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The music is harmonically sad, I really like it, but violin tends to make me feel sad in general.
Excellent game indeed, kudos to the creator who made this great work!
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Dusk is a very unique game, which, in my opinion, is pretty interesting. The levels were hard enough to make me think, while not being hard enough to make me mad. 5/5. vote + if you agree.
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Well, I gave it a four because it was well done. But yeah, it cribs pretty heavy from Braid. More so than The Company of Myself, or One and One Story, even.
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This is just one of those rare games you find one rainy sunday afternoon,extremely creative,but it has a few mistakes i found as sonn as i started the game,i tried to hold the reverse button as soon as i died and ended up on the menu screen,then when i entered the game i let go off the button,when i press it again it teleports me to a random area of the map,but other than that,it's a really well made game,used to play it a lot and i still do,masterpiece
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I would have loved to see more of this. The time-travel mechanic was very nice, and the controls handled pretty well but it seems like you could have gotten a lot more out of the concept with a longer game. Still gets my 5 stars, since everything that I saw was both polished and interesting.
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I agree that it's braid-esque, but that doesn't make it any less wonderful! I like that it's kinda braid-y but different enough. The music is spectacular!
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Love it, the idea must me expanded with a sequel, the mechanics were great, music and simplicity of the game play, wondrous
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Amazing concept, especially for a flash game. Only problem is the fact that here are only five levels... Do I smell Dusk 2?
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And why would they want to transfer the game between accounts. Oh, wait, they just wiped all the comments saying how evident a copy of Braid this is.
I mean, come on, it's ok to use the same mechanics, it's even ok to use similar music. But paraphrasing the whole "turning back time and never make a mistake" thing was overboard. If only there was something new, something to add to the Braid experience, but as it is, this game is just a short and simplified version of the first couple worlds of Braid. Now let all the hate come.
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Using similar mechanics to Braid is one thing. Making similar aesthetic choices up to and including the use of music by the same composer/performer is a bit much.
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que robo al braid, la verdad que si hubieran dicho que era un homenaje, zafaba... obviamente que un 1 por robo descarado
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I'll give this game a big fat 0. I am absolutely ashamed that you would copy such a successful like Braid. Honestly, didn't you think anyone would notice? Nice work copying all the mechanics and the music and even the text! Nothing in this game is original. I admit, you have put some effort into the art style. But other than that, this is a big copy of Braid. You are seriously an idiot if you think that you can get away with copying such a popular game.
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Fun game with a cool mechanic, though short. The music is beautiful and I'd love to download it. I was disappointed that you didn't go anywhere with the "what if you didn't have to make mistakes" ideas at the start. You may also want to add a sign that tells you that you can go through the white blocks when reversing time. I guessed that was the case but it's not made clear.
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I didn't like the glitching through platforms bits so much. It's not so bad to expand on the idea and gameplay of Braid, in fact it's a pretty cool idea. But also using the music, and the music-rewinding effect, and the same "philosophical theme" (without going nearly as in-depth into it as Braid did) makes it seem pretty cheesy, to be honest.