Comments for Creeper World 2: Academy

avatar for SaleSlave
SaleSlave

Oct. 28, 2012

Under rating threshold (show)

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(-17)

avatar for helper153
helper153

Oct. 27, 2012

Under rating threshold (show) ok level pressure i stop the pressurized creeper then bjuild like 20 tech domes... i forget to pause it and return to find no less than 6000 tech points.... i get every upgrade.... now what?

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(0)

avatar for cairnsification
cairnsification

Oct. 25, 2012

Under rating threshold (show) i dont like it that you have to find all the things like energy packs before you can finish the level, brilliant game otherwise.

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(0)

avatar for dofus1
dofus1

Oct. 23, 2012

Under rating threshold (show) I changed my mine after playing ALL the missions, this game gets a 5/5 simply awesome.

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(0)

avatar for dofus1
dofus1

Oct. 23, 2012

Under rating threshold (show) Pretty unique fun game, good for 3-4 hours of fun. Nothing is more fun then blowing the hell out a huge pool of creep! good game! 4/5

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(-2)

avatar for PRsOwnGlaceon
PRsOwnGlaceon

Oct. 20, 2012

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(-25)

avatar for Gigaphoenix
Gigaphoenix

Oct. 19, 2012

Under rating threshold (show) At truth this is just a demo flash game. if you want more missions, you'll have to buy the game, but you do get a map editor. There are also more weapons and enemies in the full version. But even then i don't think its worth $10 for each game (or 15 for both) but its up to you of course. The full game is on their website.

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(7)

avatar for nooblet68
nooblet68

Oct. 19, 2012

Under rating threshold (show) I'm fairly certain I had done the first nine levels, but according to playing today - I don't.

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(0)

avatar for iceonskater
iceonskater

Oct. 19, 2012

Under rating threshold (show) Guard commander:Sir, we're in a beautiful valley. We have blasters keeping all the creeper generators under control. SAMs are defending us from all sides. We have literally no need to move on. we have all but one of the relays activated just in case, and with time, we could probably find a way to get rid of the menace of the creeper. King: Excellent. activate the last relay. Commander: your majesty, with all due respect.... King: Shut up. open the relay. Commander: But this kingdom will die without the city to provide power! All of this hard work will be lost! King: So? Hurry up and open it, I'm losing time score! Commander: *sigh* fine....

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(30)

avatar for maxtomchris
maxtomchris

Oct. 17, 2012

Under rating threshold (show) tip for when there is a large pool of creeper that you can't seem to destroy:dig a large space under it and set some weapons 2 blocks to the sides of a single block and dig it up and watch as the creeper falls and the levels above decrease to levels that are easy to deal with

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(0)

avatar for snowball7275
snowball7275

Oct. 16, 2012

Under rating threshold (show) uhh.. why does it take so many reactors to run 1 blaster?

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(3)

avatar for hoppered
hoppered

Oct. 16, 2012

Under rating threshold (show) great game, need more missions !

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(3)

avatar for Jers21
Jers21

Oct. 15, 2012

Under rating threshold (show) Is the graph really necessary? Cause I was like "wtf" when i first saw it Haha

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(0)

avatar for KillerRailz
KillerRailz

Oct. 13, 2012

Under rating threshold (show) is nice what it needs is that you can upgrade your weapons with ore or energy

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(-2)

avatar for meatydude
meatydude

Oct. 10, 2012

Under rating threshold (show) I really like how the mouse scrollwheel action is bound into the app, I don't see that often.

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(7)

avatar for jackschmidt141
jackschmidt141

Oct. 8, 2012

Under rating threshold (show) hi...........................

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(-2)

avatar for Eryus7
Eryus7

Oct. 7, 2012

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(-3)

avatar for SlipperyJim
SlipperyJim

Oct. 5, 2012

Under rating threshold (show) Great game - thanks!

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(0)

avatar for jordy1011
jordy1011

Oct. 3, 2012

Under rating threshold (show) I see what he did with the moving creeper there he made it like alien invaders

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(0)

avatar for Colino
Colino

Oct. 1, 2012

Under rating threshold (show) Nothing gets me more excited to play the next mission like a mind blowing graph.

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(10)

avatar for fractalman
fractalman

Sep. 29, 2012

Under rating threshold (show) it...can be done. 12:35 or something. Half an hour in real life, as I used slow motion and paused a lot. Strangely enough, it was 12:35 A.M. in real life when I finished. I need to get to bed. oh this game is SO much fun!

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(3)

avatar for fractalman
fractalman

Sep. 28, 2012

Under rating threshold (show) hm...I wonder...mission 10, using only blasters for weaponry? time to find out!

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(0)

avatar for nathanbatnag
nathanbatnag

Sep. 26, 2012

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(-14)

avatar for Yasha_boy277
Yasha_boy277

Sep. 25, 2012

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(-19)

avatar for chevylove90
chevylove90

Sep. 23, 2012

Under rating threshold (show) fantastic game 5/5. But there is 1 problem....... everytime i play i end up going to bed extremely late... god damn addictive game >:(

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(11)

avatar for EnemySkies
EnemySkies

Sep. 23, 2012

Under rating threshold (show) In this galaxy the wub-wub-wub noise is the phantom siren, in ours it's called dub step and people dance to it.

