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Comments for Creeper World: Evermore

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tallielouise

Aug. 13, 2013

Under rating threshold (show) This game reminds me of my days killing mold in New York that was left over from Hurricane Sandy. The creeper is the mold, and the played is the cleaner, and the battle is the process of spraying the wood with thyme, sanding it, respraying it, and wiping it down. And tada! It's mold free enough to rebuild ^^

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(4)

kylermoniker

Feb. 09, 2013

Under rating threshold (show) Is it just me, or is anyone else sad to see the whole network power down after spending all that time building it up? (Actually, I think it'd be cool to see everything overrun after the ship leaves.)

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(10)

Pantothenate

Dec. 12, 2011

Under rating threshold (show) Part of why this isn't as awesome as the original or user levels is because these are extraordinarily vanilla--there's totems, a few elevations, and that's it. There isn't a specific challenge or gimmick that's being built upon; it's just a hilly layout. If you could modify your generator to make not just maps but also a randomly selected scenario--like 'avalanche' type levels where the creeper is above you, or a 'levy' type scenario where there are a series of banks and rapidly-filling valleys between you and the objective, or an 'isolation' level where there are islands of buildable terrain, separated by unbuildable sharp inclines.

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(25)

Bakamoichigei

Nov. 23, 2011

Under rating threshold (show) One day, We will build a way for Odin City to leave behind a generator, so that when it teleports, the blasters will remain powered by the massive amounts of collectors and other equipment we left behind. We will eventually rescue all the planets from the creeper!

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(25)

blablathebla

Feb. 04, 2015

Under rating threshold (show) 2015-02-05: What. The. Hell.

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(4)

iMiPi

Apr. 03, 2013

Under rating threshold (show) If there is not enough challenge for you in this game, set yourself a time goal or play it multiple times, each time in a shorter time. To load all totems in 7 minutes is hard to do on most of these automatically generated maps. It depends on where are the totems and how the map looks. On some rare maps it's possible to finish under 3 minutes, and on some it's hard to win in 9 minutes. The average map is a good challenge to finish in about 7 minutes. In this free game here on kongregate, i like to GREEN OUT the whole map before I switch on the totem packets :) MY GROUND! :D I would love to be able to set the difficulty! I think, the best way to do that would be to set the emitters' output frequency or the amount. It would be nice to have a kind of a slider with at least 20 difficulty levels to set. The minimum output should be that in the original game. The maximum should be NOT more than HALF the survival mode output.

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(4)

kaiwoklaw

Jan. 15, 2013

Under rating threshold (show) I wonder how many people play this game daily, it has to be the highest non-multiplayer on kong.

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(10)

JDHannan

Aug. 13, 2013

Under rating threshold (show) that was one of the hardest games i ever did play

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(2)

NGRRSN

Aug. 13, 2013

Under rating threshold (show) Love evermore. Just wish I could turn of "survival" mode to mess around. I always thought it would be nice, too, if you could prioritize builds. For example, perhaps "arm" droids priority over others, or "build" Sams first. Just musing while I mess around with Evermore.

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(4)

phynight

Aug. 13, 2013

Under rating threshold (show) As a tiny little criticism, please make a way of being able to control more than one drone at a time, something like pressing D for available drone. Or if there is a way that has somehow eluded me, make it more knowen.

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(4)

Criggie

Aug. 29, 2015

Under rating threshold (show) Saturday 29th is an excellent level for survival - I got 121 minutes.

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(4)

chilese

Nov. 25, 2014

Under rating threshold (show) DouglasGrave: You can always turn "off" the green node of Odin City to make sure you don't end the level before your desire. Then when you are ready, turn on the green node to end the level. I like the idea of guessing the warp-out point. Nice.

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(4)

bigcountry76

Jun. 06, 2017

Under rating threshold (show) Love this game!

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(4)

chilese

Feb. 12, 2015

Under rating threshold (show) 2/12 - 1:30 (hawk45 + 2)

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(4)

dzamie

Aug. 13, 2013

Under rating threshold (show) @mati21: Survival mode turns on automatically at an hour into the mission, because you should be able to complete any level in under an hour.

