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The shield blocks you can build will hold back the creeper for a time, but your weapons can fire through it. So you can build a wall to hold the creeper in the small spaces while you hit it with a few blasters and mortars.
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I meant don't try to get to the gateways without being prepared for the creeper trap. I guess I should be more specific next time :P
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Galeblaze - "don't try to get to them through the breakable dirt"
Tell me then, how exactly do you suggest we DO get to the gateways, considering that they're surrounded by unbreakable rock except for those two dirt blocks?
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Spoiler warning. This comment warns the player about something that happens on level 8.
When you try to get to two gateways surrounded by unbreakable rock, don't try to get to them through the breakable dirt. It unleashes 10000 K worth of creeper. Check the creeper density and you'll see what I mean without having to break the dirt.
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Wow mission 10 was fun, I first let the creeper rise for about an hour and then went all aggro on it afterwards 8) eZ. cool game! I like the up-down-perspective over the flat view of the predecessor(s?) 5/5 and fav'ed
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@Whiteboardwar I love this game. It is probably my favorite game on Kongregate. It is perfect for me, and obviously a lot of other people. I didn't really like the other creeper world games, so I am requesting that you make another Creeper World: Academy style game. Rate this up so Whiteboardwar will see :)
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At level 7 Pressure, the creeper chamber broke open. So i change my strategy. I dug carefully upwards and avoided breaking open other chambers. While I dug upwards, I moved the ship along with my new holes. I delayed the rising creeper with anti-creeper, (but soon run out of ore) so that helped. Eventually, I broke out into the surface, where I flew as high as possible, and wondered if the creeper would rise that far. And that's how you do exactly what the game says you should prevent.
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took me a while to finish all 10 missions, but i have to say that this game rocks.....made me cant before i finish all of the missions lol
Rating from a creeper world addict : 11/10. Bravo
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Indeed, I've looked at the site for CW3, firstly I'm sad that it will probably never be free, and secondly I'm sad that they went back to the old style of the game. I feel this style just has so much more potential for variety, especially if they made the maps bigger and put an editor in it.
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Holy batman! Took me 66 mins to clear last level. I didn't use those bombs the way you should I think. Spent 40+ energy per second to beat it.
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pls make this game a multiplayer that can help u and make a very hard mission to us but we need a true people can help us that's more exciting than u will just complete the missions
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The original game I loved. This version I'm not so keen on. The gameplay has become too faffy for my tastes, and I'm not sure the new features really add that much.
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I find it amusing that the nullifiers might be causing the awful time loop of the Creeper that, essentially, appeared out of nowhere.
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very boring and dialog was painful to get through. Eventually just skipped all dialog just to get to the boring game play.
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Ragnarok333, you realize all 'Creeper World' games were all made by the same group of people, right? 'Creeper games' isn't a new genre.
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Kevkra00: Launchers are highly effective against deep creeper, and upgrading your fire-rate and range is sure to help out. If you're low on energy, dig some tunnels to build reactors in or upgrade your reactor efficiency.
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i seriously hate LvL 5, sooooooooooo long to get through the bottom creeper.... someone know a quick way to clear it out?
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I wish all the tech domes would self destruct after the last research is made, having to deal with destroying every one of them at a time is boring and way too time consuming.....
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I crashed the game. I should've known trying to make 50 phantom coils at once would crash it but I wanted to see what would happen.
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I like it makes a twist to the regular creeper games although im not sure I like the research for faster packets and storage...
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If you want more levels, you're going to have to buy the full version on the Knucklecracker website. Seriously, go check it. About five dollars.
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This...This CW is so... It fixed so many of the annoying things from the others. The missions are shorter but not too short. It doesn't get annoyingly slow like the others. Good job just Great job.
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@Axerer: It's not "build dirt"; it's "build dir[ection]". It indicates if generators and tech domes can be built in any direction, or just straight up.
@vanbesien: Phantom coils protect against "phantoms", blobs of creeper that periodically arrive at some levels. (You can see a timer at the top of the screen if it's the case.) You can't build conversion bombs, but you get a bunch of them in the last level.