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How the f**k do you get past the room with the massive boiler!? It's impossible to get past the one on the left without the one on the right killing you!
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Funny Easter Egg: Right after the car scene go to the next scene go into the building and allow your self to be seen then go out the way you came, leave the screen come back and some of the werewolves will be doing moon walks!
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The guy can survive tackling a werewolf off a building and hitting a car, but he cant survive taking a dive off a cliff 0.0
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The blinking in the room with the jets is a little too disorienting, and I feel like the game would've benefited from some sort of background noise. Otherwise, I had a lot of fun with it.
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The first play through I used frog-jumping to get away from the big werewolf, which broke the walls down. So I successfully out-ran him and got stuck in the last area, standing around in the water (though I could also walk through the ground, but not on top of it).
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After the prison: lower left platform completely, being visible jump on the raised platform and time it exactly right to jump normally onto the exit to the right. The pink will follow only if you use normal jumps. The timing is extremely difficult but it's the only way.
After teleport: run right as long as you can and wait for the inevitable.
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This game is pretty freaking great! I love the stealth aspects and the bloody pounce and maul is just excellent.
It would be nice if it was a little longer or trickier and if there was a wsad control scheme.
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i made an account JUST so i could post a comment on this game. freaking amazing, jsut one thing... can you imagine this as a multilayer pvp with pretty much the same stuff?
my ideas:
campaign, the pink girl thing using teleporting to kill werewolves
multiplayer game play: first off, if two people try to tackle mid air, fifty fifty chance one of the oher will win unless one has a mele weapon, or the other is a teleporter (the pink girl)
players can choose what abilities they want for a match, like a dagger (quicker kills and better chance of victory in a clash) grappling hook *bonus for platforming) bow n arrows (takes multiple arrows to kill a target, but they can pin an enemy to a wall)
wall climbing (well, duh... also can wall jump using that punce thing while stealth ed :D
http://www.fanfiction.net/u/4820461/
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This game looks like is based on that philosophical phrase: The man is the wolf of man.
Men is perfectly the same, want the same things and have the same needs, the same instinct for self-preservation.
Therefore, the natural state is conflict... is war...
Looks very based on that.