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I am stuck on level 2. I can't get beyond the dark patches on the screen. What is the point in that if there is no indication on how to get past it????????!!!!!!!!!!!! Perhaps introduce some clear intructions around this................
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I recently completed the 10th mission but dont seem to get the Hard achievement. I won the bonus game at the credits aswell. Anyone has a clue?
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If this was mixed with mine craft the creeper would be self-explanitory, there would be dispensers with arrows instead of blasters, and the launchers would be TNT cannons.
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Not one mission took more than 30 minutes to beat... That being said, repulsor/launcher/blaster, in that order, can keep a world of hurt at bay.
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I once built a force of 12 laser turrets, 4 RPGs and 4 repulsors. They were protected by 12 shields. The creeper didn't even TOUCH the Shields!
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map 7(pressure) is the furthest I have gotten....and damn it was fun. HUGE battle between some blasters & launchers and that huuuge pool of creeper. Damn if there was an emitter there even only 50K power(AFAIK the level one's power) that level would be about 50x harder. I simply moved up, defeated the middle creeper, set up camp in the original room's top side, and rained hell on that creeper. DIE CREEPER! I AM AVENGING 500 BILLION HUMANS!!!! DIE!!!!(according to Training Sim...or was that 500 billion on the first....day?)
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Damn....just started playing creeper world yesterday & FU(K MAN THIS IS SO, SO, GOOD!!!!! I'm addicted for at least a month until I can build up any willpower to resist this epicness....OMG this game in particular is super fun....I'm already considering buying the full of this...you rock, KnuckleBones. DIE CREEPER!! :D
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lvl 8 is really hard, but i beat it by using many of those beam thingies, and going for the bottom right next to your base first. that one is by far the hardest, and if you can beat it the rest will be easy. makers are also very useful here.
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Something I found very useful was that you can make an "infinite" storage for ore by encasing a maker in a 1x1 by using shields. You would turn the maker on 4x produce, and it will create a very compact creeper square. When you want the ore back, just turn the maker on 4x Vacuum, and you will get it back.
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I understand a ship logically having weapons since it's a military ship, but in this case it would make things much too easy. Then you would only really need to worry about drones or phantoms getting to your ship, and the ship could hold the creeper back all on its own.
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Awesome game. Thank you very much. It´s kind of a TD but way more fun because of moving your "troops" and their mechanics. Really enjoyed playing!
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That game is really awesome. I wish it have a random mission creator. Will give an longer life. Already waiting for a new version. :D