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Takes way to long to do absolutely nothing. I get that its a older game but after playing the newest one and coming back to the roots of the game i just don't like this game any of them
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I was playing Creeper World 3 recently, and while looking through the Alpha Sector maps, I was wondering why I wasn't finding some maps I remember playing years ago. The answer was because they were maps from this game. Wow, so many ease of life things you miss when you return to the classic first game.
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What's this about the creeper being so powerful? Within 20 minutes, I built a civilization that only needed to fire guns every 5 seconds to keep it back.
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Ok, so at first i was like: WTF? what am I doing, how does this stuff work. Then i started clicking random things, observing what happened as I clicked. I decided to make a up of coffee once i had a basic understanding of what i was doing. That cup of coffee is now cold and overgrown with fungus, as i am still attempting to destroy the creep and create every bit of energy ever. I AM BECOME DEATH, I AM BECOME POWER (and my coffee is very cold)
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For those wondering, the scroll on Creeper Hollow translates to "PUOR POP ROCK ON ESITTER TO BLOW THEM UP". I don't know either.
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I do not really see the reason in running away considering all the creeper is cornered and cannot leave the spawner...
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someone needs to fix the spore launch A.I. I watched one get right by my SAM line and it went right into the farthest corner, where there was absolutely NOTHING.
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desertrat Because the City is the only thing that can create packets of Ammunition. Your weapons would run out of ammo even with energy production, because there's nowhere for the energy to go.
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Why are we shutting down the reactors when we leave? Why not leave them and the weapons there so that they keep all the spawning things contained?