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At first when I saw how much this changed from the previous game I was angry. It wasn't what I was expecting, but then when I started to play I realized that this format was even better! The game was easier, and you had more control. The learning curve is medium and anyone can pick it up without ever playing the original. Knuckle Cracker did a great job with this series 5/5
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@top hat guy: thanks. I did help, but I did use some blasters to fight the creeper produced by the wave against my anti-creeper since the launcher targets the deepest creep and most launchers aimed for the emitter itself. It did take a while for them to do it but after I made a load of reactors, they slowly destroyed the creep lines and I got the chance to place my Nullifier. Anyone else stuck in level 5 should look at this.
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@ishu bagaria - the base room of level 5 (engineering) is beaten fastest with launchers and makers. Set up a layer of launchers at the top of the room (removing the dirt layer) with a portal next to them and charge some makers nearby (try to upgrade the weapon range to increase their charge). Try to get the 5-10 launchers to fire at the creeper production ...thing. Then when there's enough anticreeper, release and then there should be an opportunity to stick in a nullifier.
I don't bother using blasters for the bottom room as they tend to waste energy and barely make a mark - even with repulsors.
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Can anyone give me a hint? I'm stuck at level 5 (Engineering). I can't figure out how to kill/destroy those blue lines in the bottom and how to reach that Emitter
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The all directions on the reactors/tech domes are only for some levels (typically the 0G levels, though the map editor doesnt explicitly require that) - most levels they only work in the 'normal' direction. There's an indicator showing which build directions you can use at the bottom of the screen.
Also the developer has said that creeper world 3 will be top down again on his blog.
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Oh I like this version of Creeper World! The Side view is a new twist, and you learn a bit more about just how the creep works. Making your own upgrade machines is AWESOME! Shields and your OWN creeper is pure amazing! I have only done 4 levels so far, but of thus far, the only thing I really have to complain about is I miss that awesome, calming music that plays in the top-down versions. I dunno the song's name but it's just so.... calming. I would love to see more working on this game's basis... and... well.. the top down as well! Do more of both! Hahaha.
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I don't know how you did it, but you managed to get me to stare at blue goo being vaporized for over 4 hours without being bored, I give you props, The game is great, I admittedly preffered the creeper world 1 style, and I wish you had mentioned in the tutorial that reactors and tech domes can be placed at any orientation so long as they have a block to base off of, I didn't realize that until about level 7 or 8 :( 5/5
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Developer response from whiteboardwar
The Creeper is 'designed' to destroy technology and things with low entropy.
Fair enough. My question. Why can't we dig up some earth, and, oh, idk, MOVE IT. Super laser, check. Spade? Negative :P
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Yash1920 - Make sure you're internet connection is running okay maybe? If nothing works, I'd just use the "missing achievement" link if I were you.
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I finished the 10th mission.. it didnt giv me the page.. refreshed my page a couple of times to.. still notihn happened >:O
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I like this 1st person style of creeper World though I think I like the other way better overall. Keep up the good work.
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the only thing more time consuming than playing a round of creeper world is dying and having to play it again. Great game! can't stop playing it :D
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thanks knuckle cracker i have to complete another version of your game creeper time to spend my entire day on it i love you