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the game idea is good, it has a lot of potential. but the execution is disappointing. the game takes far too long to introduce new elements, leaving things to get stale and repetitive before moving on. taken together with the fact that the individual levels are too short to pose any real puzzle, this means that only about a third of the game is actually fun. 3.5/5
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Scientist: At last! I have created the ultimate weapon! Infestor: i think im gonna go jump in these electric spikes Scientist: NO! IT COSTS MILLIONS OF DOLLARS TO RESPAWN YOU!
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press + if u ever mixed up pressing 'c' and 'x' when ur taking over a police man, and accidentally exited his body instead of shooting! xD
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I really like the core mechanic of this game. But the puzzle elements of it need some work, most of the levels are much too straightforward. You're definitely onto something good here, though, so don't give up!
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I have found that there is more challange if you beat the whole game without going into guards, but even then its too easy.
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Pretty fun little game, gets repetitive pretty quick though. Maybe a few more class types
to increase the complexity of the puzzles?
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Well, that was over pretty fast. Indeed love the idea and style, and the intro and outro were fun. But there's a big problem in the levels being too straightforward and simple to get any satisfaction from solving; it's always just "take the first human you encounter to get past this very obvious obstacle over here". Would've also been fun to figure out by myself how the humans work. Also proper infest/death animations for the humans would've been fun, and it could use more music (liking the tune but there's just 1). If I didn't have these complaints, it would've been 5/5 :)
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"Whoa, Gary, you look different. What's that green thing on your-- OH MY GOD, Gary, you just exploded! Are you OK? Oh well, guess I will resume standing here. Not much goin..." *thup*
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There's something different and great about this game. Maybe it's music. Maybe it's the genius concept of the way you control the different beings and can use them specifically. Maybe it's the fact that it isn't too difficult, and you can actually play it without raging. Or maybe, just maybe, it's the fact that the little cute blob kicks serious ass and destroys an army. 5/5
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I think I just accidentally the whole game... Needs some sort of difficulty. Seriously, took me about 20 minutes-ish.
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Overseer: "Very funny, Bob. When you're all done blowing yourself up, can you get back to your spot and stand there? We're on a deadline."
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Rebel, the question mark made you vote it down? Maybe he intends to make a sequel going off the last level or something happens afterwords, don't vote it down due to ONE (possible) error. Its makes no sense.
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Nicely done. Although not that difficult. You could have had evolved from a simple collect the key plattformer to something more by making the humans less passiv .. let them walk around; defend themselves. Also there was less thinking involved ... can I really infiltrate both gunners? will I make that jump or do I need to drop the body? Maybe next time ...
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Human: "Aw cute 'lil guy!!! AHHHHHH!!!!"
*blob walks to another human and explodes his host"
Engineer: "no one liked steve anyways..."
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Uhm. Y'know, if my friend exploded right in front of me, and his green-blob face started crawling towards me... I'd run.
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You are all too used to those massive overworked games that appear here. This little game is exactly the way it should be. Short, sweet, simple but fun. A flash game don't have to be hard, take 5 million hours to finish or ten billion retries of the same level, cause it's too hard. I give this 5/5 and i do wait for a sequel.