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I didn't get the philosophical part/message of this particular game, to be honest. It WAS however artsy, fun and it had good music, so I'm not at all disappointed.
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I'm noticing a trend: something about these abstract-looking, strange graphic world type of games are a very entertaining and memorable way to experience something philosophical, whether it be someone's personal story, an adventure, something without any real structure or reason... all things you can just get lost in, but also enjoy the otherworldly excitement of.
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Not a bad game, but weird, and it gets confusing as to what to do sometimes. Still, I hope there will be a sequel on Kong soon.
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For people with terrible memory here are the notes you must play on the piano to open the secret basement door: debab
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I think that this is the prequel to Once Upon A Coma. Your name is Pete, your sister is in trouble and has something to do with your dad, there is a "girl" named Jon, someone is swinging on some vines, you have to pop an inflated person and you have to play the piano to get something important.
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I got to the black heart after the trampoline. Then, I tried to go back to the part with the sea-saw type platforms and now I seem stuck. I cannot move but the background moves.
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yeah i no tis word my mom say my grany is in coma sumtime but she dont do tis she just slep so its just oter word for slep devloper dont be dum coz my grany she dont run evrywere all te time tis is bad lieing ting to say about coma all te time devloper so 1/5
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i was thinking i remembered playing a remake of this game. i guess that was over at newgrounds. reminds me of Knytt Stories for whatever reason, but kinda weird. that ad is annoying though: kinda spoils the feeling. such a shame.
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I got to the silver chute, I got out again twice, but no idea where to go next. The surreal images are starting to bother me. I"m going to call it quits for a day.
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Poor Pete. He's trapped inside a game that I find has horribly unresponsive controls. Hope it works out for you, Pete. Or whoever.
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People who can't understand, play or like this game need to reconsider their lives... If you can't understand the semiology and allegory of this game, maybe it's not the game who's stupid... If you can't play it, maybe it's not the game's commands or gameplay who needs to be fixed... and if you still don't like it (special mention to that visibly upset "lanhk" guy)... fine but no need to come here and spread you rage, frustration and insults just because you can't get and don't have it... Go find yourself a more" simple" game with no real meaning... PS: I might be wrong but considering that there's also a reference (and a moving message) to a Pete in "Skinny" from the same author, he might have a son who is or was in that situation...
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Guys! There's a sequel being Kickstarted! https://www.kickstarter.com/projects/80348891/290117627?ref=350499&token=7b9059aa
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I love this game. It is atmospheric, has amazing music, beautiful art, and an enjoyable story. However, those annoying ads for your Facebook killed much of the atmosphere, so I'm only giving you 4/5 instead of 5/5.
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I didn't understand the part in the basement. I did it, but I don't know what I did. I watched all of the credits to see whether he woke up, but it just turned light. Oh well, it was worth it for the laugh I got when you said "Sound effects by my mouth". 4 stars because it was great, but the basement...
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I just read about a game coming out called Once Upon a Coma, and it seems very similar to this game. I was wondering if you had anything to do with the other game?
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I can't get back to the house. Lovely, beautiful game. But I am stuck and and after doing everything possible and running through everywhere multiple times...Can't get back to the house where the piano is. The music and style are just amazing. One of those games I tend to love and play again and again. But, for now 3/5. It Is so frustrating, not being able to complete it.