Comments for FWG Bridge 2

avatar for adrianneapitan
adrianneapitan

Oct. 21, 2013

Under rating threshold (show)

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(-6)

avatar for uberubert
uberubert

Jul. 3, 2013

Under rating threshold (show) I muted the game, but the bridge is still creaking heavily (loudly).

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(0)

avatar for jab12444
jab12444

Apr. 20, 2013

Under rating threshold (show) TACO TACO TACO /\ Bannana / l / / / / / / // v

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(-1)

avatar for coconut219
coconut219

Sep. 2, 2012

Under rating threshold (show)

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(-6)

avatar for ryck
ryck

Jul. 28, 2012

Under rating threshold (show) need badges

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(-1)

avatar for nukydel
nukydel

Jun. 29, 2012

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(-4)

avatar for nukydel
nukydel

Jun. 29, 2012

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(-3)

avatar for nukydel
nukydel

Jun. 28, 2012

Under rating threshold (show) lolz dude you need to be smart not yust being cry babys about facts

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(0)

avatar for smokeymcemery420
smokeymcemery420

May. 29, 2012

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(-7)

avatar for Daedalus93
Daedalus93

Mar. 7, 2012

Under rating threshold (show) What the heck are these things being held together with, Scotch Tape?

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(0)

avatar for Flexcool354
Flexcool354

Feb. 22, 2012

Under rating threshold (show) For the really long straight bridges just build a long line of triangles pointing either upwards or downward depending on where the supports are and then connect the tips. After that reinforce where it breaks and you bridge should hold

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(2)

avatar for ProspectorSam
ProspectorSam

Nov. 28, 2011

Under rating threshold (show) This needs more explanation than just "triangles work best". My triangles seem useless; what do I need to change about them??

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(-2)

avatar for wery231
wery231

Nov. 23, 2011

Under rating threshold (show) I LOVE BRIDGE GAMES WOOOOOOT!!!!

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(3)

avatar for thamezkid
thamezkid

Oct. 17, 2011

Under rating threshold (show) it would be better if it had badges

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(0)

avatar for shadowbang
shadowbang

Oct. 10, 2011

Under rating threshold (show) whats with all the hate comments all of the sudden?!?!

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(7)

avatar for Dariatrauzis
Dariatrauzis

Aug. 17, 2011

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(-7)

avatar for kidbreanna777
kidbreanna777

Aug. 6, 2011

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(-9)

avatar for whizzkid123
whizzkid123

Jul. 24, 2011

Under rating threshold (show) you made a bridge! its got a 1 pixel hole in it!

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(2)

avatar for davecombine66
davecombine66

Jul. 16, 2011

Under rating threshold (show) Only reason why I dont like bridge games is because all of the joints seem to be loose, its nearly impossible, even in FREE mode with infinite everything I STILL cant beat it.

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(2)

avatar for nbc146
nbc146

Jul. 11, 2011

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(-6)

avatar for enclavesteel
enclavesteel

Jun. 16, 2011

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(-4)

avatar for kittywarrior
kittywarrior

Jun. 10, 2011

Under rating threshold (show) so ... all of my bridge stay together except 1 part so they all race to the part that fell and boom i loose ...

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(4)

avatar for LaBaDa
LaBaDa

May. 30, 2011

Under rating threshold (show) match it!

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(3)

avatar for robly18
robly18

Apr. 21, 2011

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(-16)

avatar for boxedmind
boxedmind

Apr. 6, 2011

Under rating threshold (show) slug1 "hay guys lets jump of this cliff becuase the bridge is broken" slug2 "i agree my friend"

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(15)

avatar for FelixZ
FelixZ

Mar. 24, 2011

Under rating threshold (show) *attaches bridge point* *bridge blows up* Say what....

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(3)

avatar for hobo45
hobo45

Mar. 20, 2011

Under rating threshold (show) This game is very good but like Shockka said, invisible points in the air? That's really messed up. More than my face's face. =P

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(5)

avatar for del4943496
del4943496

Mar. 9, 2011

Under rating threshold (show) pretty cool

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(2)

avatar for ArcaneSkin
ArcaneSkin

Feb. 28, 2011

Under rating threshold (show) Although some major bugs need fixed, this game has a pretty good concept, the physics, though a little strange in places, is a little iffy, if this is your first bridge builder then I commend ye.