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(4)

hawk45

Jul. 15, 2015

Under rating threshold (show) 7/14 - 1:26 RFI

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(4)

iMiPi

Jan. 05, 2015

Under rating threshold (show) @jfing12 let me guess, you tried to build many reactors at the same time. first you need to have enough energy to build them. do it one after the other, not simultaneously. watch your energy management: collection-depletion-deficit. when you have 1 or 2 deficit for a few seconds, that's ok, but when deficit builds up and up for a long time then either you're building too much stuff or you're killing too much creeper.

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(4)

NSA_Spy

May. 18, 2016

Under rating threshold (show) @M0zebra It's not that bad - you need energy. Start with a few collectors, and reactors. Gotta be fast to get the initial energy. A single blaster will protect you from a thin flood (all you need to worry about for now). Build out, make sure you're protected by SAMs, focus on energy production for ages - you need lots. Mortars destroy a ton of creeper in both depth and AOE - but they need lots of power to work. Takes a bit to get the hang of, but it's worth it.

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(4)

chilese

May. 18, 2016

Under rating threshold (show) Tidbit99. I use Safari on my Mac and the game plays "normally". It is less colorful than other versions, but Evermore gives you a new map every day. While some days are easy (times under 2 minutes), other days can take me up to 15 minutes. Many of the regulars rarely take over 10 minutes. MAIN IDEA: Don't build a lot at the beginning. If your ENERGY goes from a surplus (green) to a deficit (red), you are building too much. Try to keep your energy creation so that you have neither a surplus or a deficit. Usually start out by building collectors on high ground, and grab an upgrade or 2 if you can. If your energy is in a big deficit, your weapons will only fire once in a while. Keep your energy creation going so that your weapons won't starve. I hope that helps. Many of us have been playing this version for a few years.

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(4)

ShadowFlame

Apr. 03, 2013

Under rating threshold (show) easily my favorite game on kongregate and the only game i don't play for badges

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(2)

FroztySilva

Jan. 29, 2013

Under rating threshold (show) Wow, before I even start on January 29th's game I can see that it's going to be a bear.

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(2)

WizZumwalt

May. 29, 2016

Under rating threshold (show) @chilese, sorry for being unclear, what I meant was I never tried out whether a charged totem continues to work if it is disconnected - I always end up connected to everything I've built. Maybe the backstory says what you say, but the game mechanics suggest that all the packets - build/ammo/charge - use up the energy collected/produced locally. Anyway my approach comes from the fact that I first played CW3:Abraxis where you have nullifiers and the goal is actually to destroy emitters. On some maps I even find myself going for the emitters and having to remind myself I only need to reach the totems. :) Bottom line is, I agree that there's no wrong way to play this game.

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(4)

DouglasGrave

Nov. 25, 2014

Under rating threshold (show) BeDoHa: My priorities in playing are (in order) capping all emitters, collecting from the maximum possible amount of land space, placing the city as close as possible to where I guess the warp-out point will be, time (mainly just avoiding survival mode, which would jeopardize my control of the map). In all the times I've played, I think I've only once managed to get Odin City sitting right on the exact warp-out point.

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(4)

NeilSenna

Aug. 12, 2013

Under rating threshold (show) This game could do with a big clear link to the Creeper World Training Sim. This edition is more for people who already know how to play the game - so if you're struggling, try the Training Sim first. Or use the pause button (building while paused is a huge advantage) and move the city (starting position is rarely optimal) options more.

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(4)

bpink73

Sep. 24, 2016

Under rating threshold (show) LOL, been playing all this time, and never knew you could move odin city... Feel silly now

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(4)

NeilSenna

Dec. 04, 2012

Under rating threshold (show) Sanfdz: The full game (available if you click 'Play More', ridiculously cheap at $9.95) has the storyline of where it came from and what is it, stuff like that.

