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Great game but it needs a little tweaking. The acid rain randomness and constantness is perfect IMO, but i think the game could really use some more pixels at the top, and keep the levels at the same height. It's also annoying that when you complete the game it goes black without telling you your score. Overall pretty good game, but it could turn into a great game with some work.
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This game is pretty cool. Controls are fine, difficulty incline is great, was much more fun than those PoS copy paste platformers. Keep it up.
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too bad people are rating this down cause of the hardness. I agree the randomnes off the raindrops is bad but still its worth 3 or even 4.
3/5
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First of all, I want to stress that I did not like meat boy. It was a headache waiting to happen, IMO, and I only played for a bit.
Now I want to say that I much preferred meatboy to this. Why? Because meat boy requires skill, not endless amounts of luck. This game expects you to dodge rain that comes from anywhere and everywhere, following no particular pattern.
If you're going to make a game hard, make it so that it actually requires skill to beat, not luck. Some times you might find yourself stuck on a platform that you have to jump to escape a zombie.
Oh, wait! You CAN'T jump?
And why not? Because a rain drop decided to appear right above you. Oops.
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if anyone can beat the game without dying they have my respect *takes off hat* OOOO A COOKIE!!! TOTALLY WORTH THE COOKIE *nom noms*
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why would i want to get a medal at the end when i can have a cookie? :D i think the raindrops were not created randomly, they where created at those spots i want to jump on!
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who said anything about dodging an acid puddle they only said zombies and acid rain what about the puddles...great game anyways 5/5 i like the pixel graphics too.
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Downsides: Raindrops always block your way, go way too fast, appear everywhere, and always block you on the only available block possible, the zombie hands sometimes go out of time and kill me when they shouldnt, and the acid rain and zombie hand patterns make some parts of jumping between 2 zombies running at eachother almost important.
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Wow, only 2 likes. WHO could have predicted that? *coughs* the creator *coughs* The rain speed changes too much, almost no predictability to where it will fall, but I still barely managed to finish
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715,000 first playthrough... 90% of my deaths were from random unpredictable and ONE HUNDRED PERCENT unavoidable rain. I LOVE hard games, but it becomes pointless when it's random. Randomness MINIMIZES player skill, when even the BEST PLAYER has to rely on luck to not die. This game would be much better if drops were somewhat predictable, instead of spawning where there is no way to avoid them. -_-
I'm not saying this game takes no skill at all, but the amount of luck required basically turns this into "I'm going to have to keep replaying from the start over and over JUST to get a good random spawn sequence of drops through ALL of the levels to get a score that reflects my skill."
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This game relies way too much on random luck then actual player skills. That kinda brings the games replay value down greatly =/ One finished playthrough and i doubt i would play this again.
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The fu-k? Most frustrating game overall. 1/5
It's so random that it's impossible to plan any kind of jump at all and overall when I died it wasn't because of mistakes but just the game being so random it's impossibly to play almost.
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go green or acid rain and zombie hands and pools of acid and really hot an cold weather and stuff like that will happen so GO GREEN!!!!!
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i liked it if the rain drops reset after each level because i would start a level right under a rain drop but still fun
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I had to post a comment for this game. I thought is was one of the best flash games I've played. Not in terms of replayability or length of game. But everything else about it was awesome. The music was just right I thought, but would have maybe liked different music for different areas. Two Thumbs up to the developer. Am looking forward to more of your games or maybe even expand on this one. You have a fan.
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I love a difficult platformer, but when the difficulty comes from randomness rather than the need for timing/aim/control, there's just no fun to it.
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I think people need to stop complaining about difficulty. It was the best part of this game. It made it insanely annoying, but kept me hooked through the whole game. I probably wouldn't come back to try for a better score if it was easy.
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Yay top 50 of all.
But seriously, I really like the tune. And somehow the game seems to get easier towards the end.. I guess this game makes you develop your skills or so? ;P