Under rating threshold (hideshow)
Force of smashing the bricks downwards, but not from hitting themon the side? Intentionally leaving parts of physics out to make the game harder gets you a 3/5 for me.
Under rating threshold (hideshow)
so I created the *perfect tower* didn't even use boost (so there was no force to knock my tower over), and at the 50th brick, my whole tower just randomly falls over..... I interlocked it and everything... I guess either a glitch or this game doesn't use a very good physics system.
Under rating threshold (hideshow)
Build a solid, sturdy base until about 130 height, then start balancing pieces in center of base discarding Z blocks as needed. Haven't gotten to 600 yet but 467 so far.
Under rating threshold (hideshow)
All I'm getting is Z blocks..... Is that like the only block? Every time I play it's is just Z blocks... I hate Z blocks now...
Under rating threshold (hideshow)
You know, a more appropriate description for the impossible badge would be: I've got 99 problems, and a brick IS EVERY SINGLE ONE OF THEM
Under rating threshold (hideshow)
OMG I GOT THE IMPOSSIBLE BADGE! I WOULD LIKE TO THANK MY MOTHER, MY FRIENDS, MY BELOVED LAPTOP, AND THE RIGHTEOUS GOD OF RNG! Now I can go see what year it is.
Under rating threshold (hideshow)
*tower wobbles* OH GOD! NO! NO! NO! NO! PLEASE FOR THE LOVE OF GOD STOP! *tower falls* NNNNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOO!!!!!!
Under rating threshold (hideshow)
The half-space mechanic was the biggest problem. It was never useful, and only served to make fitting pieces into hard places impossible, aside from just being a constant annoyance.
Under rating threshold (hideshow)
It's incredibly addictive, but If I had to say something negative is that success is about 65% dependant on how benevolent the RNG is feeling, no ammount of strategy can do away with 5 S blocks in a row, regardless of how wide the tower is at the start. And I can't apply that same criticism to Tetris since there blocks disappear. But overall I'll strive for the Impossible badge!
Under rating threshold (hideshow)
It's often better to put the 1x4 blocks vertically on the edges rather than effectively split your tower in the middle. It's also possible to stabilize a waving tower if you lock blocks together. Holes are totally worthwhile if they let you lock blocks together later on. Finally, you want to start with a block partially over each edge to get a wider and more stable base.
Under rating threshold (hideshow)
dat moment when you start making your tower and the block ROLLS off the platform that you realize this isn't exactly like tetris...
Under rating threshold (hideshow)
"Oh you're building perfectly stable tower with no weak spots? Hmm, let me shake it a bit for no reason. Oh look your tower fell, that's unfortunate"