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Dear players!
A new version has been released:
v.1.2.0.k:
- fixed bug with unlocking 3 airplanes after finishing campaign
- fixed balloon defence bug - not starting planes after lvl10
- fixed advanced weapon rack bug
- adjusted collision with flocks of birds
- restart level button implemented
- red baron beatable when his airship destroyed
- load buttons resized and animated for better visibility
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The Intro to this game said it all, that in its self even before I play the game earns a 5/5. Thank you for the reminder of the Battles these men foguht in the Skies. My Great Great Uncle was Billy Mitchell, any history buff will know this man.
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Great news for all fans of this game. We're currently developing a similar game for Android called Hunt4Red! Stay tuned!
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why there is no polish ace's? they were best of the best and they were at many of battles for example battle for england
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cost 1e+18? that means to upgrade past whever stars your plane has would take 1000000000000000000$. i wonder what would happen if you actually got that much...
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I'm really hating the last level. That white out glare is painful on the eyes after a while. It's ridiculously unbalanced, unless you get a huge slice of luck. It's also impossible to tell whether your secondary weapon is available or not.
the white out glare is the result of NUKE explosion. The last level is easy if you know how to take that bastard down. Just a tiny amount of luck is needed. Buy "malicious parachute" weapon to take him down and "emergency parachute" so you have 30% chance to save your life after he kills you.
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really good, but planes aren't effected when struck by lightning in reality, i've been in both a small plane and a large jet when struck by lightning, it doesn't affect flight, it's just freaky
Hi there, thanks for the physics explanation. I know that if something is not grounded, it is not affected by a current. However, this is game, not reality, just have fun of it, that's all :)
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I had my enemy with only one life for four times, all of those he escaped using a parachute and got time to destroy my balloons.
The real beauty of this game is, that just shooting is not enough. You have to think even about good configuration or weapon build. If you have trouble with such enemies that have emergency parachute, use your wisdom instread of brute firepower. If you buy malicious parachute (cheap) or EMP (more expensive) and make him crash, he cannot escape death :) Try this and nothing will stop you! :D
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I think this game has a nice concept as to the shop and varieties of planes it has. This game isn't very challenging although i like the stall feature. overall i would give this a 4/5
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Love this game two things i see though; 1) if your seeker rocket goes of the screen, the u lose it, 2) this game really needs achievements, also, could you make another sequal?
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nah no nerfs pls :D but actually i dont know if that create which is suppose to expand your inventory works. Thanks,.
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Wideanglegames can you add a "endless" or "survival" mode? When you kill the Red Baron you can't continue and i have it with all upgrades....
It's a good game ;)
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I would say to use "Shot Accuracy" instead of "Shoot Accuracy" in the stat chart after a mission..but it is a very cool game none the less.
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very fun and great game game good job! one bug, after lvl 10 or something like that in balloon def mode, ennemies no more take off, i kill them on the floor and they stay destroyed without respawning.
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One thing I'd really like to see is more performance optimization. I have a bad computer, I can't play this, but I can play some of the more fancy flash games without trouble.
Hi, the main problem is that the game runs on Actionscript2 which is slower then AS3. The only think I can recommend you is to toggle the graphics quality to a suitable level (top right corner button - toggle to LOW value)
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loved it just two issues though. 1: if you emp a plane it only counts as a kill if they are under the status effect even though they come out of it micro seconds from the ground. 2: i have activated emp and killed my opponent after my "pilot" is dead. how does that work? 5/5 anyway.
1)When you cause stall (malicious parachute, emp, acoustic rifle) to enemy plane and it recovers 1 microsecond before touching the ground, you unluckily don't get kill. This is hard to determine when to add kill to stats or not. So I decided to trigger it only when enemy touches the ground stalled. 2) it's a bug not a it's a feature. If you get criticaly hit, you can still fire weapons no matter if "pilot hit" message appears or not :) A big thanks for voting!
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The only thing that bugs me about this game is the way kills are counted. Gun kills are the only ones that seem guaranteed to count. You could hit an enemy with a nuke, shockwave, EMP, and parachute all at the same time and have him nosedive straight into the ground and get zero points for it.
Hi, you stil get the points when you EMP or parachute enemy, however his engine has to be stalled. Once the enemy manages to recover from stall, indicated by "restarted" flying text, you don't get any kill points. So the vise idea is to stall someone's engine at low altitude,so he has no time to recover from it.
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I tried "Altitude," and it´s game play is too unrealistic.. You forget they are planes after a while since gravity makes very little effect... and their weapons are too sci-fy. I like it that you could easily Stall in this game.. I´d hope that in the next versions you would increase the ceiling height at least 3x, and reduce the turn rates, and increase gravity a little bit. As is, climbing advantage doesn´t really mean that much vs. speed.
I really hope this game goes Multiplayer some day... it has great potential.
Altitude is not about simulation it is pure simplified model that everybody can play and has fun of it. If I do your recomendations in the game sequel I definitely bury the player audience spread since many casual players will be unable to play. However I can make 2 modes - 1 easy for casual players and 1 hard with all the physics for pro players :) I hope someday I create multiplayer version, but it is too time consuming.