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12/21 - 2:14 Thanks chilese :) I wrote the details for basic, advanced and master skills in the description below this video: https://youtu.be/L8-I_dFduE4?list=PLDuUTUjvbZY0hhByU81RfiIWmNmyifayp ...I know, it's too late to try it on this map, but you'll be able to use this on other maps. The master stuff is just a text explanation there, not done in the video. I used that in a failed attempt where I blew my SAM bridge when it wasn't even covered by the city... I made it through that complicated straight flight over the bridge, but forgot to lift off the SAM when I was doing something else later.
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12/21 - 2:23 RFI @chilese A blaster... Of course. Not much creeper does get up there anyway. Thanks :) Yeah, a SAM bridge is tricky to keep alive but worth it. The same cost as a relay bridge (for a SAM + two collectors) but it produces the same energy as a collector - the two bridge collectors are on the edge with half their potential green area cut off. That tiny energy production might give us a few seconds over the whole game. https://youtu.be/uq6KulOP6N8?list=PLDuUTUjvbZY0hhByU81RfiIWmNmyifayp
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12/21 - 2:43 @chilese that link gives me error 404, but let me guess... you used mortar and SAM bridges :) like this... SPOILER: https://youtu.be/HVWe1XbzFXc?list=PLDuUTUjvbZY0hhByU81RfiIWmNmyifayp
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12/21 - 2:52 SPOILER: https://youtu.be/BbtPOA_ewYs?list=PLDuUTUjvbZY0hhByU81RfiIWmNmyifayp @neisha51 not exactly 2:48 but you get the idea. For 2:48 you'd need to pay attention to micro management better than I did.
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@bloodsukka the maps are created by algorythm. there are no two identical maps. BTW I clicked plus on your question. I think it's great when people ask questions instead of getting pissed off. It's also mature to not get pissed off by a simple question and click minus... okay this last part wasn't to bloodsukka. it was to the sukkaz ;)
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Hello, I love this game, it's my favorite of kongregate, but I see that for more than 6 months I do not add the points of the missions, what happened? I liked to see my progress xD lol if this could be solved Would give me more interest to play more often to improve my times.
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NeathanF, sometimes it's a nice challenge not to move and instead battle your way out of a tought start. Here's some Island-hopping fun: http://imgur.com/a/Ei3Om
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Tip: In the beginning of the level, send your ship to the highest point of the game, then the creeper wouldn't be able to reach you.
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There is no wrong way to play the game. From a scoring point of view, 1 fastest time, 2 longest survival time and 3 challenges are the easiest to directly compare with other players. That is why posts about those are the most often seen here in the comments section. Bozotic and NeathanF, I wish you well. Any fellow Odin City traveller is appreciated.
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I spend about fifty minutes on each level to make it more fun. I make plans and use drones to clear an area out then I send my blasters there. I try to get the totems at the end. At the end of the level, I have a huge area filled with collectors and reactors and areas with blasters with full ammo.
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12/6 -12:02 RFI on the canyon challenge. You don't need SAMs in a small network if you have PLENTY of blasters that cover every stucture. You build all your blasters before the first spores come. They shoot the spores where each falls down and then you attack on 3 fronts and win before the next spores arrive. That one SAM I built only because there was a reactor in the corner behind the city and no blaster had that one in it's range. Shouldn't have built there. I still think this is overbuilt... 12 blasters, 9 speed nodes, 19 reactors. Definitely can be done faster with about 15 reactors and 5 speed nodes... but that's built much earlier than everything is ready for the spores... I just built some more stuff :) http://imgur.com/a/tlfJq
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12/4 Collectors, Reactors, and Blasters only. No city movement. 17:36. Plenty of RFI for you guys. Plenty of SMB for our friend.
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@BTG1 congrats to your solution of Rain_King's challenge! A real master piece :) @chilese well done for the optimalisation!
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11/26/16 2:58 RFI Rain_King challenge - build collectors straight for the ridge, one blaster to hold NW, one to hold N, one to hold NE/SE.
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11/26 - 18:03 RFI on Rain_King's challenge. 4 mortars, 5 blasters. Probably would be better with 10% off building cost instead of 20% better building speed for the second upgrade. Also probably it could be better without building collectors just for energy production in the valley. SPOILER VIDEO: https://youtu.be/awlaHXC4swI?list=PLDuUTUjvbZY0hhByU81RfiIWmNmyifayp Thanks for the challenge Rain_King :)
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11/23 immobile city challenge - 14:01 RFI. Based on BTG1's comment. Spoiler: https://youtu.be/M3LM5tMJMgc?list=PLDuUTUjvbZY0hhByU81RfiIWmNmyifayp
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KADETen one of the fast players once got tired of writing Room For Improvement :) This only means that the map could be won faster, even if only one second faster.
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To do 11/23/16 without moving the city, you can secure the choke with a blaster, build a little econ, and then use drones to stabilize.
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@Revd: I just move the city to higher ground, not too tricky once that's done. Unless you're giving yourself the extra challenge of not moving it - if so, no idea!