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I really would be FAR more interested in getting the alternate ending if there weren't top rated comments about what happens in it. As it is I'm more tempted to get the normal ending because i know LESS about that one.
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Overall, pretty fun and a neat environment. Could use more of the environmental tidbits. Also, some save points (like the one near the 'W' power-up) seemed to punish the player more than actually help them.
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Nice endings :) I like how you can get the first ending, and then you don't lose your progress to go back and get the second ending
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Would've been much better with just a liiitle bit more story, I think. Perhaps at the end. The creepy atmosphere in this game, with the people in cages and the dark environment etc., really has some potential, but you do very little with it. Other than that, it seemed well made and it was fun to play.
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Gah! When the room where the big gorilla-thing was punching the floor cam whilst in the silent part of the music... That face...
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My main quip, though a small one, is the transition between screens going up and down. Found myself falling into pits and enemies and jumping up was just awkward. But over all, a great little game that was a lot of fun to play.
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this was a good by-the-book metroidvania/meatboy mashup - only thing keeping it from five stars is the dreaded lack of thinking outside the box; it's solid, but it isn't pushing any boundaries.
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I found the "good" ending (only one I saw) disappointing. All those prisoners all over the game, I thought I was going to help them, free them all or something. Instead it looks like the difference between the good and bad ending is that between a successful coward and a failing one. Too bad, because the game was good. A bit on the easy side, but at least you got wall jumping right.
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Alternate ending is genius, but there should be a way to view the normal one regardless of the path chosen, maybe "Congratulations! You've won! Now you may watch both endings in the main menu!" or something similar. The angel dude in the bg brings a sense of doom to the plot, as if to say "You've landed on a planet where an ancient evil has removed all good from this world, only you can save it." It urges the player to look for more... 5/5
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I really liked this game. Solid controls, fun platforming, and a great art style. It just needs more story. Badges would be nice as well.
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like these kinda games, only missed some storyline you could've put in the game using the tip boards or a narrative every time you collect a repair kit.. both endings are good, as hitting the boxes affects your fate ;) 4/5
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Bug report: After enough time playing the game or enough deaths, the player becomes 'intangible', passing through spikes and items alike. Please fix this, thank you.
Otherwise, I enjoyed this and I got the normal end first then the alternate. It was awesome.
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I enjoyed this a lot! The beat keeps you in, and the controls are tight! good job! I also agree that the sponsor popping in game is annoying. Popping once is good, but everytime you pass the sign post... I guess we all got to eat.
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It was fun, ideed, but short and somehow too easy. But I really like the music and the backgrounds. Also, you might think about some more storyline for the planet, it could be great.
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Really enjoyed this game. The controls were good, instructions clear, good graphics, fun game to explore and see story line unfold.
... ^..^ ...
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In case you got the special ending and want to know what happens in the normal one, you board your ship and fly up, but are eaten alive by a gigantic creature from below the planet's crust.
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I think people are seriously over reacting to this ad thing. It happens once, at a sign you can jump over. It's a simple, fun, cute looking game. It's well executed and if the creator wants to put in an ad for a sponsor that is getting them some benefit after dedicating much time to a game's creation, that's fine. Jump over the sign. Problem solved. Good game.
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If you want to see both endings, don't get all the secret switches, beat the game with at least one missing. That way you can see first the bad ending and then the good one. Else you'll only see the good ending. In case you're curious, the bad ending just has "the darkness consumes you" instead of "the *SPOILER* is activated" and on.
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Argh, I love the simplicity of this game, and the visuals are awesome... If (both) endings were slightly less underwhelming, I'd absolutely adore this game!