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i like how the character you play does what the hunter from l4d does XD jumping on a enemy pinning him and tearing him apart :3
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bug: when you... SPOILER ALERT! run from the giant monster and jump into the lake you pass through the ground and i can't get back up
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Random friend: hey where is your girlfriend? You: she broke my heart. Random friend: damn dude that sucks, btw werewolves have taken over. You: LERRROOOY!
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at the teleports sections with symbols i went next door and came back to previous room and main char. fell to the bottom. BUG FOUND! :)
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i left child in elevator and i killed warewolf on another elevator than the child is going up and i cant reach to child! and i can restart or else! i try to go to next room with using um... down jump than the character is disappeared!(for exactly, he goes to next room, but not me.) so, now i just have to refresh? and play this again?
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I just used a werewolf as a cushion against falling into the roof of a car. I now know what to add onto my bucket list.
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On the room after the rescue (I couldn't figure it out, mind you.), I tried pouncing to the little ledge on the left... I went low, went through the doorway, and couldn't come back in... I'm guessing because my character recoils when the child isn't with him... :( It's a great game though! (May I recommend a walkthrough though? Lol.)
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The game gliched so I restarted and figured I'd just reload the autosave at the beginning of the level. Did you forget to include an autosave?
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Don't stealth inbetween screens too much, it can cause you to get stuck, requiring a page refresh and all progress lost.
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This game is amazing... when you tackle the wolf off the roof and land on the parked car. I'm like "holy crap!" Just too good. 5/5 told friends about this one.
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I translated "Vox Populi, Vox Dei" to "Voice of the people, voice of God". Wonder if this refers to the area in the description where it says for the people and judged by the people. Hmm...
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Blue Ninja: "Oh no! I keep running into the death steam because I don't know how to take fewer than three steps at a time!"
Controls could use a little work for the sequel.
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We should have the option to play as the werewolf since the main character acts so much like a werewolf. we should be able to tear the little guys in the colored suits limb from limb.
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Cool game. Although the stage where you had to get through the steam vents with the lights flashing on and off really hurt my eyes.
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Cool Glitch!!! If you press Control to go invisible DIRECTLY before attempting to kill a werewolf, it turns both of you invisible!!!
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Werewolf 1:Hey what the fk is happening up there?
Werewolf 2:It's probaly the cleaner...
Werewolf 3:Helppppp meeeeeeeeeeeeeeeee pleaasseeeeeee.
Werewolf 1:Are you sure I can hear screams.
Werewolf 2:Yeah I'm su- AHHHHHHHHHHHHH
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Somehow i can't earn the badge. I am at the "YOU Thanks for Playing!" screen with the kid crying but it just doesn't activate the badge...
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Not sure if the badge is really worth it at this point. Game glitched on me, pounced a werewolf and well he is stuck to me and I can't go forwards or backwards in the game, all I can do is jump around with it stuck to me. Don't want to have to do all that again.
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so there are so many things right and creative with this game and curiosity kept me going but as someone who games to avoid stress....this game was not for me.
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The screen after I rescue the person still glitches. I can't get them to jump left, if I go right I fall off screen and have to retstart.
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After getting the bonus points from the badge, I have succeeded in beating my previous clear time for this gameāfrom 209 seconds to 198. Feels good, man, feels real good.
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Honesty the poor stopping reaction time makes it almost unplayable, especially when combined with the near seizure inducing flashes of light on some levels. I had to keep minimizing the window to allow my self time to recover because of the strobe lighting. And no I am not sensitive to motion lights, the strobes are just that bad. And frankly when I let up on the movement button I expect him to stop, not skid into the nearest deathtrap. If I wanted to hit that death trap I would have kept pressing the button.