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Comments for Creeper World 2: Academy

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fractalman

Sep. 15, 2012

Under rating threshold (show) tested: you CAN beat it without mortars, but it took me 15 minutes to do it that way, or a little less than three times as long as my best time.

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(7)

fractalman

Sep. 15, 2012

Under rating threshold (show) yes, fra96, you do need to use launchers. unless, perhaps, you first max out energy production and firerate upgrades, scrap all the tech domes and replace with reactors. then MAYBE you could do it without launchers.

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(6)

FRA96

Sep. 15, 2012

Under rating threshold (show) in mission 5 i have to use launchers to destroy the emitter?

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(3)

7Jet5

Sep. 15, 2012

Under rating threshold (show) make number 3

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(5)

UFKlaranth

Sep. 12, 2012

Under rating threshold (show) @kevkevcool09 : You can : Click on the Game button and save.

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(5)

Laso900

Sep. 10, 2012

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(-15)

Laso900

Sep. 10, 2012

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(-15)

fractalman

Sep. 08, 2012

Under rating threshold (show) on a related note...on map 10, if one of the conversion bombs collides with a drone, the drone will take MASSIVE damage. :D

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(6)

helper153

Sep. 08, 2012

Under rating threshold (show) tip: any stored anti-creeper in a maker is released when the maker dies. you can use makers as suicide bombers to release massive Acreeper deep into the creeper zones

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(24)

kevkevcool09

Sep. 07, 2012

Under rating threshold (show) you should be able to save your progress on a level cause some of them take some time

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(0)

juan26restule

Sep. 05, 2012

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(-3)

fractalman

Sep. 01, 2012

Under rating threshold (show) @halo true, placing dirt would not give a humongous tactical advantage (provided we ignore the undecayability of dirt) but it WOULD give a strategic advantage in terms of energy production (placing a reactor on top of dirt).

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(3)

Haloboy01134

Sep. 01, 2012

Under rating threshold (show) @absurdist we can fire through shields, so placing them at choke points would give the advantage... but placing dirt where you will not need guys to go to full stop, that would give an epic advantage. PS to everyone else lvl 8 bottom chamber the 2 deletable blocks going down to drones have creeper encased in them...

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(6)

Haloboy01134

Sep. 01, 2012

Under rating threshold (show) @aib42 i had the same happen to me on lvl 6.

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(3)

fuedalismrocks

Aug. 31, 2012

Under rating threshold (show) but THERE IS an autosave feature!!!!

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(2)

Mshell45

Aug. 31, 2012

Under rating threshold (show) Does anyone else think that this would go well n steam greenlight?

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(5)

aib42

Aug. 29, 2012

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(-5)

fractalman

Aug. 29, 2012

Under rating threshold (show) about the "should i send my weapons INTO the creeper or not?" debate: There are times when it is VERY effective to send some blasters into the creeper. HOWEVER, you shouldn't need to do so within the 20 levels of the Academy map pack. On the other hand, some of the custom maps (available in the downloadable, payed version) are structured so that you MUST send blasters and launchers into the creeper. :3

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(3)

PocketKandy

Aug. 29, 2012

Under rating threshold (show)

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(-5)

disturbedtrojan

Aug. 28, 2012

Under rating threshold (show) thank god for mcdonalds wifi!

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(4)

killeyer

Aug. 28, 2012

Under rating threshold (show) extra mission made me confused as hell cut as soon as i got my mind on it i beat it easie as pie

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(-2)

Denis6

Aug. 27, 2012

Under rating threshold (show) The game is so simple yet so complex. It's fun and addicting. I love it !

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(3)

baraxil

Aug. 26, 2012

Under rating threshold (show) level 7 is hard :(

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(1)

bigbuddy2932

Aug. 25, 2012

Under rating threshold (show) So haloboy, STOP SPAMING

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(3)

Haloboy01134

Aug. 25, 2012

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(-14)

Haloboy01134

Aug. 25, 2012

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(-14)

Haloboy01134

Aug. 24, 2012

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(-16)

Haloboy01134

Aug. 24, 2012

Under rating threshold (show)

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(-11)

Haloboy01134

Aug. 24, 2012

Under rating threshold (show)

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(-4)

Haloboy01134

Aug. 24, 2012

Under rating threshold (show) thin layer of friendly creeper on blocks= looks like snow!

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(0)

dyls164

Aug. 20, 2012

Under rating threshold (show) wing dings

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(-2)

cxxccxxc

Aug. 18, 2012

Under rating threshold (show) When in doubt, pour turrents into the area! They'll get the creeper pretty good. Plus, turrents are made to survive small doses of creeper infection so they can blast from there easier. the more turrents you have, the faster or funnier you can complete a level. Pretend to be a comander of an enemy force, sending in waves to test the creeper. Make sure your liberation ship is out of trouble while your guns are away. Keep some turrents nearby the ship incase the other turrents run out of power or explode and fail to push the creeper back. Keep moving your marine turrents! Even dare yourself to put the built turrents into the creeper! Hell, make the creeper go into a major power farm for a fun challenge! Delete guns that are fighting for an extra story line of your own! I hope these tips help you have extra fun and make a challenging experience for you.

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(4)

StrikerForever

Aug. 17, 2012

Under rating threshold (show) That mission with the huge numbers of creeper below the ship coming up,I can't beat it,I got pinned down to the point where I'm back to the same amount of space I got at the start!

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(5)

Kostoglotov

Aug. 17, 2012

Under rating threshold (show) It's odd that you're instructed on how to use the anti-creeper, which then doesn't come into play all that much in subsequent levels. Still fun, as all CW games are. I was just expecting more emphasis on mining and anti-creeper deployment.

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(0)

The_Thomas

Aug. 17, 2012

Under rating threshold (show) Liberation Ship: All creeper is removed from the area? Great! Let's split and leave all this garbage behind!

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(13)

SketchSlayer

Aug. 16, 2012

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(-16)

cxxccxxc

Aug. 15, 2012

Under rating threshold (show) sometimes, building more stuff than you realy need realy is the answer...

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(10)

orbmatchman988

Aug. 15, 2012

Under rating threshold (show) creeper world 3: Galaxy under fire

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(2)

TheWereWolf

Aug. 15, 2012

Under rating threshold (show) The liberation ship looks like Samus' ship. Metroid hurray :D

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(5)

mara465

Aug. 13, 2012

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(-10)

mara465

Aug. 13, 2012

Under rating threshold (show) awesome music in credits level!

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(2)

Neko187

Aug. 12, 2012

Under rating threshold (show) Hint: mission 7 is actually possible without running to the top of the map! get the crystals first, then use them to build some reactors above and below the ship. put some shields on top of the exit points, then aim 2 repulsers at each. place ~10 mortars, then you're ready!

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(6)

Elbouncy

Aug. 12, 2012

Under rating threshold (show) A impossible badge is that loads

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(1)

Kalendan1

Aug. 11, 2012

Under rating threshold (show) It reset my progress, guess I'll have to start over...again.

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(8)

orbmatchman988

Aug. 09, 2012

Under rating threshold (show) *scratchy voice* I remember the old creeper wars of '96, back then we didn't have all of this fancy stuff, we just had dirt, dirt and a pistol

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(25)

StrikerForever

Aug. 08, 2012

Under rating threshold (show) Wow,this game is awsome!

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(7)

zak1

Aug. 07, 2012

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(-11)

zak1

Aug. 07, 2012

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(-8)

mara465

Aug. 07, 2012

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(-13)

fishhy

Aug. 07, 2012

Under rating threshold (show) I love this game :) 5/5

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(6)

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