DuckLife 4

DuckLife 4

by WixGames
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DuckLife 4

Rating:
3.8
Released: February 22, 2012
Last updated: March 14, 2013
Developer: WixGames

Tags for DuckLife 4

Description

Train your team of ducks to reach the top of the duck racing championship in this long-awaited sequel

Developer Updates

Feb 22, 2012 7:33am

Known bugs: If you are unlucky your money total may turn to NaN at some point. If this happens then right click and select “Give away all your money”. It will make your money total 0 but it’s better than NaN

Make sure you have the new flash player and if you are on chrome get the new version of chrome. Otherwise crazy things might happen like the game not saving or the arrow keys not working!

Comments

0/1000
Noisebot avatar

Noisebot

Feb. 23, 2012

5674
184

I love Ducklife. I do.

But this is just tedious.
The games are static with no change in difficulty or speed, experience is slow to garner, and many of the minigames are boring to play.

The running games come to mind, of which I can only stand to play the 1st of the three. And yet I have to upgrade that one stat over and over for each new realm.
It's a grindfest. Grindygrindgrindgrind.

Randomwaffle23 avatar

Randomwaffle23

Feb. 22, 2012

6829
225

I hate how, after every time you unlock a new training type, the races immediately expect you to have it at as high a level as everything else, which leads to playing the same three minigames eighty-three thousand times in a row.

dutchlee avatar

dutchlee

Feb. 23, 2012

5766
208

The minigames are way to slow at the beginning especially after having completed the minigames several times already. You should make it so that the minigames start off faster and harder as your stats go higher. This will make it more challenging and it won't feel as repetitive :)

0ii0 avatar

0ii0

Mar. 03, 2012

3681
131

i agree that you should gain stats from racing. maybe based on performance. also, if you do that, there should always be a way to get exhibition races. the hats and haircuts should improve stats. and the different eggs should start with some advantages. like blue could start with some swimming... and what about some kind of integration in the races to make it more interactive. like maybe if you have a lot of extra stamina, you can use a boost. Just a few suggestions if you want to use them =)

Ownage443 avatar

Ownage443

Feb. 22, 2012

5733
216

the minigames should have a speed difficulty setting, such as im pretty good at the swimming games but it takes WAYYYY to long to get up to speed wheras a hard setting would set me of the mark right away :) plus if you agree

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