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Comments for Creeper World: Evermore

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iMiPi

Jun. 29, 2017

Under rating threshold (show) 6/29 CUC - 20:26 RFI http://imgur.com/a/gZOeT

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(-1)

iMiPi

Jun. 29, 2017

Under rating threshold (show) 6/29 - CLOCK UNLOCK CHALLENGE - NO drones, NO reactors, ONLY ONE BLASTER. NO new blaster until you win, even if it's destroyed! Only 1 mortar until 11:00 and NO replacement if it's destroyed. After 11:00 any number of mortars. LOCATION UNLOCK TIMES: Until 2:00 you may build only at the ground level at the city's starting position. Starting from 2 minutes you may build ONLY 1 LEVEL HIGHER than the city's starting location and on areas as high as at the starting level of the city. Move weapons to any level BUT build them on a level allowed for building. CITY MOVEMENT UNLOCK TIME: At 4:00 is the first time you may move the city just once, to a level where you may build. You may move it the second time ONLY WHEN you need only ONE LAST building to win. That ONE LAST BUILDING is the ONLY thing you may build on the highest level. This second move of the city may be to anywhere. TIMING RECAP: 2:00 one level up unlocked for building, 4:00 city may move once, 11:00 more mortars allowed.

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(-2)

carusoo

Jun. 27, 2017

Under rating threshold (show) 6/27 - 1:33 RFI

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(-1)

Rain_King

Jun. 25, 2017

Under rating threshold (show) @Azreal341 It's a set of limitations I came up with to make some levels more fun/challenging: No base movement, no reactors, no drones.

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(1)

GosiAndrzejewicz

Jun. 25, 2017

Under rating threshold (show) Love it!

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(1)

Azreal341

Jun. 24, 2017

Under rating threshold (show) What IS the rain king challenge again?

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(1)

straba

Jun. 22, 2017

Under rating threshold (show) Still playing this in 2017. I played all of them. Creeper world 3 :Arc ethernal and this one really are my favorite because they're the ones who makes you think the more. Again thank you for thoses pieces of arts

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(4)

iMiPi

Jun. 18, 2017

Under rating threshold (show) I only allow kongcdn.com and kongregate.com

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(1)

Rain_King

Jun. 18, 2017

Under rating threshold (show) I use Firefox with NoScript and the only script domains I need to allow to play are kongregate.com, konggames.com, and kongcdn.com.

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(2)

NeilSenna

Jun. 17, 2017

Under rating threshold (show) There's a Unity3D script running on the page, but it doesn't seem to be playing any active part in anything. I just blocked it and reloaded the page, and everything is exactly the same.

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(3)

iMiPi

Jun. 17, 2017

Under rating threshold (show) I don't have unity and I play only CW:E. I don't play anything else anywhere else. I play this usually daily, sometimes more than once (a bit of an understatement). And it works. So... It doesn't need unity on firefox.

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(3)

Galazan

Jun. 17, 2017

Under rating threshold (show)

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(-4)

Tandu

Jun. 17, 2017

Under rating threshold (show) @Galazan: What have you been smoking? This game doesn't need unity.

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(3)

Galazan

Jun. 16, 2017

Under rating threshold (show)

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(-3)

carusoo

Jun. 15, 2017

Under rating threshold (show) 6/14 - 1:27 http://imgur.com/a/vJO9d

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(1)

JamesC3139

Jun. 14, 2017

Under rating threshold (show) Great game. Have been dipping in and out of it for 6 years now and it's still a favourite!

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(7)

carusoo

Jun. 12, 2017

Under rating threshold (show) 6/11 - 1:52 RFI

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(1)

funkytown69

Jun. 11, 2017

Under rating threshold (show) 6/11 - 1:54

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(-2)

funkytown69

Jun. 10, 2017

Under rating threshold (show) 6/9 - 1:16

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(-2)

DubaiBunnies

Jun. 08, 2017

Under rating threshold (show) Really nice game

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(2)

bigcountry76

Jun. 06, 2017

Under rating threshold (show) Love this game!

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(4)

Criggie

Jun. 04, 2017

Under rating threshold (show) 5/6 needs no blasters or anything.

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(0)

Bozotic

Jun. 04, 2017

Under rating threshold (show) "A new Creeper World mission daily and for all time!"

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(5)

vitreo84

Jun. 04, 2017

Under rating threshold (show) Maybe because it is an algoritm :D

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(1)

astroboyxp

Jun. 03, 2017

Under rating threshold (show) Holy crap, its still running even after 6 years?

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(0)

carusoo

Jun. 03, 2017

Under rating threshold (show) 6/2 2:17

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(1)

iMiPi

Jun. 02, 2017

Under rating threshold (show) :) Ah, that's kind of like I love to fill every bit of the map with green collector area :)

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(2)

Bozotic

Jun. 01, 2017

Under rating threshold (show) Thanks iMiPi, I know one blaster will work as long as the emitter is not up on a pedestal, but I like the sound and immediacy of 2 blasters. Throw in the +15% firing speed and I'm even happier. Not a hint of blue :).