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(-2)

avatar for bobandrob
bobandrob

Sep. 21, 2012

Under rating threshold (show) I love this game! The only thing I would change is the kuckle crcking sound at the begging. IT FREAKS ME OUT!

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(5)

avatar for saringuy1
saringuy1

Sep. 21, 2012

Under rating threshold (show) best tactic for eradicating dense, stored creeper with lots of ore at your disposal, great for engame: build four makers at the start of the level. set them all on 4x charge, and make sure to mine ore a lot upgrade range to increase storage capacity. then, when the moment is there, you have stored up 240 million anti-creeper, build a barrier of walls between the ground with creeper behind. put the makers in it. release all anti creeper. add additional repulsors and other firepower to push your anti-creeper into the creeper. then, crack up the ground, allowing your extremely dense creeper to eradicate the blue.

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(2)

avatar for Alkalannar
Alkalannar

Sep. 20, 2012

Under rating threshold (show) FRA96, you do not have to use launchers, or producers, but it takes a lot of blasters, with a high rate of fire, so you need energy production in the 40s to sustain them all.

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(3)

avatar for clayton15
clayton15

Sep. 18, 2012

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(-5)

avatar for bigbuddy2932
bigbuddy2932

Sep. 16, 2012

Under rating threshold (show) If only building nuclear reactors IRL was just easy as in this game...

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(9)

avatar for fractalman
fractalman

Sep. 15, 2012

Under rating threshold (show) tested: you CAN beat it without mortars, but it took me 15 minutes to do it that way, or a little less than three times as long as my best time.

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(6)

avatar for fractalman
fractalman

Sep. 15, 2012

Under rating threshold (show) yes, fra96, you do need to use launchers. unless, perhaps, you first max out energy production and firerate upgrades, scrap all the tech domes and replace with reactors. then MAYBE you could do it without launchers.

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(5)

avatar for FRA96
FRA96

Sep. 15, 2012

Under rating threshold (show) in mission 5 i have to use launchers to destroy the emitter?

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(3)

avatar for 7Jet5
7Jet5

Sep. 15, 2012

Under rating threshold (show) make number 3

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(4)

avatar for UFKlaranth
UFKlaranth

Sep. 12, 2012

Under rating threshold (show) @kevkevcool09 : You can : Click on the Game button and save.

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(4)

avatar for Laso900
Laso900

Sep. 10, 2012

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(-15)

avatar for Laso900
Laso900

Sep. 10, 2012

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(-15)

avatar for fractalman
fractalman

Sep. 8, 2012

Under rating threshold (show) on a related note...on map 10, if one of the conversion bombs collides with a drone, the drone will take MASSIVE damage. :D

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(5)

avatar for helper153
helper153

Sep. 8, 2012

Under rating threshold (show) tip: any stored anti-creeper in a maker is released when the maker dies. you can use makers as suicide bombers to release massive Acreeper deep into the creeper zones

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(11)

avatar for kevkevcool09
kevkevcool09

Sep. 7, 2012

Under rating threshold (show) you should be able to save your progress on a level cause some of them take some time

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(0)

avatar for juan26restule
juan26restule

Sep. 5, 2012

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(-3)

avatar for fractalman
fractalman

Sep. 1, 2012

Under rating threshold (show) @halo true, placing dirt would not give a humongous tactical advantage (provided we ignore the undecayability of dirt) but it WOULD give a strategic advantage in terms of energy production (placing a reactor on top of dirt).

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(3)

avatar for Haloboy01134
Haloboy01134

Sep. 1, 2012

Under rating threshold (show) @absurdist we can fire through shields, so placing them at choke points would give the advantage... but placing dirt where you will not need guys to go to full stop, that would give an epic advantage. PS to everyone else lvl 8 bottom chamber the 2 deletable blocks going down to drones have creeper encased in them...

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(5)

avatar for Haloboy01134
Haloboy01134

Sep. 1, 2012

Under rating threshold (show) @aib42 i had the same happen to me on lvl 6.

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(3)

avatar for fuedalismrocks
fuedalismrocks

Aug. 31, 2012

Under rating threshold (show) but THERE IS an autosave feature!!!!

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(2)

avatar for Mshell45
Mshell45

Aug. 31, 2012

Under rating threshold (show) Does anyone else think that this would go well n steam greenlight?

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(4)

avatar for aib42
aib42

Aug. 29, 2012

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(-5)

avatar for fractalman
fractalman

Aug. 29, 2012

Under rating threshold (show) about the "should i send my weapons INTO the creeper or not?" debate: There are times when it is VERY effective to send some blasters into the creeper. HOWEVER, you shouldn't need to do so within the 20 levels of the Academy map pack. On the other hand, some of the custom maps (available in the downloadable, payed version) are structured so that you MUST send blasters and launchers into the creeper. :3

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(3)

avatar for PocketKandy
PocketKandy

Aug. 29, 2012

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(-5)

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