Under rating threshold (hideshow)
Need a pre-spawn signal to alert when they appear. To often you don't have a chance to avoid a spawn because it is right in front of you.
Under rating threshold (hideshow)
that was fun, pips are too hard to gather a lot of em, and health costs too much, i found myself spending all my pips on health because of the immense difficulty curve
Under rating threshold (hideshow)
It's ok, but the fact you have units popping up RIGHT next to you makes it very hard to keep a multiplier going, let alone stay alive. 3/5.
Under rating threshold (hideshow)
i guess its like geo wars but not really ts boring and complicated ts te closest you can get to geo wars in flash games
Under rating threshold (hideshow)
Alright, I'm confused - is there a way to kill the rainbow shield dudes without helpers? Because they appear to move too fast to ever shoot them myself.
Under rating threshold (hideshow)
Great game, marsh, but I don't like the increase in the health bonus price. I love playing this game, but I'm not that good at it. Perhaps you could put in an "easy" mode or something where health costs less or doesn't increase in price with subsequent purchases.
Under rating threshold (hideshow)
You tried to improve on a good game...but its just not there. Ship is too slow to make it exciting, having to travel every inch of the field to pick up pips, at that speed, is just annoying. Also, while the enemies don't spawn directly on top of you, the spawn so close that they might as well.
Under rating threshold (hideshow)
This could be really good. Pips are too hard to get, and I think a re-chargable shield would be preferable over a limited life bar. 3/5
Under rating threshold (hideshow)
The only problem I have of this game is that you have made it almost exactly like Geom Wars and you have posted it on a site that could potentially make you a profit. The people who make Geom Wars (Bizzare Creations I think) will request for it to be taken off the site if they find out.
Under rating threshold (hideshow)
Enemies are definitely not spawned on top of the player. They are spawned an enforced distance away. You're just moving into them as they spawn. You need to be quicker, or change firing tactics. I have never been spawned on! Remember, these games are all about learning the patterns of the enemies and game mechanics and exploiting them to get a good score.
Under rating threshold (hideshow)
Great, you had a chance to make a prettier, more fun Zunderfury, and instead allowed enemies to STILL spawn on top of you. Great.
3/5
Under rating threshold (hideshow)
games really good though if the helpers are there why can't they help pick up "pips" because sometimes theyre not even near you and by the time you get to where the pips are they disapeer? and how about upgrades for helpers by any chance? and the spawning i hate it when they spawn next to me like the one blue triangluar ship mass spawn that killed me because i didn't notice it
Under rating threshold (hideshow)
If you want badges, let Kongregate know. They're the ones who add them to games: http://www.kongregate.com/feedbacks/new
Appreciate feedback, negative and positive. Can't make games for everyone.
Under rating threshold (hideshow)
Awesome! It was literally Geometry Wars all over again. XD Even some'o those enemies were exactly the same... but at least that meant I knew what to expect. I like how the 'pips' looked like Hundreds'n'Thousands, and the sounds went well with the music. The only problem was how quickly the healing rose. Otherwise, pretty awesome.
Under rating threshold (hideshow)
Flaws
1. They move faster than you can move.
2. No difficulty settings.
3. 1 life umm yea right very boring.
4. Not very original.
1 out of 5
Under rating threshold (hideshow)
Enemies shouldn't be able to spawn right on top of you...there should be a minimum distance so you'll at least have a chance to react.
Under rating threshold (hideshow)
make a longer enemy spawntime and animation, and more intelligent spawning, its always annoying to get hit when he spawns next to you. -_-
3/5 when fixed 5/5 :)
Under rating threshold (hideshow)
Ah, I've figured out the main problem here. The player's ship is too large of a percentage of the screen. When flying up or down, you just don't have time to do anything but blink before you hit something. In Geometry Wars, your guy was way smaller in percent of screen.
Under rating threshold (hideshow)
hmmm... seems like ive played this before. oh yeah thats right on xbox live. same enemies and press sapece for bomb yea, its geometry wars. soo used but still like cp version as well 2/5 because its used
Under rating threshold (hideshow)
Great game, has a lot of polish, very colorful and vivid, great enemies.
Two complaints: often times enemies spawn right in front of you as your moving, or right next to you making them very difficult to dodge, coupled with the very expensive minimal health restore makes it a difficult game.
Under rating threshold (hideshow)
Fun, but I could play the actual Geometry wars game and it would be more fun. Be origional*.
*Make something that doesn't relate so much to something else.