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(4)

333troy333

Nov. 14, 2012

Under rating threshold (show) Is it just me or did reading the "How to Play" confuse you, making you want to play to figure what it's all about?

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(4)

aronbon

Mar. 24, 2019

Under rating threshold (show) yeah Bozotic this is a bit strange behavior indeed. but hey nvm and enjoy the game.

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(4)

bartonnumber

Jul. 26, 2013

Under rating threshold (show) Amazing game, beautiful graphics, just awesome. Well done knuckle cracker. I like creeper world 2 academy as well.

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(4)

elwaryn

Sep. 10, 2014

Under rating threshold (show) Want some more challenges? 9/8 - Take and hold both your starting island and the island to the west from the start. 9/9 - Move Odin City to the high ground on the west side at the start.

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(4)

garp_hu

Dec. 21, 2018

Under rating threshold (show) Thanks for help, it solves the problem! Merry christmas!

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(4)

carusoo

Dec. 06, 2014

Under rating threshold (show) 12/5 - 5:51

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(4)

Burning1

Jan. 18, 2016

Under rating threshold (show) 1/18 - that was a hard map - good fun

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(4)

rovale

Nov. 10, 2022

Under rating threshold (show) Ruffle does not work and Kon will not let supernova load.... still the same today. And not for the first time

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(6)

NeilSenna

Feb. 12, 2013

Under rating threshold (show) I must lose so many seconds and minutes of my life making sure everything I build is as symmetrical as possible...

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(4)

Firien

Feb. 01, 2018

Under rating threshold (show) @RebelOConner: front page after load: "HOW TO PLAY", including basic gameplay, advanced gameplay, strategy tips and unit listing

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(11)

penuzi

Nov. 22, 2011

Under rating threshold (show) This game need a protection hidden clock. When the gametime up to more than 6:00Hrs the game closes. Its can save lifes! 5/5

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(39)

MadCrimson

May. 10, 2012

Under rating threshold (show) Sometimes I find it sad that the score is only based on the time. I love to completely cap the creepers, to take the world back... But the score, the holy score... she punishes me for my obsession.

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(16)

carusoo

Nov. 30, 2020

Under rating threshold (show) 11/30 - 1:24

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(4)

iMiPi

Apr. 23, 2017

Under rating threshold (show) @RogueSeraph257 check your browser's settings. you need to keep the cookies of kongregate.

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(4)

carusoo

Jan. 02, 2015

Under rating threshold (show) 1/2 - 7:14 still a little RFI

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(4)

carusoo

Jan. 02, 2015

Under rating threshold (show) 1/2 - 7:35, still RFI

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(4)

carusoo

Jan. 02, 2015

Under rating threshold (show) 1/2 - 9:35 but lots of RFI

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(4)

Walr688

Mar. 03, 2013

Under rating threshold (show) Has anybody had trouble with March 2 , 2013. I tried several times and haven't beat it. One time I come so close.

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(4)

meeloco

Dec. 14, 2012

Under rating threshold (show) Have been playing this game for ages, played almost every map... TIL you can move the Odin city :|

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(4)

Sherize

May. 07, 2020

Under rating threshold (show) 2020 and still playing this game. Good job!

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(6)

chilese

Jun. 12, 2020

Under rating threshold (show) 6/11 - 1:41 RFI Screenshot with directions at: https://photos.app.goo.gl/NZLhtfuYdAW1CzC86

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(4)

shadoweaver123

Jul. 09, 2012

Under rating threshold (show) It was fun building a massive defence in survival mode then turning off the ammo packets and watching all you have built be destroyed

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(6)

mara465

Jul. 08, 2012

Under rating threshold (show) what would be cool is if you could target a specific place on the drones so when they recharge you could make them go in a squad

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(6)

Kholai

Apr. 23, 2012

Under rating threshold (show) This may be an unpopular statement, but Creeper World is rife with the option to create your own difficulty/fun without needing defined difficulties. If you're bored or finding it easy, just restrict your usable units yourself, or give the creeper a minute's head start until it's fun again. I don't remember the last map I played "fair".

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(16)

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