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This is the first creeper world that was easy to get into. I tried all the others, but they seemed so damn weird and bizarre that I gave up too soon. This game is great. I must try the others again after finishing this one :)
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@CA Matador: The drones shouldn't be a problem if you prepare for it. Proper use of time and resources will let you get some weapon upgrades and a dozen blasters before you have to deal with those things.
@LunarServant: In my opinion level 9 is the hardest due to the phantoms and drones two minutes in.
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Sorry, but missions 8 is just retarded, no matter what you do, the rotating creeper below to the right just f*cks you up all the same. Bang up job with all other levels so far, but the feedback on this mission sucks big deal and makes it just frustrating. Instead of the 2 useless asshats up front talking useless crap, a hint would be swell.
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Someone has posted it before and I'll post it again. For lvl 7, digging up a lot of dirt will not help. Instead, use shields and launchers. Makers are not that important.
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Solution to level 5 and up: You can generally "ignore" the quirks of the creeper. Just focus on killing it. Use heavy firepower (launchers, smart use of anti-creeper, etc). For level 5 specifically, you can actually upgrade your range to launch at the node from safety (requires some wall-destroying).
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@shannanan I have no idea how exactly I passed mission 5. I had repulsors firing down at the blue stream (short beam to avoid killing self on splash back). I had blasters/launchers galore firing down. Then I realised by upping weapon move speed (tech) I could disarm weapons, move them through the blue stream, and rearm them safely. One/or more of these strategies helped make a hole..
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The Creeper World games are great. This is a travesty. There comes a time when it's time to hang it up and try new ideas; this series has reached it. It's like watching a 60 year old woman in a porno flick.
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No idea how to complete mission 5? Can't get energy to nullifier build because of the solid streams of creeper. Tried making path with repulsors, didn't work. Tutorial didn't say anything about how to do this.
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mission 4 isn't all that difficult, just let the shields dissolve and prepare all the weapons you can, then it's just moving them smartly, I made a mistake in a moment and have most of the stuff disconected but luckily I had left a couple of blasters around, also have phantom coil dispersed to avoid later problems.
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mission 4
me: alright lets go kick some ass!
5 minutes later, base completely gone and surviving off the 2 remaining reactors making my ship move around the cave.