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(2)

iMiPi

Jun. 01, 2017

Under rating threshold (show) Bozotic, I tested in the map editor how much creeper output can blasters kill when an emitter is capped. An output of 10 units once a second needs only two blasters if their nearest delivery collector is put in a safe distance from that emitter. An emitter with the output of 5 units every second can be covered with one blaster (barely, but it works). 4 units per second - easily capped by one blaster. The online game puts out 3 units, only every 1.4 seconds, so one blaster is easily enough to cap each emitter. You only need more than one blaster while you frog leap with them to push your way through to an emitter. Also, you don't need very many mortars. Try minimising the amount of wepons, so you don't need to build so much energy production. Try this challenge: finish 5/31 as you did in your challenge, not moving the city BUT build only 5 blasters for the entire game, and two other weapons ( you can choose 2 drones, or 2 mortars or one of each ). No reactors.

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(2)

Bozotic

Jun. 01, 2017

Under rating threshold (show) 5/31 without movement was easier than I first thought. Just had to develop enough energy production to support the city defenders and 1 drone to keep the right side under control while consolidating. From there my usual brute force methods were sufficient. http://imgur.com/a/cKGfP

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(0)

Bozotic

May. 31, 2017

Under rating threshold (show) Is it possible to win 5/31 without moving the City?

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(0)

carusoo

May. 26, 2017

Under rating threshold (show) 5/26 - 1:39

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(-1)

iMiPi

May. 23, 2017

Under rating threshold (show) In a comment (Jul. 4, 2013) I assumed that the Survival Mode start value 100 is the sum of 5 emitters. Now I created a copy of mission May 22, 2017 to measure how far the creeper flows with various output values. This proved the Survival Mode output 100 is for each emitter, not the sum of 5 emitters. In 2013 I wrote about the output for normal game mode also based on a false assumption based on the game stats chart. The charts "creeper killed" curve jumped at start of survival mode to about 40 times the normal value. I assumed I may divide the 100 output by this 40 to get 2.5 for normal mode output. My measurements now suggest these values for normal mode: OUTPUT START 2 seconds, INTERVAL 1.4 seconds, INTENSITY 3 for each of 5 emitters. Values for Survival Mode: INTERVAL 1.4 seconds, INTENSITY 100 for each of 5 emitters. In the online game emitter output in Survival Mode automatically increases by 100 for each emitter every 15 minutes (incremental increase by 0.1 every 0.9 seconds).

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(5)

carusoo

May. 16, 2017

Under rating threshold (show) 5/15 - 1:30

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(-2)

iMiPi

May. 14, 2017

Under rating threshold (show) 5/15 great for survival mode. hints: build 32 energy production, since depletion can not be higher than 32. you'll need speed nodes and energy storage, too, and many blasters capping the emitters before you switch on survival mode. you can put there some mortars, too, and might wanna play with drones to cover some locations where it's hard to put many blasters. you don't need to cover the map with buildings, but I just like to fill every space with something, like speed nodes and storage :) it looks nice.

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(7)

hawk45

May. 10, 2017

Under rating threshold (show) 5/9 - 1:26 Probably 1-2s of RFI

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(3)

carusoo

May. 07, 2017

Under rating threshold (show) 5/7 - 1:26

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(1)

Ajora_Ace

May. 07, 2017

Under rating threshold (show) Great game!

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(3)

Bocox

May. 06, 2017

Under rating threshold (show) so difficult.... beat one level, took 56 minutes, not sure I can do the medium badge o_o

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(1)

iMiPi

May. 06, 2017

Under rating threshold (show) @s0ccerboy Check out my tutorial videos. Links to YouTube on my profile and here in the comments :)

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(0)

s0ccerboy

May. 06, 2017

Under rating threshold (show) This is hard!!!!!

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(0)

iMiPi

May. 05, 2017

Under rating threshold (show) @fhhuber It saves your data in cookies. If you want your results on your new comp, copy your cookies from the old one.

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(2)

fhhuber

May. 04, 2017

Under rating threshold (show) problem with this thing's tracking of consecutive days... when I got a new computer it reset me to 0.

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(0)

iMiPi

May. 04, 2017

Under rating threshold (show) 5/1 - 16:59 RFI on RKC with 1 move. http://imgur.com/a/gtmJP This one will be good for a video tutorial, but I'll have to delay the voice commentary. Maybe in a few weeks. It takes a lot of work to edit these videos.

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(1)

MTargaryen

May. 04, 2017

Under rating threshold (show) 5/2 - 1:17

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(-2)

MTargaryen

May. 04, 2017

Under rating threshold (show) 5/1 - 17:12 SMB on KFC.

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(-2)

carusoo

May. 04, 2017

Under rating threshold (show) 5/2 - 1:22 maybe one more second possible...

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(0)

NeilSenna

May. 04, 2017

Under rating threshold (show) @Helper530: If you buy the full game, you can play user-created levels and make them yourself. This is the page with all the user-created maps on Knuckle Cracker's website: https://knucklecracker.com/creeperworld/viewmaps.php

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(2)

Helper530

May. 04, 2017

Under rating threshold (show) I wish we can make levels out of this. :(

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(-2)

carusoo

May. 02, 2017

Under rating threshold (show) 5/2 - 1:25

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(2)

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