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there's also a problem where the M16 doesn't hurt monsters, and where after you interact with an element the cursor gets "frozen" in that interaction until you switch screens.
Basically, it's a bit buggy and you should work that stuff out...
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yeah, it's got some good potential but the navigation is really confusing and the little link at the bottom left corner is too easy to accidentally click
but the atmosphere is good
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I give it a four out of five. The production value was excellent...however the english translation was horrible which almost killed the atmosphere for me. Overall, I give it a 4 of 5. We need more games like this.
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Great graphics and system, really close to my favorite Exmortis.
Theres one thing, that needs a rework in my opinion, moving system, it's confusing.
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i had the same problem with the disappearing arrows too. great game, but has a confusing movement system. just a thought, but maybe have a mini map of sorts so one doesn't have to keeping going into the menu to see where one is. and have it so when you hover over an arrow it highlights the intended area on the mini map. still gets a 5/5 in my book.
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Okay, I like how you've basically copied the gameplay of Resident Evil 4 with the overhead shoulder view. Other than that, this game is pretty boring. I actually prefer the first Desolation over this one.
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The blinking of the lights hurts my eyes. The game might be fun, but it's nothing if it's going to blind me first. 2/5.
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Just when I think I might have an idea how to solve a puzzle from some clue I've found I can't figure out the stupid arrows to get back where the puzzle was. 1/5
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the arrows make finding your way difficult.
i turn left then in the next room i have to push left to get back where i was before?
basically i just push random arrows and have no idea where i am. ive walked around for like ten minutes and no bad guys. u phail