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Advice: If you know where the spore attacks will come from you can station a S.A.M. there and completely annihilate them all at once removing spore attacks as a threat.
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"sir we have an unbeatable defence, the creeper cant get past the wall, our energy gains are much higher then our outputs, i like this planet!"
"nope sorry soldier, time to move on and do it again so that as soon as we leave all our hard work can be overrun"
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this game is amazing i spend 2 hours on it then say no i need to play something else then i leave page and in about 5 minutes end up back here playing again... amazing game
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Half my building are not yet built, but the creeper has been stopped by a mortar and a turret, now just sit and wait...
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@KritagyaB: And take even more challenge out of a game that's already very easy? Just put down a few SAMs. With your "huge networks" you should be able to support them easily.
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Why can't we have the option to turn of spores they are a pain in the back for people who specialise in building huge networks.
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overlapping collector fields does not increase collection. In other words, it's how much area you have green, not the number of collectors.
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here's a question new people ask [not that i am] does green area increase collection or how many collecters u have? my brothers ask me this like 5 times a day
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I have an idea for a framework for the next version of the game: producer, produces packets at the same speed of Odin City.
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Here is a tip for newbs: Use the laser to "destroy" a creeper spawner. It actually destroys the creeper it produces, but it produces much less, so its practically out of the game... Well if the laser doesn't get destroyed.
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played the first 4 missions twice and the 2nd level, first two once. It doesn't save. I'm done. Nice game but I can't do it over again.
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Great game. One of very few games I can find myself playing a single map for an hour and still enjoying it. I do wish we had more tower options but besides that very addicting and very fun. 5/5
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I kind of wish I could watch the world for a while after the city's left, so I can see the creeper inevitably spread across the landscape after the weapons run out of power.
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The story implies there should be a victory of some sort...but instead every mission ends with escape instead of defeating the creeping menace. Takes a lot of the fun of out-strategizing the blob.
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5/5 Awesome game!!! But maybe a return attack option for the fighter? Maybe we can make our own barriers. Just throwing something out there. Another Creeper World would make me ecstatic. + if you agree
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I often times will purposefully not complete the game, and just surround the enemy's base with 8 blasters "Go ahead, try"
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This is one of my favorite games, the only thing i wish you could do in this game is watch the creeper destroy all your hard work when your station leaves.