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Take out airports first (to get rid of the bombers that can destroy your carrier). If you run out of bombs and you carrier isfar away, just let yourself killed (penalty is just -100 points)
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Halfway through mission 3 realized CIV are civilian "target" and they take off points if you blow them up. Oh well got to love total war.
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I enjoyed the way the enemy units all had controller buildings that once taken out would take out the units they made. It takes a little bit to get use to playing this game but once you do it works well. Keep up the good work.
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Nicely done game with a good story, nice motivation and a bit of choice in how you do things. Great graphics (that fit well with the scene) and good SFX too, nice interface and though it took a little while to get used to flying the helicopter it worked well overall. Very nice little game with plenty to recommend it, thank you and keep up the good work :)
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Pretty alright game, but man is it hard sometimes. You really have to keep moving at all times to avoid fire and those damn planes buzz around you like hornets in a heat wave.
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Was this game developed as part of some psychological test to see how people respond to stress? Because slapping a timer on a game that already requires catastrophic amounts of backtracking and redoing is just plain sadistic. The bombs run out, the enemies all respawn unless you take out the factory... And you had the BALLS to throw in the POW rescue on top of that?!! "Hang on POWs, that turret just respawned. Oh, hang on, another one respawned. Hang on, another one respawned. Hang on another-" (crash) "OH TO HELL WITH THIS GAME!!!" ~me before I 1/5'd this piece of crap.
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Overall not a bad game. It reminds me of some of the old arcade games I played as a kid. Nothing special and it gets repetitive quickly but, worth a play for the badges at least.
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Was expecting another stock tower defense game, but was presented with a solidly strategic, interesting, historically significant, thought-provoking, fun, challenging, and well-written game (with a plot!) Thank you!
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Attention, In CORE destroying the main refinary does NOT end the mission, so save yourself some deaths and just destroy the minor bases to make it easier.
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Is anyone else not being aawarded the badge of the day? I've played the training missions over and over on multiple browers and nothing is updating
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The game becomes much simpler once you realize that time doesn't matter and dying doesn't matter. Just take out the airports ASAP so your carrier doesn't die. (I have no idea what this does, but I assume it fails the mission).
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In the last mission I have to clear road blocks to save civilians? yeah, tell that to all the POV I totally didn't save
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In a perfect world, we'd have had a sequel(s) to this game AND all the Creeper World games. But that's just me being greedy ;) Love this one *almost* as much as the Creeper Worlds.
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Not bad, but never really in any significant challenge. The bombers are the only thing that can hurt the ship and you can just suidide bomb airports and you can just suicide bomb everything else after if you get infinite choppers. I think a three chopper only challenge mode would have been a good challenge.
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Bombs should land under where you were when you press space... not where you are when the sound finishes playing. IMO