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(0)

avatar for anuragdbl
anuragdbl

Feb. 22, 2011

Under rating threshold (show)

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(-3)

avatar for da23niel1
da23niel1

Feb. 20, 2011

Under rating threshold (show) this game is so confusibng on some levels but awsome at the sME TIME

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(0)

avatar for Meerschwein
Meerschwein

Feb. 12, 2011

Under rating threshold (show) that game i like bridge builder, its a bride simulation game but in 3D

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(2)

avatar for Tyrthaon
Tyrthaon

Jan. 22, 2011

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(-8)

avatar for Derr1
Derr1

Jan. 15, 2011

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(-3)

avatar for mudachok
mudachok

Jan. 15, 2011

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(-3)

avatar for finalflax
finalflax

Jan. 13, 2011

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(-12)

avatar for beeble2003
beeble2003

Jan. 3, 2011

Under rating threshold (show) The interface really needs to be improved. PLEASE give me a proper delete mode. Just now, I clicked in slightly the wrong place trying to delete and it made me a new little girder. And then I clicked to try to delete that and I got another one. After a knot of five tiny girders, I now can't delete any of them so I'm just going to have to scratch the whole bridge and start again. And why is it so difficult to go to the next level? OK, I passed the test. Now what? Er, back to the editor. Then back to the menu. Then remember which level I just completed. Then select the next one. Why can't that be automatic?

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(3)

avatar for ThePandemic95
ThePandemic95

Jan. 3, 2011

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(-3)

avatar for Koitenshin
Koitenshin

Dec. 18, 2010

Under rating threshold (show) Steel beams should be longer than wood beams. Maybe a mouse deletion option, as it is too easy to make little parts accidentally.

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(2)

avatar for raymat
raymat

Dec. 1, 2010

Under rating threshold (show) sheep to sheep: he is it just me or is there no bridge? other sheep: Just ignore it and jump *jumps to death first sheep: ah what the hell *jumps to his death*

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(6)

avatar for Sp4rkyw9
Sp4rkyw9

Nov. 24, 2010

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(-3)

avatar for carydragon
carydragon

Nov. 12, 2010

Under rating threshold (show) lol my whole bridge fell down and i thought there was a big gap in the middle so they wont survive but the supports held it up and they walked under screen lol

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(1)

avatar for boodooyuki
boodooyuki

Nov. 10, 2010

Under rating threshold (show) Slug - "Think it will break?" Pig - "No?" Slug - "Why does it creak then?" Pig - "beacause its-" *SNAP*

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(117)

avatar for schaapje
schaapje

Nov. 1, 2010

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(-21)

avatar for turdfighter3
turdfighter3

Oct. 30, 2010

Under rating threshold (show) why are most of the things to cross it soooo sloooooowww?

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(10)

avatar for cr0wX
cr0wX

Sep. 4, 2010

Under rating threshold (show) i love how they fall in an arc

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(3)

avatar for Howard098
Howard098

Sep. 3, 2010

Under rating threshold (show) @TASIP, totally agree, most bridge collapses are caused by the bridge itself not being able to support it's own weight. If you were to compare the actual weight of a bride to the things on it you would be surprised at the ratios.

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(49)

avatar for TASIP
TASIP

Aug. 30, 2010

Under rating threshold (show) @pokemonman44 you NOOB dont you know metal is so heavy so dont complain even its heavily supported by metal,because it will get too heavy for the bridge to support itself

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(5)

avatar for Nason
Nason

Aug. 27, 2010

Under rating threshold (show) nice game, just ask, so don't get me wrong - what PLUS your game give compared with pontifex? I mean, why copy an idea, if you just make the exactly same without any evolution / neew idea implemention? As a programmer, I understand, it's a good exercise, a good time-pass... but as a player, we just get a Pontifex-clone, and as an unoriginal clone, it's 1/5 for me. Sry.

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(1)

avatar for nykidxxx
nykidxxx

Aug. 23, 2010

Under rating threshold (show) Bridges should be able have a slope or arc, not just a straight line. You cant make a bridge and have suspension points in midair. Cost shouldnt be based per bar, but rather how much of it you use. And, What are ROBOTS doing on a FARM!?

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(4)

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