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Alright, this was an AWESOME GAME! I absolutely loved the fact that I'd pick up a weapon and think "alright, this has gotta be one of the best weapons I'm gonna find" and then finding another that puts the first to shame!
Not to mention the length and story on the game were both impressively long.
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OOH! I just figured, the only reason I like the saw blade launcher so much is because I'm using CLARKE. His bonus is one extra point of damage (ATP) per level up, regardless of your chosen weapon type; because of this, rapidfire/multi-hit weapons are much MUCH more effective than their slower, high base-ATP counterparts. Sweet.
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4/5. the gameplay was far superior to the last game, as was the item system and the levelling. What made me change my score from 5/5 to 4/5 was the complete lack of an ending. If you bother to add plot scenes, why not just put in a little extra effort and make an ending? Anyway, the best weapon in my opinion is the cascade Missile Launcher+.
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Pro Tip: To unlock Final Boss and see the true ending
You mast to complete all side missions and you will see new level past Depp Space
Good Luck :)
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this game would be so much more fun with proper inventory management tools, most notably a sort newest function and an auto-recycle toggle for items since you will literally never use most of the inventory once you have the next item up the chain (moreso with weapons than shields, some of the early shields stay useful).
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The recycle function needs a complete overhaul. I hate getting the exact same item I put in come out of the recycle. At least make it a rank 3 or above item please. Also, once you get the tripe saw blade launcher and a lightning weapon, the rest of the game becomes very, very easy. A autorecycle for rank 1,2,3 items would be appreciated also.
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I would like to see a shop and maybe a leveling up ability.
so u get Exp and Money etc, and when the enemys drop stuff, u can get "emp bomb refill"
that would be sweet <-- in my eyes, would enhance the game.
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Very nice shoot-em up.
The Cascade Rocket Launcher is the best weapon I've found (x4), After I got it, I rarely saw enemies appear on the screen.
Though I'm wondering, is there an ending sequence I missed out on?
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Cool idea, but has some serious problems. The levels are quite repetitive- it would be nice to see enemies with more interesting move patterns. The levels are also probably too long. Lastly, please remove sheild items entirely, they only clutter my inventory.
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I was crazy once. They put me in a circular room and told me to sit in the corner. I couldn’t find it. It bugged me. Bugs? Oh, I hate bugs, nasty little bity things. They drive me crazy. Crazy?I was crazy once. They put me in a circular room and told me to sit in the corner. I couldn’t find it. It bugged me. Bugs? Oh, I hate bugs, nasty little bity things. They drive me crazy. Crazy?I was crazy once. They put me in a circular room and told me to sit in the corner. I couldn’t find it. It bugged me. Bugs? Oh, I hate bugs, nasty little bity things. They drive me crazy. Crazy?I was crazy once. They put me in a circular room and told me to sit in the corner. I couldn’t find it. It bugged me. Bugs? Oh, I hate bugs, nasty little bity things. They drive me crazy. Crazy?I was crazy once. They put me in a circular room and told me to sit in the corner. I couldn’t find it. It bugged me. Bugs? Oh, I hate bugs, nasty little bity things. They drive me crazy. Crazy?...
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Other people are right; the chance to miss in a live-action shooter like this is pretty ridiculous. This isn't auto-targeting -- the "chance to miss" is already accounted for in the fact that enemies are small and you can only shoot in a straight line. Variable damage is fine, but maneuvering to get a shot off on an enemy while dodging its bullets (which never "miss") should be its own reward. That, and adjustable controls should be re-added. My pinky doesn't like being the main fire key at all.
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Cascade Triple Rocket Launcher: Big damage, incredible speed, constant fire and damage, destroy multiple enemies in a short time, very effective against bosses.
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love this game, but it has one huge flaw. you cant press A, , Down, and Left at the same time on any keyboard ive ever used. my ship will move left instead of down left like im tellin it to, unless i stop shooting.
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@johnimo seren is the big yellow star, but yeah still, the distances are messed up.
i was expecting a more defined ending after the last mission, to explain some things, like wtf was that black star at the end? was admiral vulkovich a traitor? and other stuff
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some "you beat the final boss and beat the game!" kind of message would have been nice.
except from that, nice game!
Last boss was quite hard, had to figure out the best weapon, shield AND pilot all at once O_o
Together with some sneaky hit and run technique I finally beat him :-)
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Is the giant saw blade (not to be confused with the saw blade launcher) from the last game in this one, also? I hope so, because there are few things in life which are more satisfying than hacking a gunship to pieces with a huge circular saw.
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I broke a boss by destroying one of the weak points before the armor in front of it. It was the boss on that empty area after the asteroid belt, on the back of it.
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I played through about 6-7 missions, and got bored very easily. I'll explain why: There is absolutely no scaling, and there is no reason to use anything but the Combat Shotgun x3. I obtained this weapon in my second mission, and a shield that lasted for a solid 5 seconds. I have obtained many different weapons, including 2-way rocket launchers and Charged Lasers with higher Attack Powers... but nothing beats a close up, 3 shot impact of 35-45 damage per shot at 3 bursts a second.
All in all? Good game. Fun little bullet hell(although very simplistic). Could've been a lot harder.
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Is it just me or does the the names and looks of each character look like the Hosts of TopGear? (Hammet is Hammond, Clarke is Clark, i guess. And James is "Mayday". :P
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awesome game, rpg meets action space shooter 5/5 bit of lack of guns though i dunno about everyone else but i got the combat shotgun about 3 levels in and nothing else beat it 10+ levels in
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Now, for my input regarding the enemy weapon types... The creator pulled this off pretty well, what with only two weapon types for the enemy. Shields make bullets a piece of cake, and are very easy to farm for EMP energy. Add rocketeers, they make that near impossible to do without some fancy footwork. Rocketeers on their own are easy to take out one by one with any sort of low-pow hi-freq weapon, but that's often hard with gunships flooding you while you're standing still. Each class has its flaws, but they (usually) have each-other's backs pretty well. BUT... Blast them with a sawblade launcher, and they never stand a chance. lol.
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I personally prefer the saw blade launcher (my current weapon being a double cutter). Each round hits multiple times on one enemy, then falls downward with a chance to hit another enemy as it would if I had just shot it. Perfect for larger targets and fields of mines (cleared a full screen of mines in less than 3 seconds with only two hits on me) and gunships. I<3SAWBLADES