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Well, I know we're suposed to be very positive in any remark, but this game's ingame explanation is too vague. I've spend 20 minutes trying to figure out lvl 2. Perhaps I'm stupid, perhaps it's unclear what they mean. Whiteboardwar, when I read other comments it's appearantly possible to figure it out, but perhaps you can work on it and make it clearer what the goal is and how to get there.
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If I had a nickle every time during Lv. 9 that I said under my breath "Just leave the bitch to die," I could hire John Pinette to hunt down the prick who made that level and sit on him.
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that moment when the game was ruined...
first of all.. great game got it doesnt deserve the name creeper world..
You lost me we you removed the challange... when you removed the grid and made the up/down directions the fun went away. the challenge was the grid and the slow overflood.. you can just sit back and relax while you make a 200+ blasters and just charge with unstoppable powers. i however do like the larger variate of structures both passive, defensive and offensive. ++ for the story line.
BUT DON'T NERF THE MORTAR!! srsly it was such a great tool and gosh i miss the drones
4/5 for great game but wont give the last cause its kinda boring considering to the old game
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Level 5 is fairly easy, once you get down to the bottom part of the level you just have to spam launchers with a blaster or two.
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It took me a long time but I finally punched through the wall of creeper on level 5. I had it surrounded with about 20 blasters and 10+ launchers. It was producing 1000k creeper at 0.16 speed but I managed to completely disable it with my firepower. Great game even though I don't think I'm playing it the right way 5/5!
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@ariel1313- He is in fact working on Creeper World 3 right now. He expects it to come out some time year at the latest, though he hopes for 1st half of the year.
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Besides being simply addictive and creative, this game has one of what must be the best theme songs I've ever heard. Sometimes I'm doing something else and just let the game running in the background for focus.
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Am i the only one who sees the amazing multiplayer potential for this game? you could have two teams on a landscape map with like red and blue creeper fighting against each other would be an EPIC game :D.. get on making that please xD up this so they can see
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superfustrado Who cares if you hate it! we hate you! but any way i rate 4/5 and between 5/5 itz a good game but has been hacked!
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Amazing variety in the levels given the constrictions of the premise, clearly a very flexible engine. And kudos for bothering to implement the scroll on mouse wheel! Great job.
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I like the whole design but the reactors dont have the same effect as the collectors do in the other games. I don't feel as much like a poison anymore.
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I like this version of Creeper better than the rest because of it's different style. Some games have their ideas "borrowed" but put into a different perspective so people like it. Instead, I like how the developer made the twist all on their own. I'm not saying that I don't like the others, this is just, in my opinion, the best. 5/5
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anti creeper is a great weapon. i will plan where to open up a pocket of creeper and set blasters in front of the soon-to-be entrance. then launchers to the side and makers int he back. i click the entrance to open it up. when the last little grey ball comes to open it up i burst my makers (because i have them on charge) and then charge in. i can take out 150k+ density pockets of anti creeper in a minuet or 2 with no more than 2 of each tower (maybe more makers depending on density and size)
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Remember to use antii-creeper as a kind of "enhancer"! Using that, I was able to win 3 minutes earlier than plain Blasters!
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and if only the unlocked levels are saved. i started to play through this game around 20 times by now... but i never get to the end and dont have a own computer... so i always have to restart and tr to play through in one go. you can imagine that this is no fun anymore.