Comments for Creeper World: Evermore

avatar for benmaster545
benmaster545

Nov. 22, 2011

Under rating threshold (show) "Dear santa, for christmas i would like more creeper world" Wish Granted.

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(8)

avatar for Filthrog
Filthrog

Nov. 21, 2011

Under rating threshold (show) To give people an idea of what's possible in survival mode: http://i.imgur.com/CRZZE.png This run through was done on the knucklecracker website using Nov. 18, 2011 - I finally lost at 4:05:32. The blasters that are disarmed I only turned on if the creeper started overflowing - drones are the most energy efficient at killing dense creeper.

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(8)

avatar for callumctc
callumctc

Dec. 4, 2011

Under rating threshold (show) Firtly nice idea with having a new map everyday, but i think we need bigger maps now. Still the Creeper we love, but on a massive scale!!!!!

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(18)

avatar for asdfzxc
asdfzxc

Nov. 23, 2011

Under rating threshold (show) Survival Mode is dedicated to all those people who asked why you couldn't just stay at a world after pushing the creep back.

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(20)

avatar for NGRRSN
NGRRSN

Dec. 6, 2012

Under rating threshold (show) I like this game a lot; every time I play a map I can do something different. I just wish there was a way to turn off "survival mode". Sometimes I want to play around or my grandson is a little slow and suddenly you're toast. Please add an "on/off" on the survival that kicks in after 60 minutes.

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(7)

avatar for clearcut
clearcut

Apr. 15, 2014

Under rating threshold (show) creeper - with a cup of coffee every morning to start my day!

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(7)

avatar for oli704
oli704

Mar. 21, 2013

Under rating threshold (show) The game is not over until everything is green.

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(37)

avatar for Joske69
Joske69

Jun. 30, 2013

Under rating threshold (show) screw the score, I just want to blast all the creeper off the map :p

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(15)

avatar for Radenska
Radenska

Nov. 5, 2013

Under rating threshold (show) Creeper World III is now available - will that be (at least a dumb version) available here in Kongregate, too?

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(11)

avatar for nunjib
nunjib

May. 26, 2012

Under rating threshold (show) for the next game i want to play the creeper

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(27)

avatar for CaptVentris
CaptVentris

Feb. 6, 2013

Under rating threshold (show) This game is defiantly not helping me finish my calculus homework....

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(11)

avatar for Dumbasa
Dumbasa

Nov. 23, 2011

Under rating threshold (show) Sir, we have pushed the enemy back and are holding them at bay. Sir ... Sir ... Where are you going? Sir, don't leave us here. Sir, if you leave we will lose power and be defenseless. Sir .... Ahhahghhga!

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(36)

avatar for PuzzleMage
PuzzleMage

Feb. 27, 2014

Under rating threshold (show) So does anyone else ignore the fastest time opportunity and insist on owning the board before they leave, or is that just me?

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(7)

avatar for mechenger
mechenger

Mar. 13, 2013

Under rating threshold (show) GAME 3!!!! I CANT WAIT!!!!

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(7)

avatar for Plixus
Plixus

Mar. 6, 2013

Under rating threshold (show) @ Astynax - Any specific questions? I am sure lots of people are willing to help. Also, this is actually a free Expansion for those who have completed the game and want more maps. If you are new, start with the "Creeper World Training Sim", that is likely to answer any question you have :)

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(7)

avatar for Deadreaver95
Deadreaver95

Oct. 12, 2012

Under rating threshold (show) There is just something in the dominance over creeper that makes the game so addicting :D

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(18)

avatar for Sereomontis
Sereomontis

May. 23, 2012

Under rating threshold (show) I think it would be cool if exploding Buildings (weapons, Collecters ETC.) left a crater in the creeper when they went off, like a small explosion, 'cause they do explode after all... anyone agree?

