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Poor Pete. He's trapped inside a game that I find has horribly unresponsive controls. Hope it works out for you, Pete. Or whoever.
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People who can't understand, play or like this game need to reconsider their lives... If you can't understand the semiology and allegory of this game, maybe it's not the game who's stupid... If you can't play it, maybe it's not the game's commands or gameplay who needs to be fixed... and if you still don't like it (special mention to that visibly upset "lanhk" guy)... fine but no need to come here and spread you rage, frustration and insults just because you can't get and don't have it... Go find yourself a more" simple" game with no real meaning... PS: I might be wrong but considering that there's also a reference (and a moving message) to a Pete in "Skinny" from the same author, he might have a son who is or was in that situation...
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Guys! There's a sequel being Kickstarted! https://www.kickstarter.com/projects/80348891/290117627?ref=350499&token=7b9059aa
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I love this game. It is atmospheric, has amazing music, beautiful art, and an enjoyable story. However, those annoying ads for your Facebook killed much of the atmosphere, so I'm only giving you 4/5 instead of 5/5.
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I didn't understand the part in the basement. I did it, but I don't know what I did. I watched all of the credits to see whether he woke up, but it just turned light. Oh well, it was worth it for the laugh I got when you said "Sound effects by my mouth". 4 stars because it was great, but the basement...
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I just read about a game coming out called Once Upon a Coma, and it seems very similar to this game. I was wondering if you had anything to do with the other game?
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I can't get back to the house. Lovely, beautiful game. But I am stuck and and after doing everything possible and running through everywhere multiple times...Can't get back to the house where the piano is. The music and style are just amazing. One of those games I tend to love and play again and again. But, for now 3/5. It Is so frustrating, not being able to complete it.
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The story of this game, Nighate, is that Pete is in a Coma. Ringing the "doorbell" is him waking up from the coma. Many aspects of this game mirror what coma patients have experienced. From altered perceptions of loved ones, to a voice or entity inviting them to stay in the darkness forever, and even strange, otherworldly beings/happenings....this game is truly a work of art and I've come back to play it many, many times over the years. I love the music too.
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I liked this game, graphics, story and music are very good. Just a thing: please enable WASD keys, they are the best option in combo with mouse.
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I loved this game! All the visuals, the ambience, and the story. I want a sequel to this! And I can't believe you created this beautiful game in Stencyl!
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Oh that "coin" thing was the greatest of all red herrings!! Oh my goodness!!! I spent so much time trying to figure out what that went to that I nearly lost my head! Lol!