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I'm still waiting for another variant of this version of the game, with the side view. Even just a daily/weekly new maps thing, like the Userworld one.
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I love the creeper world trilogy the first as great and perfect the second is a little easier and boring but for a noob like me it's and the third went be to the first and improved it 100 fold but harder maybe for pros that bin playing all the time
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you think the liberation ship could travel through rift portals like everything else and be able to teleport anywhere because it can teleport but noo.
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This game had what it takes for a 5/5. Unfortunatelly there's no explanation for what more than half of the things do, so you are left guessing which detail that was left out is crucial for the mission you are facing. This is good in a puzzle game, not a strategy game.
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How to make an AC bomb:Charge a maker to max,then send it to deep creeper.It will blow up and release anti creeper.Much like conversion bombs
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Update, 7:14 on stage 8. Creeper generators seem only useful on the room to the immediate southeast, along with shields (and turning them off and on based on current direction of creeper) but they're not as useless as I've previously claimed.
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I replay this game only for stage 8. Stage 9 is beatable but such a nuisance I wouldn't recommend it. But you can learn a lot about the game's strategy from stage 8 alone. My best time is 7:25 right now. Part of how I do that is putting drones on shoot drones only in the beginning, then dig past the dotted creeper field, detonating the drone spawner and fill that space with reactors. Its interesting which rooms you can attack in what order, and you don't want to assume consecutive is necessarily better. I do feel that the allied creeper spawner is very weak, and on many stages where you are simply given an inexhaustible supply of ore I get much better times using other units. Particularly so on stage 8.
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ok took me many times but lvl 7 you got to run and then attack but set up some type of defense at those 2 spots to have time to run!
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i like how this can vary from the other creeper games and still be interesting on its own because of the different view
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to beat level 9, immediately drive the ship to the top right and nullify the portal, then all the makers on the central asteroid. then go back to start and build reactors.
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How does one prepare for phantoms and creeper drones in 1 minuite when your power is failing? I cannot get past lvl 9
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Well, i guess its always fun to use jizz as a lethal weapon against water
In all seriousness, this game is really fun, best in the series, I might add.
But jizz weapons.