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(18)

avatar for chilese
chilese

Jan. 8, 2014

Under rating threshold (show) @aronbon: The credit for ridiculously fast time goes to the few. So far iMiPi (no longer playing), hawk45 and a few others have been gracious enough to post both their times and screenshots. Many times I don't even realize that a killer time can be had until I see an extremely fast time. HINT: Usually these very fast times involve dropping Odin City into the creeper for the final connection to the last totem. Odin City can take a huge amount of damage and still be used to complete the level. For today's challenge, Odin City was hovering back and forth between a collector and the uppermost totem. You must use the Pause button to effectively use this method. While some argue that this is an abuse of the game, I prefer to think of it as merely one variation (fastest time), just like many like to cap all 5 wells. The beauty of this game is that it can be played i many different ways. They are all valid. But at 64 years old, I am happy to take any compliment you youngsters might offer. :-)

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(7)

avatar for Thecis
Thecis

Jan. 18, 2013

Under rating threshold (show) What is the highest survival score? The emitters with me are now over 200 and still "in control". Perhaps this could be added in the high score menu (since there are already so many different high scores).

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(7)

avatar for oblivimous
oblivimous

Jan. 5, 2013

Under rating threshold (show) Jan 5 easy way: Park city on bottom right. On the highground in the bottom right, build 3 collectors leading to a mortar on the left edge of that highground. Now relax, you have all the time you need to build

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(7)

avatar for Criggie
Criggie

Jan. 5, 2013

Under rating threshold (show) Crikey - at least 40 starts before I did it with 7351. Method was pretty much what Plixus and gsklee did... put the city on the left of the terrace at the top/middle. build collectors, get the 20% faster upgrade, build a morter and a laser while you build a line of collectors out to the left. Fly the morter to the left once its got some ammo packets. Use the laser to protect the morter. Build another single laser on the tabletop near the city, but so that the big depression is out of range. You'll need two SAMs to survive the first spore attack. Around that time build a couple reactors because you'll be out of accessible land area. Then just work down the tabletop and consolidate.

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(7)

avatar for gsklee
gsklee

Jan. 5, 2013

Under rating threshold (show) Finally beat today's map (2013.01.05)! Strategy used is very similar to @Plixus' (don't think there's other viable strategy either), but after the first spore attack you need to have at least one Drone ready to make the real difference; Mortars alone can't prevent you from being overran!

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(7)

avatar for zaprowsdower
zaprowsdower

Nov. 23, 2011

Under rating threshold (show) Excellent work! We've neutralised the creeper to the point that they're no longer a credible threat. Our infrastructure is solid, we are generating enough power to last here for an indefinite period. Good job, private. Maybe we can rebuild something here. Mission accomplished. Actually, never mind. Prepare to teleport out of here into an unknown, and almost certainly hostile territory!

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(35)

avatar for Codename_aqua
Codename_aqua

Nov. 20, 2012

Under rating threshold (show) okay so we have about 365 portals made of indestrucable fractal alloy, right?, why not just plate Odin city in it?

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(7)

avatar for Wredie
Wredie

Nov. 12, 2012

Under rating threshold (show) Game is to damm epic

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(7)

avatar for Arrow102
Arrow102

Aug. 18, 2013

Under rating threshold (show) i really wish you could just watch the creeper consume the whole map after your city leaves. something about seeing how powerful and unbeatable it really is.

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(7)

avatar for DragonArcherZ
DragonArcherZ

Aug. 15, 2013

Under rating threshold (show) WeirdJedi, Creeper World: Evermore is an expansion of it using algorithms to generate maps, giving a challenge and replay value to fans. If you want to learn, play Creeper World: Training Sim first, then the easier levels of Creeper World: User Space.

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(7)

avatar for Plixus
Plixus

Jan. 4, 2013

Under rating threshold (show) @ gidder - This map is indeed challenging, compliments to the creator! Here was my strategy for 5th January 2013: Fly the base to the nearest left plateau, get the upgrade (+20% building speed), build some Collectors along the upper rim and a Mortar to bomb the left pit. That buys you some time. Build a Blaster to keep the Creeper from Base, increase energy, build SAMs. After the first aerial attack, fight back Creeper in the pits with an airlifted Mortar or a Drone. Once the Mesa is clear, you can easily keep the creeper low with Mortars.

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(7)

avatar for calash
calash

Oct. 18, 2012

Under rating threshold (show) I have an unhealthy obsession with creating a stable network that can suppress creepers at high emitter counts, then sabotaging the network and watching it slowly fail.

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(26)

avatar for NeilSenna
NeilSenna

May. 8, 2013

Under rating threshold (show) Speaking of forums... a game forum for this would be nice. Wonder if we should ask.

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(16)

avatar for Radenska
Radenska

Sep. 21, 2013

Under rating threshold (show) Maybe it was asked before - it might be great to have a possibility to save some favourite missions (such as 18/SEP types)...

