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Very fun platformer. The art direction is great. Lots of weird and cool stuff in the backgrounds. Controls work well and the game is relatively easy. 5/5
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I found the "good" ending (only one I saw) disappointing. All those prisoners all over the game, I thought I was going to help them, free them all or something. Instead it looks like the difference between the good and bad ending is that between a successful coward and a failing one. Too bad, because the game was good. A bit on the easy side, but at least you got wall jumping right.
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My problem isn't AS much the 'why'd you stop my jump?!' ad popup as one of those utterly worthless video walkthroughs. Ok, so I missed 1 part. Now I have to go loading a video and scrolling through it to find out where?
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Alright soon done! Now i just have to ignore the last hidden switch to get the normal ending then ill just get the secret one so i can see both! (about 10 min later) *missle defence deactivated. NOOOOOOOOOOOOOOOOOOOOOO!
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Gave you a 1 because of that ironic ad in the middle of the game saying "support indie games." You suck and I hate you!
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The part with the worms is frustrating... and I wish there was some way to mark the map, because whenever I was trying to find all the hidden switches I'd find myself revisiting the same room ten times. 5/5 though, good game :D
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I`m not confortable not using WASD and not arrow keys on a platform game. If you had to shoot too that would be OK, but as it`s only platform jumping would be better to at least add an option to switch control settings.
Also, I found the game awesome, nice gameplay, nice art, it was just a little bit easy. Finding hidden places was rediculously easy. I was about to take the last one and i thought, naah I`m gonna see the normal ending first and then I take it.
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cool game .... wish it was longer but i love this type of game. next time i would make a little more in depth story and more upgrades. this game leaves me wanting more.
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this is basically like another game on here (cant remember the name) bou collecting parts and getting new skills from animals, althou this one is much better 5/5
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very nice, 4/5 atm. Althou i was kinda hoping for more upgrades :p More enemies in terrain and some nice weapons to shoot them =)
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Edit: I made a comment about the controls :/ Could it just be my browser or Kong in general? Apparently google-analytics needs to know I'm playing a game and probably capture what buttons I'm pressing. It is imperative and all that know they know how many times I press A and S and W in a game.
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I really really like the graphics and music. The game is simple and not too bad and it adds to me liking the game even more. I do however dislike the controls. Is anyone else not have control over the character sometimes? It'll run when I dont press the button or not move at all when I press a button. Kind of a bummer.
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I really would be FAR more interested in getting the alternate ending if there weren't top rated comments about what happens in it. As it is I'm more tempted to get the normal ending because i know LESS about that one.
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I think it goes without saying that the developer took a "little" inspiration from Knytt Stories. Regardless of originality, the game plays extremely well, is quite fun, even on the hard jumps, and uses a can't-miss playstyle. The story could use some further development, though. It seemed like at its core it was good, but I felt that the sinister aspect of it needed to slowly develop and then be played much more strongly. At certain points, I would be confused at a large enemy obstacle only to realize that "Oh, that's right. The planet's supposed to be evil." It never really flowed together well enough, and the ending was a little matter-of-fact. Improving the atmosphere and story just a bit would really make this game much more successful. Still, quite a good bit of fun.
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Very nice game, catchy background music (a little repetitive..) overall, a very enjoyable platformer. I could see that a sequel would really fit... maybe with underwater areas, jet-pack, teleportation, and little shops where you can buy a heart, a shield or a blue candle. Awesome game!
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I really did like this game, for three reasons. One, the Atmosphere. If you were going for a planet of primal, apocalyptic, futuristic, crazy badassness, then you succeeded. Two, the controls were spot on, jumping felt natural, wall climbing felt great, no slipperiness or stiffness. Good job on that one. Three, the music. It's like if Daft Punk and toned back industrial beats had a child. Set the mood very well. Now for my demands. The sequel needs to be longer. More of a story, but it doesn't have to be story driven per say. The controls are good enough for the game to rely on that. More upgrades. 5/5 (and I made the score go up .01! :D)
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Fun little game, but there are a lót of these games sprung at the moment. Not only the Castelvania/Metroid upgrade and map system, but also the space setting. Still, it is an enjoyable concept, would have liked a bit of story or interesting upgrades around it. 3/5
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Fun, could've been tougher, I kept waiting for an invisible block to come out of nowhere and say HAHA NOPE! YOU CANT JUMP THIS WAY B*TCH!
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I don't see how someone would "not" get the alternate ending. Assuming you check every secret passage, then it's natural.