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"You see, one of those prisoners you saved in your last mission"...um I killed all the prisoners, so that guy saved himself... crafty fellow
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When you crash ChopRaider- say something along the lines of "alright, here I come!" or "This Is The Greatest Plan!" or maybe- " I'm The Bold Action Man!"
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A sequel would be great; It would be OK if it only had helicopter missions again, but it would be much more interesting if there were missions in which you could control planes, tanks, boats, etc.
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To answer Jesse321: you save POWs by landing on the helipad circle inside the POW camp, just as if you're landing on the aircraft carrier: press 'shift' to land. Then wait for them to load, and then take off! But be careful: you have to ferry them back to the aircraft carrier without dying on the way, or you lose them anyway.
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Not too bad at all, good fun =)
Reminds me of the good old days of Raid on Bungling Bay...
Wait, what? Showing my age there
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How do you progress in campaign mode..? Complete "contact" in all modes and wstill can't go on to the second mission.. WTF!!
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Man...something major happens between level 4 and 5. 4 isn't too bad...then 5 comes along and suddenly it's insane...fighter jets, stealth bombers..tons of power plants..this wouldn't be such a problem if all the missile launchers and turrets and everything didn't respawn..that makes things really difficult. You have no time to destroy a power plant because there's like 8 things all shooting at you..you destroy them all and then go back for health and they're all back. If it wasn't for the missile volleys you'd be screwed.
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If you don't care about score, you don't need to care about the time limit and dying is just a shortcut back to the carrier. Even if you do, -100 per death is pretty mild. Would've been nice if Q and E had been listed in the controls, though.
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"One of those prisoners you saved in your last missions" I literally killed every last POW because I couldn't be bothered to figure out how you're supposed to save them.
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A fantastic game. Deserves more than the 3.86 rating it cureently has. I give it a 5/5.
Can't wait for whiteboard war 2
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I like how when your on the carrier the enemies attack you instead of the carrier... Turret 1:"There is a helicoper on the carrier should we attack the carrier or the helicopter." Turret 2: "Obviously the helicopter, its more of a threat, we could take them both out by attacking the carrier but god forbid we do something like that." Turret 1: "Ok all turrets shoot the helicopter."
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Oh let's all try to destroy a single helicopter while the civilians run away and escape in moving trucks! I love this game.
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Ok, here are some tips for people having trouble with mission six+ First, if you blow up an Airfield/Tank Factory/Harbor, all the units produced by it also explode. This is extremely helpful in the case of the airfield, because trying to land and save any POWs with more than one fighter nearby is pointless. Second, as far as I can tell, you don't need to save any POWs at all. I saved the far left, far right, and upper right groups and blew up the center ones maintaining the airfield with no hesitation. Also, when your copter crashes it does about as much damage as three bombs, so A) Don't crash on a POW camp that's taken damage, and B) even if you'd die, flying straight over a big target and just dropping bombs until you get taken out is very likely to destroy it.
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I remember when I played a game -very- similar to this on the GBA. The nostalgia hits hard, as well as the fun. It's like playing that game again, but on a whiteboard! Awesome work here.
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Game is largely ok. The main problems it has is how easy it is to click out of game bounds (which doesn't pause), how weak bombs actually are in later levels (takes nearly every bomb you carry to destroy an air strip on normal) and finally how fast turrets and the like respawn. I'm all for a challenge, but feels kinda pointless to focus on destroying things when they respawn in about the same amount of time it takes to destroy them.
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If you don't care about meaningless points and just want the BOTD, play on easy mode, kill as many turrets as you can and die instead of healing at the carrier because it's just one trip instead of two trips by dying.
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Badge didnt award and I therefore missed my Kongpanion checkmark. Not pleased, especially as one of the upcoming games isnt awarding the badge either! =(
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I want a lv8 walkthrough, too hard I am constantly dying. Why so much enemies and they even revive themselves after a minute or so, at least if they die, they should stay dead, anyway, this game was created by knuckle cracker before the entire creeper world series