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(17)

avatar for Arvellas
Arvellas

Sep. 18, 2013

Under rating threshold (show) Sep18 ought to be preserved for posterity.

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(4)

avatar for SqualLeon
SqualLeon

Aug. 9, 2013

Under rating threshold (show) Finally the badges it deserves.

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(4)

avatar for Shresh
Shresh

Aug. 26, 2013

Under rating threshold (show) *plans extensively, then begins survival mode* Oh, it's not that bad. My blasters have them in check still. *comes back ten minutes later* hey, they killed one of my blasters! Wait, are they speeding up? *a full hour later* MY SCREEN IS SO BLUE

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(4)

avatar for elroy21
elroy21

Aug. 19, 2013

Under rating threshold (show) This is one of the best games I've played. It made my childhood when I was about 8, now I'm glad to see it's still growing.

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(4)

avatar for Numnum47
Numnum47

Aug. 10, 2013

Under rating threshold (show) Well, Practice makes perfect, rather well made game, so Kudos! (Even though I rip my hair trying)

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(4)

avatar for FrHaYwOrKs
FrHaYwOrKs

Aug. 6, 2012

Under rating threshold (show) Meyershark... Survival mode kick is after 60 minutes even if you don't click it... :)

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(6)

avatar for Adorabler
Adorabler

Aug. 16, 2013

Under rating threshold (show) Wait so what happens to the poor stuff that gets left behind?

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(10)

avatar for hawk45
hawk45

Mar. 26, 2014

Under rating threshold (show) Here are some screenshots: 3/25- 3:08 http://tinypic.com/r/16h9mbq/8, 3/26 - 1:53 http://tinypic.com/r/1547vxx/8

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(4)

avatar for Megadude2008
Megadude2008

Sep. 4, 2013

Under rating threshold (show) September 5th is an easy one.

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(4)

avatar for daifrit
daifrit

Aug. 28, 2013

Under rating threshold (show) 1:19 :) the generator generated pretty easy today

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(4)

avatar for hawk45
hawk45

Dec. 20, 2013

Under rating threshold (show) It was very very difficult. The whole setup had to be perfectly timed... one second longer and the collector network would have been destroyed. http://tinypic.com/view.php?pic=rauk48&s=5#.UrRQSrRW-3Y

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(2)

avatar for HappyOrwell
HappyOrwell

Aug. 10, 2013

Under rating threshold (show) This game makes me think of if we decided to declare war on the ocean, if the ocean started to flood everything.

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(4)

avatar for Xaerdys
Xaerdys

Aug. 14, 2013

Under rating threshold (show) I won a mission. I can't believe it...

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(4)

avatar for joeboon
joeboon

Aug. 9, 2013

Under rating threshold (show) Finally this game got badges. This is one of the best RTS games ever made.

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(4)

avatar for Behemoth542
Behemoth542

Oct. 21, 2013

Under rating threshold (show) Power outtages must be a pain in Odin City

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(4)

avatar for gearheadgeek
gearheadgeek

Aug. 3, 2013

Under rating threshold (show) Strategy: Spam reactors until it's impossible to overbuild.

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(4)

avatar for reaper13612
reaper13612

Jul. 23, 2013

Under rating threshold (show) @stotty652 wow, really? I never willingly do tutorials in a game unless it's some complicated RTS (like homeworld). But this game is pretty straightforward. after a few minutes of experimentation you should figure out what everything does. And as to the spores, all you needed was a healthy wall of SAMs, the spores wouldn't make it halfway to the nearest reactor.

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(4)

avatar for philnotfil
philnotfil

Jan. 4, 2013

Under rating threshold (show) Today's is tough (Jan 5th)

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(4)

avatar for FroztySilva
FroztySilva

Jun. 2, 2013

Under rating threshold (show) @chilese Thanks! @iMiPi Nope, 9:47. Good deal on 9:40!! I'm not going to try to beat that! May 28 is one of those maps that you wish you could save. It's a thinking challenge even with just brute forcing it, and you can learn some really effective advanced strategies by playing it again and again, especially if you can know what some of the best achievable times are to shoot for. The developer should let people rate each map (if he has a daily map with CW3 I suppose), and the especially high scoring ones should be saved as challenge maps or something.

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(4)

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