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I absolutely love CW and actually bought the first game out of loyalty - thanks for providing us with more game! My only slight nitpick is that, per design, the difficulty on each map decreases pretty quickly. The first few moves and minutes are tense, but once you have a certain area clear / brought in place a mortar, your cooling power cannot fall behind the creeper's heat generation any more, and it is just a matter of mopping up. Admittedly, sometime with the challenge of how to achieve it in a quick fashion, but bar a disastrous mistake you usually pretty quickly get to the pont where you cannot lose anymore.
It has not dulled my apprciation of the game, but on occasion I think it is a slight flaw in the difficulty design - the more awesome your network, the less you actually need it.
Still, a big thumbs up and thank you from me!
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Awesome game! It's a really great twist to the Tower Defense type. The enemies are unique and very original, and i like how they don't have a set path, they just go everywhere xD. Also, the way we have to build our network and connect everything in order to work add a whole new level to strategy. The structures and gameplay are simple, yet provide a great variation to strategies. And the maps are very original and funny, eac having a different theme and providing different resources and paths to work on our strategies. A sure 5/5. Love this series.
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multitask. I had 20 rectors and 20 speeds. every emitter had 2 blasters and 2 mortars. why did I have to leave? it was perfectly safe! -_-
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Pretty cool game, just started playing cause a friend told me creeper world 3 was pretty good on steam, so wanted to check this out.
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Very good concept, thanks for this game.
It does not correctly remember which levels I already played through, though. Now I have to play "Infrastructure" again?! Can I di something about that?
More generally: Why not let me decide which levels I play in which order? An indication/advice which ones are more difficult would be more helpful than this restriction.
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On the castle level, I had the biggest bombing campaign ever. 16 bombers to start and I ended with 50 air fields. BLAST THEM TO OBLIVION!
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Level Infrastructure: The walls are made from crazonium... well it's a pity that I'm not an entymologist, since I have NO IDEA where that word came from... (COUGH COUGH)
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@sk_fields, how about instead of spamming "this game SUCKS!!!" on every great game on Kongregate, you can suck deez nuts
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First time, the god damn first time, that I play strategically, I win. No, I don't win, I kick their asses from one side of the planet to the other.
What I mean to say is this: This is one hell of a strategy game. You have to think about what you have to do in order to win, you can't just brute force it. I love this game, man, so great job.
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The sudden relisation that this game spits on the laws of the universe since matter can't be made, and that given time, a planet would grow in size due to crepper and ingulph the rest of the universe due to incresing gravity
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I love the creeper world series but with the creeper world 3 abraxis im not sure if i want to install the unity flash player
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so I had 2000 more score than the next guy in the weekly highscores.
then I played the tutorial for the first time since my save reset.
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i think that instead of the totems making you leave, they should have destroyed the creeper emitters and when they all exploded the rift would come.
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not sure if the speeders work for the entire network or just the packs passing through them? i guess the entire network?
is there a max speed btw?