom-6 shotgun, though I found the pounder x5 better, half the reload time, extra shot, double the chance of crit, and onlt 10 less atk power bonus than the doom. That and I loved the name <3
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Is the giant saw blade (not to be confused with the saw blade launcher) from the last game in this one, also? I hope so, because there are few things in life which are more satisfying than hacking a gunship to pieces with a huge circular saw.
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if the inventory is boring, just leave it grow.Then hit the Recycle duplicates button to recycle all.You won't delete any cool weapon accidentally!Then it's auto sorted from the rarest to the most common;Just use the top rarity.Best pilot is Clarke, as takes down faster the ships,so that earns exp faster!
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Man... this game needs a warning before deletion for items over 1* or something like that.
I DELETED MY DOOM SHOTGUN x6!!! :|
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nice game but it gets too repetitive too early and need something else about leveling up . i went from planets 1 to 3 and got really tired since i got a 3x shotgun in my first mission and didn't found anything better so far. a good idea would be to add maybe a buddy from the other guys we see in the cutscenes from time to time and you would have to protect him or something like that
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I played through about 6-7 missions, and got bored very easily. I'll explain why: There is absolutely no scaling, and there is no reason to use anything but the Combat Shotgun x3. I obtained this weapon in my second mission, and a shield that lasted for a solid 5 seconds. I have obtained many different weapons, including 2-way rocket launchers and Charged Lasers with higher Attack Powers... but nothing beats a close up, 3 shot impact of 35-45 damage per shot at 3 bursts a second.
All in all? Good game. Fun little bullet hell(although very simplistic). Could've been a lot harder.
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A belt fed rocket launcher, quad grenade launcher, chain lightning guns, I do belive I've gone to heaven. This game is awsome!
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@kadukes the weapon freeze is a bug it doesnt happen to some ppl so it is ur problem not ours and the ship careen, is another bug i guess bugs like u
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Make it work. Weapons freeze, the ship careens out of control, zero upgrades, seriously? EMP is ridiculous. How about some straightforward flying and shooting skills? You have a great concept, however, you miss the idea. Combat is for hard chargers, not wuss thinkers and scientists
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Movement controls are for garbage. Can't get the ship to respond. In a pinch the ship just flies off in a random direction.
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Inventory needs more organization, and there needs to be a button to recycle things that are obsolete (better in all ways than something else). Otherwise great game! 5/5
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no badges on redshift yet...weird
anyway, same suggestions as just about everyone else: better inventory management and what goes in should effect what comes out in the recycle function...there are some major balance issues with the damage stats but fixing them would kill the fun weapons more than it would fix the rest.
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The fact that I played through the entire thing, waiting for the payoff and there was no ending to the story infuriates me.
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did you know that the three playable characters are meant to be Jeremy Clarkson, Richard Hammond and James May off top gear? look at the characters names and faces (and height) and you will see.
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Items are sorted by rarity, also if you recycle items of the same rarity, the item will be the level of your rarity. Don't just use random rarities.
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Is it just me or does the the names and looks of each character look like the Hosts of TopGear? (Hammet is Hammond, Clarke is Clark, i guess. And James is "Mayday". :P