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On mission 4 i was placing towers and the liberation ship wasn't making electricfity, it turns out i had paused it... *sigh*
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Something to keep in mind: drones can use your micro rifts too, which can easily make a helpful pathway a big problem.
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Well, note to self: In level 8 do not let the "wave creeper" unleash into the "pacman creeper". I'm not even kidding you it revives pacmn if it is dead!
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The best use for Anti-creeper, given it's a limited resource, would be to make a single "Big Play", ie, keeping it in the maker, and then using them as a series of bombs to blow a hole in the creeper, to push to the emitter.
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I find this vertical Creeper more entertaining than 1. and 3. part of game. Too bad there are no more mission packs for Creeper2.
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Serious. The Libertation Ship must be controlling gravity so we can place WEAPONS ON SKY. Wow. Dr Abraxis must be a megamind.
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Those drones on the last mission are SO annoying. I had to destroy all my microrifts and practically flood the caverns with anti-creeper, massively wasting resources to say the least.
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123 minutes on the "Engineering" Mission, took me 100 of those minutes to realise there was no clever trick to win, just a MASSIVE amount of blasters and reactors
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And yet... they still haven't figured out how to make buildings out of what the creepers maker is made out of. (the bad creeper)
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@masterkiller110
Use blasters becouse it is very thick creeper at the bottom
And anyone that have seen the bug at lv 10 every time I am halfway into the hole at the right my window restart
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I beat level six in a little over 110 minutes. Oops.
I swear, I covered every single block I could with reactors, and I didn't realize you could push away the massive creeper block with the emitters(?).
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I am stuck on level 2. I can't get beyond the dark patches on the screen. What is the point in that if there is no indication on how to get past it????????!!!!!!!!!!!! Perhaps introduce some clear intructions around this................
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I recently completed the 10th mission but dont seem to get the Hard achievement. I won the bonus game at the credits aswell. Anyone has a clue?
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If this was mixed with mine craft the creeper would be self-explanitory, there would be dispensers with arrows instead of blasters, and the launchers would be TNT cannons.
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Not one mission took more than 30 minutes to beat... That being said, repulsor/launcher/blaster, in that order, can keep a world of hurt at bay.
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I once built a force of 12 laser turrets, 4 RPGs and 4 repulsors. They were protected by 12 shields. The creeper didn't even TOUCH the Shields!
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map 7(pressure) is the furthest I have gotten....and damn it was fun. HUGE battle between some blasters & launchers and that huuuge pool of creeper. Damn if there was an emitter there even only 50K power(AFAIK the level one's power) that level would be about 50x harder. I simply moved up, defeated the middle creeper, set up camp in the original room's top side, and rained hell on that creeper. DIE CREEPER! I AM AVENGING 500 BILLION HUMANS!!!! DIE!!!!(according to Training Sim...or was that 500 billion on the first....day?)
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Damn....just started playing creeper world yesterday & FU(K MAN THIS IS SO, SO, GOOD!!!!! I'm addicted for at least a month until I can build up any willpower to resist this epicness....OMG this game in particular is super fun....I'm already considering buying the full of this...you rock, KnuckleBones. DIE CREEPER!! :D